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📄 whale.c

📁 C:Documents and SettingsAdministrator桌面VC++多媒体特效制作百例CHAR20Atlantis
💻 C
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    glNormal3fv(N009);    glVertex3fv(P009);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N009);    glVertex3fv(P009);    glNormal3fv(N011);    glVertex3fv(P011);    glNormal3fv(N075);    glVertex3fv(P075);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N011);    glVertex3fv(P011);    glNormal3fv(N069);    glVertex3fv(P069);    glNormal3fv(N075);    glVertex3fv(P075);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N069);    glVertex3fv(P069);    glNormal3fv(N073);    glVertex3fv(P073);    glNormal3fv(N075);    glVertex3fv(P075);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N069);    glVertex3fv(P069);    glNormal3fv(N071);    glVertex3fv(P071);    glNormal3fv(N073);    glVertex3fv(P073);    glEnd();}voidWhale003(void){    glBegin(GL_POLYGON);    glNormal3fv(N018);    glVertex3fv(P018);    glNormal3fv(N001);    glVertex3fv(P001);    glNormal3fv(N019);    glVertex3fv(P019);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N019);    glVertex3fv(P019);    glNormal3fv(N001);    glVertex3fv(P001);    glNormal3fv(N012);    glVertex3fv(P012);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N017);    glVertex3fv(P017);    glNormal3fv(N001);    glVertex3fv(P001);    glNormal3fv(N018);    glVertex3fv(P018);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N001);    glVertex3fv(P001);    glNormal3fv(N017);    glVertex3fv(P017);    glNormal3fv(N016);    glVertex3fv(P016);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N001);    glVertex3fv(P001);    glNormal3fv(N013);    glVertex3fv(P013);    glNormal3fv(N012);    glVertex3fv(P012);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N001);    glVertex3fv(P001);    glNormal3fv(N016);    glVertex3fv(P016);    glNormal3fv(N015);    glVertex3fv(P015);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N001);    glVertex3fv(P001);    glNormal3fv(N014);    glVertex3fv(P014);    glNormal3fv(N013);    glVertex3fv(P013);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N001);    glVertex3fv(P001);    glNormal3fv(N015);    glVertex3fv(P015);    glNormal3fv(N014);    glVertex3fv(P014);    glEnd();}voidWhale004(void){    glBegin(GL_POLYGON);    glNormal3fv(N014);    glVertex3fv(P014);    glNormal3fv(N015);    glVertex3fv(P015);    glNormal3fv(N023);    glVertex3fv(P023);    glNormal3fv(N022);    glVertex3fv(P022);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N015);    glVertex3fv(P015);    glNormal3fv(N016);    glVertex3fv(P016);    glNormal3fv(N024);    glVertex3fv(P024);    glNormal3fv(N023);    glVertex3fv(P023);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N016);    glVertex3fv(P016);    glNormal3fv(N017);    glVertex3fv(P017);    glNormal3fv(N025);    glVertex3fv(P025);    glNormal3fv(N024);    glVertex3fv(P024);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N017);    glVertex3fv(P017);    glNormal3fv(N018);    glVertex3fv(P018);    glNormal3fv(N026);    glVertex3fv(P026);    glNormal3fv(N025);    glVertex3fv(P025);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N013);    glVertex3fv(P013);    glNormal3fv(N014);    glVertex3fv(P014);    glNormal3fv(N022);    glVertex3fv(P022);    glNormal3fv(N021);    glVertex3fv(P021);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N012);    glVertex3fv(P012);    glNormal3fv(N013);    glVertex3fv(P013);    glNormal3fv(N021);    glVertex3fv(P021);    glNormal3fv(N020);    glVertex3fv(P020);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N018);    glVertex3fv(P018);    glNormal3fv(N019);    glVertex3fv(P019);    glNormal3fv(N027);    glVertex3fv(P027);    glNormal3fv(N026);    glVertex3fv(P026);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N019);    glVertex3fv(P019);    glNormal3fv(N012);    glVertex3fv(P012);    glNormal3fv(N020);    glVertex3fv(P020);    glNormal3fv(N027);    glVertex3fv(P027);    glEnd();}voidWhale005(void){    glBegin(GL_POLYGON);    glNormal3fv(N022);    glVertex3fv(P022);    glNormal3fv(N023);    glVertex3fv(P023);    glNormal3fv(N031);    glVertex3fv(P031);    glNormal3fv(N030);    glVertex3fv(P030);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N021);    glVertex3fv(P021);    glNormal3fv(N022);    glVertex3fv(P022);    glNormal3fv(N030);    glVertex3fv(P030);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N021);    glVertex3fv(P021);    glNormal3fv(N030);    glVertex3fv(P030);    glNormal3fv(N029);    glVertex3fv(P029);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N023);    glVertex3fv(P023);    glNormal3fv(N024);    glVertex3fv(P024);    glNormal3fv(N031);    glVertex3fv(P031);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N024);    glVertex3fv(P024);    glNormal3fv(N032);    glVertex3fv(P032);    glNormal3fv(N031);    glVertex3fv(P031);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N024);    glVertex3fv(P024);    glNormal3fv(N025);    glVertex3fv(P025);    glNormal3fv(N032);    glVertex3fv(P032);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N025);    glVertex3fv(P025);    glNormal3fv(N033);    glVertex3fv(P033);    glNormal3fv(N032);    glVertex3fv(P032);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N020);    glVertex3fv(P020);    glNormal3fv(N021);    glVertex3fv(P021);    glNormal3fv(N029);    glVertex3fv(P029);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N020);    glVertex3fv(P020);    glNormal3fv(N029);    glVertex3fv(P029);    glNormal3fv(N028);    glVertex3fv(P028);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N027);    glVertex3fv(P027);    glNormal3fv(N020);    glVertex3fv(P020);    glNormal3fv(N028);    glVertex3fv(P028);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N027);    glVertex3fv(P027);    glNormal3fv(N028);    glVertex3fv(P028);    glNormal3fv(N035);    glVertex3fv(P035);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N025);    glVertex3fv(P025);    glNormal3fv(N026);    glVertex3fv(P026);    glNormal3fv(N033);    glVertex3fv(P033);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N033);    glVertex3fv(P033);    glNormal3fv(N026);    glVertex3fv(P026);    glNormal3fv(N034);    glVertex3fv(P034);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N026);    glVertex3fv(P026);    glNormal3fv(N027);    glVertex3fv(P027);    glNormal3fv(N035);    glVertex3fv(P035);    glNormal3fv(N034);    glVertex3fv(P034);    glEnd();}voidWhale006(void){    glBegin(GL_POLYGON);    glNormal3fv(N092);    glVertex3fv(P092);    glNormal3fv(N093);    glVertex3fv(P093);    glNormal3fv(N094);    glVertex3fv(P094);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N093);    glVertex3fv(P093);    glNormal3fv(N092);    glVertex3fv(P092);    glNormal3fv(N094);    glVertex3fv(P094);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N092);    glVertex3fv(P092);    glNormal3fv(N091);    glVertex3fv(P091);    glNormal3fv(N095);    glVertex3fv(P095);    glNormal3fv(N094);    glVertex3fv(P094);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N091);    glVertex3fv(P091);    glNormal3fv(N092);    glVertex3fv(P092);    glNormal3fv(N094);    glVertex3fv(P094);    glNormal3fv(N095);    glVertex3fv(P095);    glEnd();}voidWhale007(void){    glBegin(GL_POLYGON);    glNormal3fv(N030);    glVertex3fv(P030);    glNormal3fv(N031);    glVertex3fv(P031);    glNormal3fv(N039);    glVertex3fv(P039);    glNormal3fv(N038);    glVertex3fv(P038);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N029);    glVertex3fv(P029);    glNormal3fv(N030);    glVertex3fv(P030);    glNormal3fv(N038);    glVertex3fv(P038);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N029);    glVertex3fv(P029);    glNormal3fv(N038);    glVertex3fv(P038);    glNormal3fv(N037);    glVertex3fv(P037);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N028);    glVertex3fv(P028);    glNormal3fv(N029);    glVertex3fv(P029);    glNormal3fv(N037);    glVertex3fv(P037);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N028);    glVertex3fv(P028);    glNormal3fv(N037);    glVertex3fv(P037);    glNormal3fv(N036);    glVertex3fv(P036);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N035);    glVertex3fv(P035);    glNormal3fv(N028);    glVertex3fv(P028);    glNormal3fv(N036);    glVertex3fv(P036);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N035);    glVertex3fv(P035);    glNormal3fv(N036);    glVertex3fv(P036);    glNormal3fv(N043);    glVertex3fv(P043);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N034);    glVertex3fv(P034);    glNormal3fv(N035);    glVertex3fv(P035);    glNormal3fv(N043);    glVertex3fv(P043);    glNormal3fv(N042);    glVertex3fv(P042);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N033);    glVertex3fv(P033);    glNormal3fv(N034);    glVertex3fv(P034);    glNormal3fv(N042);    glVertex3fv(P042);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N033);    glVertex3fv(P033);    glNormal3fv(N042);    glVertex3fv(P042);    glNormal3fv(N041);    glVertex3fv(P041);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N031);    glVertex3fv(P031);    glNormal3fv(N032);    glVertex3fv(P032);    glNormal3fv(N039);    glVertex3fv(P039);    glEnd();    glBegin(GL_POLYGON);    glNormal3fv(N039);

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