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📄 dolphin.c

📁 C:Documents and SettingsAdministrator桌面VC++多媒体特效制作百例CHAR20Atlantis
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    glNormal3fv(N049);    glVertex3fv(P049);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N040);    glVertex3fv(P040);    glNormal3fv(N049);    glVertex3fv(P049);    glNormal3fv(N048);    glVertex3fv(P048);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N039);    glVertex3fv(P039);    glNormal3fv(N040);    glVertex3fv(P040);    glNormal3fv(N048);    glVertex3fv(P048);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N039);    glVertex3fv(P039);    glNormal3fv(N048);    glVertex3fv(P048);    glNormal3fv(N047);    glVertex3fv(P047);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N037);    glVertex3fv(P037);    glNormal3fv(N038);    glVertex3fv(P038);    glNormal3fv(N045);    glVertex3fv(P045);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N038);    glVertex3fv(P038);    glNormal3fv(N046);    glVertex3fv(P046);    glNormal3fv(N045);    glVertex3fv(P045);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N038);    glVertex3fv(P038);    glNormal3fv(N039);    glVertex3fv(P039);    glNormal3fv(N047);    glVertex3fv(P047);    glNormal3fv(N046);    glVertex3fv(P046);    glEnd();}voidDolphin009(void){    glBegin(GL_POLYGON);    glNormal3fv(N050);    glVertex3fv(P050);    glNormal3fv(N051);    glVertex3fv(P051);    glNormal3fv(N059);    glVertex3fv(P059);    glNormal3fv(N058);    glVertex3fv(P058);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N051);    glVertex3fv(P051);    glNormal3fv(N044);    glVertex3fv(P044);    glNormal3fv(N059);    glVertex3fv(P059);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N059);    glVertex3fv(P059);    glNormal3fv(N044);    glVertex3fv(P044);    glNormal3fv(N052);    glVertex3fv(P052);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N044);    glVertex3fv(P044);    glNormal3fv(N045);    glVertex3fv(P045);    glNormal3fv(N053);    glVertex3fv(P053);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N044);    glVertex3fv(P044);    glNormal3fv(N053);    glVertex3fv(P053);    glNormal3fv(N052);    glVertex3fv(P052);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N049);    glVertex3fv(P049);    glNormal3fv(N050);    glVertex3fv(P050);    glNormal3fv(N058);    glVertex3fv(P058);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N049);    glVertex3fv(P049);    glNormal3fv(N058);    glVertex3fv(P058);    glNormal3fv(N057);    glVertex3fv(P057);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N048);    glVertex3fv(P048);    glNormal3fv(N049);    glVertex3fv(P049);    glNormal3fv(N057);    glVertex3fv(P057);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N048);    glVertex3fv(P048);    glNormal3fv(N057);    glVertex3fv(P057);    glNormal3fv(N056);    glVertex3fv(P056);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N047);    glVertex3fv(P047);    glNormal3fv(N048);    glVertex3fv(P048);    glNormal3fv(N056);    glVertex3fv(P056);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N047);    glVertex3fv(P047);    glNormal3fv(N056);    glVertex3fv(P056);    glNormal3fv(N055);    glVertex3fv(P055);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N045);    glVertex3fv(P045);    glNormal3fv(N046);    glVertex3fv(P046);    glNormal3fv(N053);    glVertex3fv(P053);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N046);    glVertex3fv(P046);    glNormal3fv(N054);    glVertex3fv(P054);    glNormal3fv(N053);    glVertex3fv(P053);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N046);    glVertex3fv(P046);    glNormal3fv(N047);    glVertex3fv(P047);    glNormal3fv(N055);    glVertex3fv(P055);    glNormal3fv(N054);    glVertex3fv(P054);    glEnd();}voidDolphin010(void){    glBegin(GL_POLYGON);    glNormal3fv(N080);    glVertex3fv(P080);    glNormal3fv(N081);    glVertex3fv(P081);    glNormal3fv(N085);    glVertex3fv(P085);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N081);    glVertex3fv(P081);    glNormal3fv(N083);    glVertex3fv(P083);    glNormal3fv(N085);    glVertex3fv(P085);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N085);    glVertex3fv(P085);    glNormal3fv(N083);    glVertex3fv(P083);    glNormal3fv(N077);    glVertex3fv(P077);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N083);    glVertex3fv(P083);    glNormal3fv(N087);    glVertex3fv(P087);    glNormal3fv(N077);    glVertex3fv(P077);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N077);    glVertex3fv(P077);    glNormal3fv(N087);    glVertex3fv(P087);    glNormal3fv(N090);    glVertex3fv(P090);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N081);    glVertex3fv(P081);    glNormal3fv(N080);    glVertex3fv(P080);    glNormal3fv(N085);    glVertex3fv(P085);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N083);    glVertex3fv(P083);    glNormal3fv(N081);    glVertex3fv(P081);    glNormal3fv(N085);    glVertex3fv(P085);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N083);    glVertex3fv(P083);    glNormal3fv(N085);    glVertex3fv(P085);    glNormal3fv(N077);    glVertex3fv(P077);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N087);    glVertex3fv(P087);    glNormal3fv(N083);    glVertex3fv(P083);    glNormal3fv(N077);    glVertex3fv(P077);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N087);    glVertex3fv(P087);    glNormal3fv(N077);    glVertex3fv(P077);    glNormal3fv(N090);    glVertex3fv(P090);    glEnd();}voidDolphin011(void){    glBegin(GL_POLYGON);    glNormal3fv(N082);    glVertex3fv(P082);    glNormal3fv(N084);    glVertex3fv(P084);    glNormal3fv(N079);    glVertex3fv(P079);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N084);    glVertex3fv(P084);    glNormal3fv(N086);    glVertex3fv(P086);    glNormal3fv(N079);    glVertex3fv(P079);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N079);    glVertex3fv(P079);    glNormal3fv(N086);    glVertex3fv(P086);    glNormal3fv(N078);    glVertex3fv(P078);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N086);    glVertex3fv(P086);    glNormal3fv(N088);    glVertex3fv(P088);    glNormal3fv(N078);    glVertex3fv(P078);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N078);    glVertex3fv(P078);    glNormal3fv(N088);    glVertex3fv(P088);    glNormal3fv(N089);    glVertex3fv(P089);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N088);    glVertex3fv(P088);    glNormal3fv(N086);    glVertex3fv(P086);    glNormal3fv(N089);    glVertex3fv(P089);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N089);    glVertex3fv(P089);    glNormal3fv(N086);    glVertex3fv(P086);    glNormal3fv(N078);    glVertex3fv(P078);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N086);    glVertex3fv(P086);    glNormal3fv(N084);    glVertex3fv(P084);    glNormal3fv(N078);    glVertex3fv(P078);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N078);    glVertex3fv(P078);    glNormal3fv(N084);    glVertex3fv(P084);    glNormal3fv(N079);    glVertex3fv(P079);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N084);    glVertex3fv(P084);    glNormal3fv(N082);    glVertex3fv(P082);    glNormal3fv(N079);    glVertex3fv(P079);    glEnd();}voidDolphin012(void){    glBegin(GL_POLYGON);    glNormal3fv(N058);    glVertex3fv(P058);    glNormal3fv(N059);    glVertex3fv(P059);    glNormal3fv(N067);    glVertex3fv(P067);    glNormal3fv(N066);    glVertex3fv(P066);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N059);    glVertex3fv(P059);    glNormal3fv(N052);    glVertex3fv(P052);    glNormal3fv(N060);    glVertex3fv(P060);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N059);    glVertex3fv(P059);    glNormal3fv(N060);    glVertex3fv(P060);    glNormal3fv(N067);    glVertex3fv(P067);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N058);    glVertex3fv(P058);    glNormal3fv(N066);    glVertex3fv(P066);    glNormal3fv(N065);    glVertex3fv(P065);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N058);    glVertex3fv(P058);    glNormal3fv(N065);    glVertex3fv(P065);    glNormal3fv(N057);    glVertex3fv(P057);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N056);    glVertex3fv(P056);    glNormal3fv(N057);    glVertex3fv(P057);    glNormal3fv(N065);    glVertex3fv(P065);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N056);    glVertex3fv(P056);    glNormal3fv(N065);    glVertex3fv(P065);    glNormal3fv(N006);    glVertex3fv(P006);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N056);    glVertex3fv(P056);    glNormal3fv(N006);    glVertex3fv(P006);    glNormal3fv(N063);    glVertex3fv(P063);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N056);    glVertex3fv(P056);    glNormal3fv(N063);    glVertex3fv(P063);    glNormal3fv(N055);    glVertex3fv(P055);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N054);    glVertex3fv(P054);    glNormal3fv(N062);    glVertex3fv(P062);    glNormal3fv(N005);    glVertex3fv(P005);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N054);    glVertex3fv(P054);    glNormal3fv(N005);    glVertex3fv(P005);    glNormal3fv(N053);    glVertex3fv(P053);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N052);    glVertex3fv(P052);    glNormal3fv(N053);    glVertex3fv(P053);    glNormal3fv(N005);    glVertex3fv(P005);    glNormal3fv(N060);    glVertex3fv(P060);    glEnd();}voidDolphin013(void){    glBegin(GL_POLYGON);    glNormal3fv(N116);    glVertex3fv(P116);    glNormal3fv(N117);    glVertex3fv(P117);    glNormal3fv(N112);    glVertex3fv(P112);    glNormal3fv(N113);    glVertex3fv(P113);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N114);    glVertex3fv(P114);    glNormal3fv(N113);    glVertex3fv(P113);    glNormal3fv(N112);    glVertex3fv(P112);    glNormal3fv(N115);    glVertex3fv(P115);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N114);    glVertex3fv(P114);    glNormal3fv(N116);    glVertex3fv(P116);    glNormal3fv(N113);    glVertex3fv(P113);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N114);

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