📄 shark.c
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voidFish002(void){ glBegin(GL_POLYGON); glNormal3fv(N013); glVertex3fv(P013); glNormal3fv(N014); glVertex3fv(P014); glNormal3fv(N024); glVertex3fv(P024); glNormal3fv(N023); glVertex3fv(P023); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N014); glVertex3fv(P014); glNormal3fv(N015); glVertex3fv(P015); glNormal3fv(N025); glVertex3fv(P025); glNormal3fv(N024); glVertex3fv(P024); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N016); glVertex3fv(P016); glNormal3fv(N017); glVertex3fv(P017); glNormal3fv(N027); glVertex3fv(P027); glNormal3fv(N026); glVertex3fv(P026); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N017); glVertex3fv(P017); glNormal3fv(N018); glVertex3fv(P018); glNormal3fv(N028); glVertex3fv(P028); glNormal3fv(N027); glVertex3fv(P027); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N020); glVertex3fv(P020); glNormal3fv(N021); glVertex3fv(P021); glNormal3fv(N031); glVertex3fv(P031); glNormal3fv(N030); glVertex3fv(P030); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N013); glVertex3fv(P013); glNormal3fv(N023); glVertex3fv(P023); glNormal3fv(N022); glVertex3fv(P022); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N022); glVertex3fv(P022); glNormal3fv(N023); glVertex3fv(P023); glNormal3fv(N032); glVertex3fv(P032); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N022); glVertex3fv(P022); glNormal3fv(N032); glVertex3fv(P032); glNormal3fv(N031); glVertex3fv(P031); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N022); glVertex3fv(P022); glNormal3fv(N031); glVertex3fv(P031); glNormal3fv(N021); glVertex3fv(P021); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N018); glVertex3fv(P018); glNormal3fv(N019); glVertex3fv(P019); glNormal3fv(N029); glVertex3fv(P029); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N018); glVertex3fv(P018); glNormal3fv(N029); glVertex3fv(P029); glNormal3fv(N028); glVertex3fv(P028); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N019); glVertex3fv(P019); glNormal3fv(N020); glVertex3fv(P020); glNormal3fv(N030); glVertex3fv(P030); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N019); glVertex3fv(P019); glNormal3fv(N030); glVertex3fv(P030); glNormal3fv(N029); glVertex3fv(P029); glEnd();}voidFish003(void){ glBegin(GL_POLYGON); glNormal3fv(N032); glVertex3fv(P032); glNormal3fv(N023); glVertex3fv(P023); glNormal3fv(N033); glVertex3fv(P033); glNormal3fv(N042); glVertex3fv(P042); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N031); glVertex3fv(P031); glNormal3fv(N032); glVertex3fv(P032); glNormal3fv(N042); glVertex3fv(P042); glNormal3fv(N041); glVertex3fv(P041); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N023); glVertex3fv(P023); glNormal3fv(N024); glVertex3fv(P024); glNormal3fv(N034); glVertex3fv(P034); glNormal3fv(N033); glVertex3fv(P033); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N024); glVertex3fv(P024); glNormal3fv(N025); glVertex3fv(P025); glNormal3fv(N035); glVertex3fv(P035); glNormal3fv(N034); glVertex3fv(P034); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N030); glVertex3fv(P030); glNormal3fv(N031); glVertex3fv(P031); glNormal3fv(N041); glVertex3fv(P041); glNormal3fv(N040); glVertex3fv(P040); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N025); glVertex3fv(P025); glNormal3fv(N026); glVertex3fv(P026); glNormal3fv(N036); glVertex3fv(P036); glNormal3fv(N035); glVertex3fv(P035); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N026); glVertex3fv(P026); glNormal3fv(N027); glVertex3fv(P027); glNormal3fv(N037); glVertex3fv(P037); glNormal3fv(N036); glVertex3fv(P036); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N027); glVertex3fv(P027); glNormal3fv(N028); glVertex3fv(P028); glNormal3fv(N038); glVertex3fv(P038); glNormal3fv(N037); glVertex3fv(P037); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N028); glVertex3fv(P028); glNormal3fv(N029); glVertex3fv(P029); glNormal3fv(N039); glVertex3fv(P039); glNormal3fv(N038); glVertex3fv(P038); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N029); glVertex3fv(P029); glNormal3fv(N030); glVertex3fv(P030); glNormal3fv(N040); glVertex3fv(P040); glNormal3fv(N039); glVertex3fv(P039); glEnd();}voidFish004(void){ glBegin(GL_POLYGON); glNormal3fv(N040); glVertex3fv(P040); glNormal3fv(N041); glVertex3fv(P041); glNormal3fv(N051); glVertex3fv(P051); glNormal3fv(N050); glVertex3fv(P050); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N041); glVertex3fv(P041); glNormal3fv(N042); glVertex3fv(P042); glNormal3fv(N052); glVertex3fv(P052); glNormal3fv(N051); glVertex3fv(P051); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N042); glVertex3fv(P042); glNormal3fv(N033); glVertex3fv(P033); glNormal3fv(N043); glVertex3fv(P043); glNormal3fv(N052); glVertex3fv(P052); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N033); glVertex3fv(P033); glNormal3fv(N034); glVertex3fv(P034); glNormal3fv(N044); glVertex3fv(P044); glNormal3fv(N043); glVertex3fv(P043); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N034); glVertex3fv(P034); glNormal3fv(N035); glVertex3fv(P035); glNormal3fv(N045); glVertex3fv(P045); glNormal3fv(N044); glVertex3fv(P044); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N035); glVertex3fv(P035); glNormal3fv(N036); glVertex3fv(P036); glNormal3fv(N046); glVertex3fv(P046); glNormal3fv(N045); glVertex3fv(P045); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N036); glVertex3fv(P036); glNormal3fv(N037); glVertex3fv(P037); glNormal3fv(N047); glVertex3fv(P047); glNormal3fv(N046); glVertex3fv(P046); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N037); glVertex3fv(P037); glNormal3fv(N038); glVertex3fv(P038); glNormal3fv(N048); glVertex3fv(P048); glNormal3fv(N047); glVertex3fv(P047); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N038); glVertex3fv(P038); glNormal3fv(N039); glVertex3fv(P039); glNormal3fv(N049); glVertex3fv(P049); glNormal3fv(N048); glVertex3fv(P048); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N039); glVertex3fv(P039); glNormal3fv(N040); glVertex3fv(P040); glNormal3fv(N050); glVertex3fv(P050); glNormal3fv(N049); glVertex3fv(P049); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N070); glVertex3fv(P070); glNormal3fv(N061); glVertex3fv(P061); glNormal3fv(N002); glVertex3fv(P002); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N061); glVertex3fv(P061); glNormal3fv(N046); glVertex3fv(P046); glNormal3fv(N002); glVertex3fv(P002); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N045); glVertex3fv(P045); glNormal3fv(N046); glVertex3fv(P046); glNormal3fv(N061); glVertex3fv(P061); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N002); glVertex3fv(P002); glNormal3fv(N061); glVertex3fv(P061); glNormal3fv(N070); glVertex3fv(P070); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N002); glVertex3fv(P002); glNormal3fv(N045); glVertex3fv(P045); glNormal3fv(N061); glVertex3fv(P061); glEnd();}voidFish005(void){ glBegin(GL_POLYGON); glNormal3fv(N002); glVertex3fv(P002); glNormal3fv(N044); glVertex3fv(P044); glNormal3fv(N045); glVertex3fv(P045); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N002); glVertex3fv(P002); glNormal3fv(N043); glVertex3fv(P043); glNormal3fv(N044); glVertex3fv(P044); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N002); glVertex3fv(P002); glNormal3fv(N052); glVertex3fv(P052); glNormal3fv(N043); glVertex3fv(P043); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N002); glVertex3fv(P002); glNormal3fv(N051); glVertex3fv(P051); glNormal3fv(N052); glVertex3fv(P052); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N002); glVertex3fv(P002); glNormal3fv(N046); glVertex3fv(P046); glNormal3fv(N047); glVertex3fv(P047); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N002); glVertex3fv(P002); glNormal3fv(N047); glVertex3fv(P047); glNormal3fv(N048); glVertex3fv(P048); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N002); glVertex3fv(P002); glNormal3fv(N048); glVertex3fv(P048); glNormal3fv(N049); glVertex3fv(P049); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N002); glVertex3fv(P002); glNormal3fv(N049); glVertex3fv(P049); glNormal3fv(N050); glVertex3fv(P050); glEnd(); glBegin(GL_POLYGON);
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