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📄 serialport.cpp

📁 串口传输数据库函数
💻 CPP
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// SerialPort.cpp: implementation of the CSerialPort class.
//
//////////////////////////////////////////////////////////////////////

#include "stdafx.h"
#include "RemCom_rtu.h"
//#include "I8000.h"
//#include "QueryDlg.h"
#include "assert.h"
#include <windows.h>
#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif
 
#include "global.h"


//unsigned char * ftest;
///////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////
#include "SerialPort.h"

HANDLE hEventResult[2];
CString m_Respond;   //声明
CString m_Result;    //声明
char result[3000];
int resultlength;
HANDLE hEventResult2[2];
CString m_Respond2;   //声明
CString m_Result2;    //声明

BOOL StartFlag; 

CSerialPort::CSerialPort()
{
	m_hComm = NULL;

	// initialize overlapped structure members to zero
	m_ov.Offset = 0;
	m_ov.OffsetHigh = 0;

	// create events
	m_ov.hEvent = NULL;
	m_hWriteEvent = NULL;
	m_hShutdownEvent = NULL;

	m_szWriteBuffer = NULL;

	m_bThreadAlive = FALSE;
	m_stopflag = 0;
	//StartFlag = FALSE;
	i_timeout = 200;
}



void CSerialPort::Close()
{
   
	if ( m_hComm > 0 )
	{
		CloseHandle(m_hComm);
	}

	m_hComm = 0; 
}



BOOL CSerialPort::IsNT()
{
    OSVERSIONINFO osvi;
    
    osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
    
    GetVersionEx(&osvi);

    if (osvi.dwPlatformId == VER_PLATFORM_WIN32_NT) 
    {
        return TRUE;
    }
    else
    {
        return FALSE;
    }
}

UINT CSerialPort::CommThread(LPVOID pParam)
{
	// Cast the void pointer passed to the thread back to
	// a pointer of CSerialPort class
	CSerialPort *port = (CSerialPort*)pParam;
	
	// Set the status variable in the dialog class to
	// TRUE to indicate the thread is running.
	port->m_bThreadAlive = TRUE;	
		
	// Misc. variables
	DWORD BytesTransfered = 0; 
	DWORD Event = 0;
	DWORD CommEvent = 0;
	DWORD dwError = 0;
	COMSTAT comstat;
	BOOL  bResult = TRUE;

	unsigned char Rx_Buff;  //无响应时返回0x0D
		
	// Clear comm buffers at startup
	if (port->m_hComm)		// check if the port is opened
		PurgeComm(port->m_hComm, PURGE_RXCLEAR | PURGE_TXCLEAR | PURGE_RXABORT | PURGE_TXABORT);

	// begin forever loop.  This loop will run as long as the thread is alive.
	for (;;) 
	{ 

		// Make a call to WaitCommEvent().  This call will return immediatly
		// because our port was created as an async port (FILE_FLAG_OVERLAPPED
		// and an m_OverlappedStructerlapped structure specified).  This call will cause the 
		// m_OverlappedStructerlapped element m_OverlappedStruct.hEvent, which is part of the m_hEventArray to 
		// be placed in a non-signeled state if there are no bytes available to be read,
		// or to a signeled state if there are bytes available.  If this event handle 
		// is set to the non-signeled state, it will be set to signeled when a 
		// character arrives at the port.

		// we do this for each port!

		bResult = WaitCommEvent(port->m_hComm, &Event, &(port->m_ov));

		if (!bResult)  
		{ 
			// If WaitCommEvent() returns FALSE, process the last error to determin
			// the reason..
			switch (dwError = GetLastError()) 
			{ 
			case ERROR_IO_PENDING: 	
				{ 
					// This is a normal return value if there are no bytes
					// to read at the port.
					// Do nothing and continue
					break;
				}
			case 87:
				{
					// Under Windows NT, this value is returned for some reason.
					// I have not investigated why, but it is also a valid reply
					// Also do nothing and continue.
					break;
				}
			default:
				{
					// All other error codes indicate a serious error has
					// occured.  Process this error.
					//port->ProcessErrorMessage("WaitCommEvent()");
					break;
				}
			}
		}
		else
		{
			// If WaitCommEvent() returns TRUE, check to be sure there are
			// actually bytes in the buffer to read.  
			//
			// If you are reading more than one byte at a time from the buffer 
			// (which this program does not do) you will have the situation occur 
			// where the first byte to arrive will cause the WaitForMultipleObjects() 
			// function to stop waiting.  The WaitForMultipleObjects() function 
			// resets the event handle in m_OverlappedStruct.hEvent to the non-signelead state
			// as it returns.  
			//
			// If in the time between the reset of this event and the call to 
			// ReadFile() more bytes arrive, the m_OverlappedStruct.hEvent handle will be set again
			// to the signeled state. When the call to ReadFile() occurs, it will 
			// read all of the bytes from the buffer, and the program will
			// loop back around to WaitCommEvent().
			// 
			// At this point you will be in the situation where m_OverlappedStruct.hEvent is set,
			// but there are no bytes available to read.  If you proceed and call
			// ReadFile(), it will return immediatly due to the async port setup, but
			// GetOverlappedResults() will not return until the next character arrives.
			//
			// It is not desirable for the GetOverlappedResults() function to be in 
			// this state.  The thread shutdown event (event 0) and the WriteFile()
			// event (Event2) will not work if the thread is blocked by GetOverlappedResults().
			//
			// The solution to this is to check the buffer with a call to ClearCommError().
			// This call will reset the event handle, and if there are no bytes to read
			// we can loop back through WaitCommEvent() again, then proceed.
			// If there are really bytes to read, do nothing and proceed.
		
			bResult = ClearCommError(port->m_hComm, &dwError, &comstat);

			if (comstat.cbInQue == 0)
				continue;
		}	// end if bResult

		// Main wait function.  This function will normally block the thread
		// until one of nine events occur that require action.INFINITE
		Event = WaitForMultipleObjects(3, port->m_hEventArray, FALSE, port->i_timeout);
		Sleep(10);
     //   			MessageBox(NULL, "222t", "Application Error", MB_ICONSTOP);
		switch (Event)
		{
        case WAIT_TIMEOUT:  //无响应
			{
//				MessageBox(NULL, "waitout", "Application Error", MB_ICONSTOP);
				Rx_Buff = 0x1b ;//结束符 
	            OnCommunication(Rx_Buff, (int) port->m_nPortNr);
//				::SendMessage((port->m_pOwner)->m_hWnd, WM_COMM_RXCHAR, (WPARAM) Rx_Buff, (LPARAM) port->m_nPortNr);
			}
			break;
		case 0:
			{
				// Shutdown event.  This is event zero so it will be
				// the higest priority and be serviced first.

			 	port->m_bThreadAlive = FALSE;
				
				// Kill this thread.  break is not needed, but makes me feel better.
		        if (port->m_stopflag == 1)
				{  
	//				MessageBox(NULL, "exit9", "Application Error", MB_ICONSTOP);
					
					ResetEvent(port->m_hShutdownEvent);
					port->m_stopflag = 0;					
		//			(port->m_pOwner)->m_hWnd
					AfxEndThread(100,TRUE);	
				}
				break;
			}
		case 1:	// read event
			{
				GetCommMask(port->m_hComm, &CommEvent);
				if (CommEvent & EV_CTS)
					::SendMessage(port->m_pOwner->m_hWnd, WM_COMM_CTS_DETECTED, (WPARAM) 0, (LPARAM) port->m_nPortNr);
				if (CommEvent & EV_RXFLAG)
					::SendMessage(port->m_pOwner->m_hWnd, WM_COMM_RXFLAG_DETECTED, (WPARAM) 0, (LPARAM) port->m_nPortNr);
				if (CommEvent & EV_BREAK)
					::SendMessage(port->m_pOwner->m_hWnd, WM_COMM_BREAK_DETECTED, (WPARAM) 0, (LPARAM) port->m_nPortNr);
				if (CommEvent & EV_ERR)
					::SendMessage(port->m_pOwner->m_hWnd, WM_COMM_ERR_DETECTED, (WPARAM) 0, (LPARAM) port->m_nPortNr);
				if (CommEvent & EV_RING)
					::SendMessage(port->m_pOwner->m_hWnd, WM_COMM_RING_DETECTED, (WPARAM) 0, (LPARAM) port->m_nPortNr);
				
				if (CommEvent & EV_RXCHAR)
					ReceiveChar(port, comstat);
//				Rx_Buff = 0x1b ;//结束符 
//	            OnCommunication(Rx_Buff, (int) port->m_nPortNr);
				
				break;
			}  
		case 2: // write event
			{
				// Write character event from port
	//		MessageBox(NULL, "writte", "Application Error", MB_ICONSTOP);
				WriteChar(port);
				break;
			}

		} // end switch

	} // close forever loop

	return 0;
}

DWORD CSerialPort::GetCommEvents()
{
	// Return the communication event masks
	return m_dwCommEvents;
}

DCB CSerialPort::GetDCB()
{
	// Return the device control block
	return m_dcb;
}

DWORD CSerialPort::GetWriteBufferSize()
{
    // Return the output buffer size
	return m_nWriteBufferSize;
}

BOOL CSerialPort::InitPort(CWnd* pPortOwner,UINT portnr,
		                   UINT baud,char parity,UINT databits,
				           UINT stopsbits,DWORD dwCommEvents,
				            UINT nBufferSize)
{
	assert(portnr > 0 && portnr < 255);
	assert(pPortOwner != NULL);

	// if the thread is alive: Kill
	if (m_bThreadAlive)
	{
		do
		{
			SetEvent(m_hShutdownEvent);
		} while (m_bThreadAlive);
		TRACE("Thread ended\n");
	}

	// create events
	if (m_ov.hEvent != NULL)
		ResetEvent(m_ov.hEvent);
	m_ov.hEvent = CreateEvent(NULL, TRUE, FALSE, NULL);

	if (m_hWriteEvent != NULL)
		ResetEvent(m_hWriteEvent);
	m_hWriteEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
	
	if (m_hShutdownEvent != NULL)
		ResetEvent(m_hShutdownEvent);
	m_hShutdownEvent = CreateEvent(NULL, TRUE, FALSE, NULL);

	// initialize the event objects
	m_hEventArray[0] = m_hShutdownEvent;	// highest priority
	m_hEventArray[1] = m_ov.hEvent;
	m_hEventArray[2] = m_hWriteEvent;

	// initialize critical section
	InitializeCriticalSection(&m_csCommunicationSync);
	
	// set buffersize for writing and save the owner
	m_pOwner = pPortOwner;

	if (m_szWriteBuffer != NULL)
		delete [] m_szWriteBuffer;
	m_szWriteBuffer = new char[nBufferSize];

	m_nPortNr = portnr;

	m_nWriteBufferSize = nBufferSize;
	m_dwCommEvents = dwCommEvents;

	BOOL bResult = FALSE;
	char *szPort = new char[50];
	char *szBaud = new char[50];

	// now it critical!
	EnterCriticalSection(&m_csCommunicationSync);

	// if the port is already opened: close it
	if (m_hComm != NULL)
	{
		CloseHandle(m_hComm);
		m_hComm = NULL;
	}

	// prepare port strings
	if(portnr>=10)
		sprintf(szPort, "\\\\.\\COM%d", portnr);
	else
		sprintf(szPort, "COM%d", portnr);
	sprintf(szBaud, "baud=%d parity=%c data=%d stop=%d", baud, parity, databits, stopsbits);

	// get a handle to the port

	m_hComm = CreateFile(szPort,						// communication port string (COMX)
					     GENERIC_READ | GENERIC_WRITE,	// read/write types
					     0,								// comm devices must be opened with exclusive access
					     NULL,							// no security attributes
					     OPEN_EXISTING,					// comm devices must use OPEN_EXISTING
					     FILE_FLAG_OVERLAPPED,			// Async I/O
					     0);						// template must be 0 for comm devices

	if (m_hComm == INVALID_HANDLE_VALUE)
	{
		// port not found
		delete [] szPort;
		delete [] szBaud;

		return FALSE;
	}

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