📄 array.h
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//
// CArray
// A simple fixed-length array suitable for use with CleanupStack.
//
// I needed a way to allocate an array of objects and have them
// managed through CleanupStack, including running the object destructors
// when the array is destroyed. There didn't seem to be any
// way to do this with the Symbian SDK, that I could find.
// So this is it.
//
// To create an array of length n of objects of type T
// T* pArray = CArray<T>::NewL(n);
// To put it on the stack:
// CleanupStack::PushL(pArray);
// To destroy it:
// CleanupStack::PopAndDestroy(pArray);
//
// Copyright (c) 2006 by Jon A. Webb (Contact via GMail; username is jonawebb)
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
//
#ifndef Array_h
#define Array_h
#include <e32base.h>
namespace Core
{
template<class T>
class CArray : public CBase
{
// Lifecycle
private:
CArray() :
iMemory(NULL)
{
}
void ConstructL(int nElements)
{
iMemory = new (ELeave) T [nElements];
inCount = nElements;
}
public:
static CArray* NewL(int nElements)
{
CArray<T>* pMe = new (ELeave) CArray<T>;
CleanupStack::PushL(pMe);
pMe->ConstructL(nElements);
CleanupStack::Pop();
return pMe;
}
virtual ~CArray()
{
delete [] iMemory;
}
// Operations -- index into the array.
public:
virtual const T& operator[](int index) const
{
return iMemory[index];
}
virtual T& operator[](int index)
{
return iMemory[index];
}
// Accessors
public:
int Count() const
{
return inCount;
}
private:
int inCount;
T* iMemory;
};
};
#endif Array_h
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