📄 com.h
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/*************************************** Copyright (c) *************************************************
*
* POLAR STAR
* 北天星国际有限公司
* http://www.po-star.com
*
*文 件 名: com.h
*
*编译环境:ADS1.2
*
********************************************************************************************************/
#ifndef com_h
#define com_h
#define AT91C_CB_SIZE 80 // size of the console buffer
//* Escape sequences */
#define ESC \033
#define CLRSCREEN "\033[2J" //\033 = ESC in octal
#define ClEARLINE "\033[K" // Clear line, from cursor position to the right most position of line
//* Cursor Movement */
#define MOVEUP(num) "ESC[numA" // Move the cursor up num positions
#define MOVEDOWN(num) "ESC[numB" // Move the cursor down num positions
#define MOVERIGHT(num) "ESC[numC" // Move the cursor right num positions
#define MOVELEFT(num) "ESC[numD" // Move the cursor left num positions
#define MOVETO(row,col) "ESC[row;colH" // Move the cursor to the (col, row) position. Note that the row comes before column; that is, y comes before x. Either col or row can be omitted. Row and column both start with "1," not zero. (1, 1) corresponds to the top-left corner of the screen.
//* Character Mode */
#define CHANGE_CHAR_MODE(attr) "ESC[attrm" //Change the character mode with attribute attr. The attributes are numbers listed below.
#define ALL_ATTRIB_OFF 0 // All attributes turned off. (Except for foreground and background color).
#define HIGH_INTENSITY 1 // Bold.
#define LOW_INTENSITY 2 // Normal.
#define UNDERLINE 4 // Underline font.
#define BLINK 5 // Blinking font.
#define RAPID_BLINK 6 // Works only on some systems.
#define REVERSE_VIDEO 7 // Swapping the foreground color and the background color.
#define FOREGROUND_BLACK 30 // Black.
#define FOREGROUND_RED 31 // Red.
#define FOREGROUND_GREEN 32 // Green.
#define FOREGROUND_YELLOW 33 // Yellow.
#define FOREGROUND_BLUE 34 // Blue.
#define FOREGROUND_MAGENTA 35 // Magenta.
#define FOREGROUND_CYAN 36 // Cyan.
#define FOREGROUND_WHITE 37 // White.
#define BACKGROUND_BLACK 40 // Black.
#define BACKGROUND_RED 41 // Red.
#define BACKGROUND_GREEN 42 // Green.
#define BACKGROUND_YELLOW 43 // Yellow.
#define BACKGROUND_BLUE 44 // Blue.
#define BACKGROUND_MAGENTA 45 // Magenta.
#define BACKGROUND_CYAN 46 // Cyan.
#define BACKGROUND_WHITE 47 // White.
struct __FILE {
int handle;
/* Whatever you need here (if the only files you are using
is the stdoutput using printf for debugging, no file
handling is required) */
};
extern char message[AT91C_CB_SIZE];
extern void AT91F_ClrScr(void);
extern int AT91F_ReadLine (const char *const prompt, char *console_buffer);
extern void AT91F_WaitKeyPressed(void);
#endif
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