📄 debug.cpp
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//
// Debug.cp
// Enables easy display of image during debugging.
// To use this class, call the constructor as follows:
// CDebug debug(SystemGc(), Rect());
// where SystemGc is the system graphics context and Rect
// is the system drawing rectangle.
//
// Then you can call the static routine
// ShowImage(CImage)
// to display an image.
//
// Copyright (C) 2003, 2006 by Jon A. Webb (Contact via GMail; username is jonawebb)
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
//
#include "Debug.h"
#include "Image.h"
#include <fbs.h>
namespace Core
{
CDebug::CDebug() :
ibDebugging(false),
ibDebuggingInitialized(false),
ipGc(NULL)
{}
CDebug::~CDebug()
{}
void CDebug::ConstructL(CWindowGc& gc, TRect rect)
{
ibDebugging = true;
ipGc = &gc;
iRect = rect;
ibDebuggingInitialized = true;
}
CDebug* CDebug::NewL(CWindowGc& gc, TRect rect)
{
CDebug *pMe = new (ELeave) CDebug;
CleanupStack::PushL(pMe);
pMe->ConstructL(gc, rect);
CleanupStack::Pop(/*pMe*/);
Dll::SetTls((TAny*)pMe);
return pMe;
}
CDebug* CDebug::GetInitializedState()
{
return (CDebug*) Dll::Tls();
}
void CDebug::InitializeDebugging(CWindowGc& gc, TRect rect)
{
(void) NewL(gc, rect); // discard because its store into TLS
}
void CDebug::FinishDebugging()
{
CDebug* pState = CDebug::GetInitializedState();
if (pState) {
delete pState;
Dll::SetTls(NULL);
}
}
void CDebug::ShowImage(const CImage& image)
{
CDebug* pState = CDebug::GetInitializedState();
if (pState) {
pState->ShowImageLocal(image);
}
}
void CDebug::ShowImageLocal(const CImage& image)
{
if (ibDebuggingInitialized && ibDebugging) { // debugging was activated
ipGc->DrawBitmap(iRect, &image.iBitmap);
}
}
void CDebug::ToggleDebugging(bool bDebuggingOn)
{
CDebug* pState = CDebug::GetInitializedState();
if (pState) pState->ToggleDebuggingLocal(bDebuggingOn);
}
void CDebug::ToggleDebuggingLocal(bool bDebuggingOn)
{
CDebug* pState = CDebug::GetInitializedState();
if (bDebuggingOn) {
if (pState && pState->ibDebuggingInitialized) {
pState->ibDebugging = true;
} else {
User::Leave(KErrGeneral);
}
} else {
pState->ibDebugging = false;
}
}
};
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