📄 pipelinestage.h
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//
// PipelineStage.h
// This pure abstract class defines the interface to a stage in an image processing pipeline.
// A stage in an image processing pipeline takes pointers to image objects (object derived from
// Image) as inputs to its PushL operation and may produce similar objects in its FrontL accessor.
//
// For reasons of memory efficiency, PipelineStage objects may alter the contents of the objects they
// are passed. So it is not safe to assume that an object retains its value after a PushL() operation
// into a pipeline. Since PipelineStage objects are sequenced one after the other, it is also not
// safe for a PipelineStage object to assume that an object it returns from a FrontL() operation still
// has the same value when the next PushL() takes place. The only way to make sure of a object's value
// is to make a copy, which is not exposed to the outside world.
//
// Pipeline stages retain ownership of any object they create, even those passed on through FrontL(),
// for example. They must free all objects they create on destruction. They must not destroy any
// objects created by others.
//
// Copyright (C) 2003, 2006 by Jon A. Webb (Contact via GMail; username is jonawebb)
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
//
#ifndef MPipelineStage_h
#define MPipelineStage_h
#include "Image.h"
#include <e32cons.h>
namespace Core
{
class MPipelineStage :
public CBase
{
// Lifecycle
public:
virtual ~MPipelineStage() {};
protected:
MPipelineStage() {};
// Operations
public:
// PushL sends a new image object into the pipeline stage.
IMPORT_C virtual void PushL(Core::CImage) = 0;
// FrontL returns the first image object resulting from this stage
// and removes it from the pipeline.
// It is an error to call FrontL if Empty() returns false.
IMPORT_C virtual Core::CImage FrontL() = 0;
// Accessors
public:
// Empty returns true if, and only if, there is at least one image object that can
// still be un-PopL'd from this stage
IMPORT_C virtual bool Empty() const = 0;
};
};
#endif // MPipelineStage_h
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