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📄 wuziqi.java

📁 java版本的五子棋java版本的五子棋
💻 JAVA
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package 五子棋2;import java.awt.*;import java.awt.event.*;import javax.swing.*;public class WuZiQi {     public WuZiQi()    {  tk = Toolkit.getDefaultToolkit();       o = tk.getImage("images/o.gif");       x = tk.getImage("images/x.gif");       init();     }    protected void init()//初始化    {       board = new ChessBoard(o, x,Color.white);    }      void go(JFrame win)//建立窗口    {          JPanel show=new JPanel();//新建Panel,作为4个按钮的容器;         Cfirst=new Button("电脑先");         Pfirst=new Button("玩家先");         NewGame=new Button("新游戏");         Unmove=new Button("悔棋");         a=new ActionHandler(this);         Cfirst.addActionListener(a);        Pfirst.addActionListener(a);         NewGame.addActionListener(a);         Unmove.addActionListener(a);         show.add(Cfirst);         show.add(Pfirst);         show.add(Unmove);         show.add(NewGame);           ButtonGroup group = new ButtonGroup();        JRadioButtonMenuItem rb =             new JRadioButtonMenuItem("容易");        group.add(rb);        rb.setSelected(true);      //  rb.setMnemonic(KeyEvent.VK_A);        rb.addActionListener(a);        show.add(rb);        rb = new JRadioButtonMenuItem("中等");        group.add(rb);        //rb.setMnemonic(KeyEvent.VK_U);        rb.addActionListener(a);        show.add(rb);        rb = new JRadioButtonMenuItem("困难");        group.add(rb);       // rb.setMnemonic(KeyEvent.VK_C);        rb.addActionListener(a);       show.add(rb);                  win.add(show);         win.add(board);         win.setLayout(new BorderLayout());//设置两个panel 的位置         win.add(show, BorderLayout.NORTH);         win.add(board, BorderLayout.CENTER);        win.addWindowListener(new WindowHandler(win)) ;        win.setSize(448, 509);          win.validate();        win.setVisible(true);        board.addMouseListener(new ClickHandler(this));                    }     public void Move(int x, int y){//开始游戏         board.StartGame(x,y);     }  public static void main(String[] args)   {        WuZiQi game = new WuZiQi();        game.go(new JFrame("五子棋"));              }  protected Image x, o;    protected Toolkit tk = null; public ChessBoard board=null;  Button Cfirst;  Button Pfirst;  Button NewGame;  Button Unmove;             protected ActionListener a;}class ActionHandler implements ActionListener  {   ActionHandler(WuZiQi p)        {   op = p;  }        public void actionPerformed(ActionEvent e)        {   String cmd = e.getActionCommand();            if ( cmd.equals("电脑先") ){    //按下Computer first按钮,则重新开始游戏,设置电脑先下,且电脑走一步;                op.board.NewGame();//新游戏;                op.board.CFirst();//设置电脑先下;                op.board.CMove();//电脑走一步;            }            else if ( cmd.equals("玩家先") ){ //按下Player first按钮,则重新开始游戏,设置电脑先下                op.board.NewGame();                op.board.PFirst();                    }            else if ( cmd.equals("新游戏") )            {    op.board.NewGame();        //新游戏;            }            if ( cmd.equals("悔棋") )//悔棋;            {                  op.board.UnMove();                    }        }        private WuZiQi op;    }

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