📄 propadd4.h
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#if !defined(AFX_PROPADD4_H__BC45C4BC_676D_4D91_A7FF_C16B2611FD3A__INCLUDED_)
#define AFX_PROPADD4_H__BC45C4BC_676D_4D91_A7FF_C16B2611FD3A__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// PropAdd4.h : header file
//
typedef struct
{
CString Worker;
CString WorkFunction;
}WORKERHEADER;
/////////////////////////////////////////////////////////////////////////////
// CPropAdd4 dialog
class CPropAdd4 : public CPropertyPage
{
DECLARE_DYNCREATE(CPropAdd4)
// Construction
public:
CPtrArray m_NameArray;//参与此项目的人员名字
CPropAdd4();
~CPropAdd4();
_RecordsetPtr m_RecordProName;
CString m_cAddName; //添加的名字
// Dialog Data
//{{AFX_DATA(CPropAdd4)
enum { IDD = IDD_PROP_ADD4 };
CButtonST m_BtnDeleteControl;
CButtonST m_BtnAddControl;
CListCtrl m_NameListControl;
CComboBox m_AddName;
CString m_WorkFunction;
//}}AFX_DATA
// Overrides
// ClassWizard generate virtual function overrides
//{{AFX_VIRTUAL(CPropAdd4)
public:
virtual BOOL OnSetActive();
virtual BOOL OnWizardFinish();
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CPropAdd4)
afx_msg void OnBtnAdd();
afx_msg void OnBtnDelete();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_PROPADD4_H__BC45C4BC_676D_4D91_A7FF_C16B2611FD3A__INCLUDED_)
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