📄 fontview.cpp
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// FontView.cpp : implementation of the CFontView class
//
#include "stdafx.h"
#include "Font.h"
#include "FontDoc.h"
#include "FontView.h"
//add down
#include "gl\gl.h"
#include "gl\glu.h"
#include "gl\glaux.h"
//add up
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
//add down字符集位图的相应数据
GLubyte rasters[][13]=
{
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00},
{0x00,0x00,0x18,0x18,0x00,0x00,0x18,0x18,0x18,0x18,0x18,0x18,0x18},
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x36,0x36,0x36,0x36},
{0x00,0x00,0x00,0x66,0x66,0xff,0x66,0x66,0xff,0x66,0x66,0x00,0x00},
{0x00,0x00,0x18,0x7e,0xff,0x1b,0x1f,0x7e,0xf8,0xd8,0xff,0x7e,0x18},
{0x00,0x00,0x0e,0x1b,0xdb,0x6e,0x30,0x18,0x0c,0x76,0xdb,0xd8,0x70},
{0x00,0x00,0x7f,0xc6,0xcf,0xd8,0x70,0x70,0xd8,0xcc,0xcc,0x6c,0x38},
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0x1c,0x0c,0x0e},
{0x00,0x00,0x0c,0x18,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x18,0x0c},
{0x00,0x00,0x30,0x18,0x0c,0x0c,0x0c,0x0c,0x0c,0x0c,0x0c,0x18,0x30},
{0x00,0x00,0x00,0x00,0x99,0x5a,0x3c,0xff,0x3c,0x5a,0x99,0x00,0x00},
{0x00,0x00,0x00,0x18,0x18,0x18,0xff,0xff,0x18,0x18,0x18,0x00,0x00},
{0x00,0x00,0x30,0x18,0x1c,0x1c,0x00,0x00,0x00,0x00,0x00,0x00,0x00},
{0x00,0x00,0x00,0x00,0x00,0x00,0xff,0xff,0x00,0x00,0x00,0x00,0x00},
{0x00,0x00,0x00,0x38,0x38,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00},
{0x60,0x60,0x60,0x30,0x30,0x18,0x18,0x0c,0x0c,0x06,0x06,0x03,0x03},
{0x00,0x00,0x3c,0x66,0xc3,0xe3,0xf3,0xdb,0xcf,0xc7,0xc3,0x66,0x3c},
{0x00,0x00,0x7e,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x78,0x38,0x18},
{0x00,0x00,0xff,0xc0,0xc0,0x60,0x30,0x18,0x0c,0x06,0x03,0xe7,0x7e},
{0x00,0x00,0x7e,0xe7,0x03,0x03,0x07,0x7e,0x07,0x03,0x03,0xe7,0x7e},
{0x00,0x00,0x0c,0x0c,0x0c,0x0c,0x0c,0xff,0xcc,0x6c,0x3c,0x1c,0x0c},
{0x00,0x00,0x7e,0xe7,0x03,0x03,0x07,0xfe,0xc0,0xc0,0xc0,0xc0,0xff},
{0x00,0x00,0x7e,0xe7,0xc3,0xc3,0xc7,0xfe,0xc0,0xc0,0xc0,0xe7,0x7e},
{0x00,0x00,0x30,0x30,0x30,0x30,0x18,0x0c,0x06,0x03,0x03,0x03,0xff},
{0x00,0x00,0x7e,0xe7,0xc3,0xc3,0xe7,0x7e,0xe7,0xc3,0xc3,0xe7,0x7e},
{0x00,0x00,0x7e,0xe7,0x03,0x03,0x03,0x7f,0xe7,0xc3,0xc3,0xe7,0x7e},
{0x00,0x00,0x00,0x38,0x38,0x00,0x00,0x38,0x38,0x00,0x00,0x00,0x00},
{0x00,0x00,0x30,0x18,0x1c,0x1c,0x00,0x00,0x1c,0x1c,0x00,0x00,0x00},
{0x00,0x00,0x06,0x0c,0x18,0x30,0x60,0xc0,0x60,0x30,0x18,0x0c,0x06},
{0x00,0x00,0x00,0x00,0xff,0xff,0x00,0xff,0xff,0x00,0x00,0x00,0x00},
{0x00,0x00,0x60,0x30,0x18,0x0c,0x06,0x03,0x06,0x0c,0x18,0x30,0x60},
{0x00,0x00,0x18,0x00,0x00,0x18,0x18,0x0c,0x06,0x03,0xc3,0xc3,0x7e},
{0x00,0x00,0x3f,0x60,0xcf,0xdb,0xd3,0xdd,0xc3,0x7e,0x00,0x00,0x00},
{0x00,0x00,0xc3,0xc3,0xc3,0xc3,0xff,0xc3,0xc3,0xc3,0x66,0x3c,0x18},
{0x00,0x00,0xfe,0xc7,0xc3,0xc3,0xc7,0xfe,0xc7,0xc3,0xc3,0xc7,0xfe},
{0x00,0x00,0x7e,0xe7,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xe7,0x7e},
{0x00,0x00,0xfc,0xce,0xc7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc7,0xce,0xfc},
{0x00,0x00,0xff,0xc0,0xc0,0xc0,0xc0,0xfc,0xc0,0xc0,0xc0,0xc0,0xff},
{0x00,0x00,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xfc,0xc0,0xc0,0xc0,0xff},
{0x00,0x00,0x7e,0xe7,0xc3,0xc3,0xcf,0xc0,0xc0,0xc0,0xc0,0xe7,0x7e},
{0x00,0x00,0xc3,0xc3,0xc3,0xc3,0xc3,0xff,0xc3,0xc3,0xc3,0xc3,0xc3},
{0x00,0x00,0x7e,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x7e},
{0x00,0x00,0x7c,0xee,0xc6,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06},
{0x00,0x00,0xc3,0xc6,0xcc,0xd8,0xf0,0xe0,0xf0,0xd8,0xcc,0xc6,0xc3},
{0x00,0x00,0xff,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0},
{0x00,0x00,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xdb,0xff,0xff,0xe7,0xc3},
{0x00,0x00,0xc7,0xc7,0xcf,0xcf,0xdf,0xdb,0xfb,0xf3,0xf3,0xe3,0xe3},
{0x00,0x00,0x7e,0xe7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xe7,0x7e},
{0x00,0x00,0xc0,0xc0,0xc0,0xc0,0xc0,0xfe,0xc7,0xc3,0xc3,0xc7,0xfe},
{0x00,0x00,0x3f,0x6e,0xdf,0xdb,0xc3,0xc3,0xc3,0xc3,0xc3,0x66,0x3c},
{0x00,0x00,0xc3,0xc6,0xcc,0xd8,0xf0,0xfe,0xc7,0xc3,0xc3,0xc7,0xfe},
{0x00,0x00,0x7e,0xe7,0x03,0x03,0x07,0x7e,0xe0,0xc0,0xc0,0xe7,0x7e},
{0x00,0x00,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0xff},
{0x00,0x00,0x7e,0xe7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3},
{0x00,0x00,0x18,0x3c,0x3c,0x66,0x66,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3},
{0x00,0x00,0xc3,0xe7,0xff,0xff,0xdb,0xdb,0xc3,0xc3,0xc3,0xc3,0xc3},
{0x00,0x00,0xc3,0x66,0x66,0x3c,0x3c,0x18,0x3c,0x3c,0x66,0x66,0xc3},
{0x00,0x00,0x18,0x18,0x18,0x18,0x18,0x18,0x3c,0x3c,0x66,0x66,0xc3},
{0x00,0x00,0xff,0xc0,0xc0,0x60,0x30,0x7e,0x0c,0x06,0x03,0x03,0xff},
{0x00,0x00,0x3c,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x3c},
{0x00,0x03,0x03,0x06,0x06,0x0c,0x0c,0x18,0x18,0x30,0x30,0x60,0x60},
{0x00,0x00,0x3c,0x0c,0x0c,0x0c,0x0C,0x0c,0x0c,0x0c,0x0c,0x0c,0x3c},
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc3,0x66,0x3c,0x18},
{0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00},
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0x38,0x30,0x70},
{0x00,0x00,0x7f,0xc3,0xc3,0x7f,0x03,0xc3,0x7e,0x00,0x00,0x00,0x00},
{0x00,0x00,0xfe,0xc3,0xc3,0xc3,0xc3,0xfe,0xc0,0xc0,0xc0,0xc0,0xc0},
{0x00,0x00,0x7e,0xc3,0xc0,0xc0,0xc0,0xc3,0x7e,0x00,0x00,0x00,0x00},
{0x00,0x00,0x7f,0xc3,0xc3,0xc3,0xc3,0x7f,0x03,0x03,0x03,0x03,0x03},
{0x00,0x00,0x7f,0xc0,0xc0,0xfe,0xc3,0xc3,0x7e,0x00,0x00,0x00,0x00},
{0x00,0x00,0x30,0x30,0x30,0x30,0x30,0xfc,0x30,0x30,0x30,0x33,0x1e},
{0x7e,0xc3,0x03,0x03,0x7f,0xc3,0xc3,0xc3,0x7e,0x00,0x00,0x00,0x00},
{0x00,0x00,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xfe,0xc0,0xc0,0xc0,0xc0},
{0x00,0x00,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x00,0x00,0x18,0x00},
{0x38,0x6c,0x0c,0x0c,0x0c,0x0c,0x0c,0x0c,0x0c,0x00,0x00,0x0c,0x00},
{0x00,0x00,0xc6,0xcc,0xf8,0xf0,0xd8,0xcc,0xc6,0xc0,0xc0,0xc0,0xc0},
{0x00,0x00,0x7e,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x78},
{0x00,0x00,0xdb,0xdb,0xdb,0xdb,0xdb,0xdb,0xfe,0x00,0x00,0x00,0x00},
{0x00,0x00,0xc6,0xc6,0xc6,0xc6,0xc6,0xc6,0xfc,0x00,0x00,0x00,0x00},
{0x00,0x00,0x7c,0xc6,0xc6,0xc6,0xc6,0xc6,0x7c,0x00,0x00,0x00,0x00},
{0xc0,0xc0,0xc0,0xfe,0xc3,0xc3,0xc3,0xc3,0xfe,0x00,0x00,0x00,0x00},
{0x03,0x03,0x03,0x7f,0xc3,0xc3,0xc3,0xc3,0x7f,0x00,0x00,0x00,0x00},
{0x00,0x00,0xc0,0xc0,0xc0,0xc0,0xc0,0xe0,0xfe,0x00,0x00,0x00,0x00},
{0x00,0x00,0xfe,0x03,0x03,0x7e,0xc0,0xc0,0x7f,0x00,0x00,0x00,0x00},
{0x00,0x00,0x1c,0x36,0x30,0x30,0x30,0x30,0xfc,0x30,0x30,0x30,0x00},
{0x00,0x00,0x7e,0xc6,0xc6,0xc6,0xc6,0xc6,0xc6,0x00,0x00,0x00,0x00},
{0x00,0x00,0x18,0x3c,0x3c,0x66,0x66,0xc3,0xc3,0x00,0x00,0x00,0x00},
{0x00,0x00,0xc3,0xe7,0xff,0xdb,0xc3,0xc3,0xc3,0x00,0x00,0x00,0x00},
{0x00,0x00,0xc3,0x66,0x3c,0x18,0x3c,0x66,0xc3,0x00,0x00,0x00,0x00},
{0xc0,0x60,0x60,0x30,0x18,0x3c,0x66,0x66,0xc3,0x00,0x00,0x00,0x00},
{0x00,0x00,0xff,0x60,0x30,0x18,0x0c,0x06,0xff,0x00,0x00,0x00,0x00},
{0x00,0x00,0x0f,0x18,0x18,0x18,0x38,0xf0,0x38,0x18,0x18,0x18,0x0f},
{0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18},
{0x00,0x00,0xf0,0x18,0x18,0x18,0x1c,0x0f,0x1c,0x18,0x18,0x18,0xf0},
{0x00,0x00,0x00,0x00,0x00,0x00,0x06,0x8f,0xf1,0x60,0x00,0x00,0x00},
};
//add up字符集位图的相应数据
GLuint fontOffset;
void makeRasterFont(void);
void printString(char* s);
/////////////////////////////////////////////////////////////////////////////
// CFontView
IMPLEMENT_DYNCREATE(CFontView, CView)
BEGIN_MESSAGE_MAP(CFontView, CView)
//{{AFX_MSG_MAP(CFontView)
ON_WM_CREATE()
ON_WM_DESTROY()
ON_WM_ERASEBKGND()
ON_WM_SIZE()
//}}AFX_MSG_MAP
// Standard printing commands
ON_COMMAND(ID_FILE_PRINT, CView::OnFilePrint)
ON_COMMAND(ID_FILE_PRINT_DIRECT, CView::OnFilePrint)
ON_COMMAND(ID_FILE_PRINT_PREVIEW, CView::OnFilePrintPreview)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CFontView construction/destruction
CFontView::CFontView()
{
//add down
m_pDC = NULL;
//add up
}
CFontView::~CFontView()
{
}
BOOL CFontView::PreCreateWindow(CREATESTRUCT& cs)
{
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
//add down
cs.style |= WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
//add up
return CView::PreCreateWindow(cs);
}
/////////////////////////////////////////////////////////////////////////////
// CFontView drawing
void CFontView::OnDraw(CDC* pDC)
{
CFontDoc* pDoc = GetDocument();
ASSERT_VALID(pDoc);
// TODO: add draw code for native data here
//add down
DrawScene();
//add up
}
/////////////////////////////////////////////////////////////////////////////
// CFontView printing
BOOL CFontView::OnPreparePrinting(CPrintInfo* pInfo)
{
// default preparation
return DoPreparePrinting(pInfo);
}
void CFontView::OnBeginPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
{
// TODO: add extra initialization before printing
}
void CFontView::OnEndPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
{
// TODO: add cleanup after printing
}
/////////////////////////////////////////////////////////////////////////////
// CFontView diagnostics
#ifdef _DEBUG
void CFontView::AssertValid() const
{
CView::AssertValid();
}
void CFontView::Dump(CDumpContext& dc) const
{
CView::Dump(dc);
}
CFontDoc* CFontView::GetDocument() // non-debug version is inline
{
ASSERT(m_pDocument->IsKindOf(RUNTIME_CLASS(CFontDoc)));
return (CFontDoc*)m_pDocument;
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CFontView message handlers
int CFontView::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CView::OnCreate(lpCreateStruct) == -1)
return -1;
//add down
Init(); //初始化OpenGL
//add up
return 0;
}
void CFontView::OnDestroy()
{
//add down
HGLRC hrc;
hrc = ::wglGetCurrentContext();
::wglMakeCurrent(NULL, NULL);
if (hrc)
::wglDeleteContext(hrc);
if (m_pDC)
delete m_pDC;
//add up
CView::OnDestroy();
}
BOOL CFontView::OnEraseBkgnd(CDC* pDC)
{
return TRUE;
}
void CFontView::OnSize(UINT nType, int cx, int cy)
{
CView::OnSize(nType, cx, cy);
GLfloat w=(GLfloat)cx;
GLfloat h=(GLfloat)cy;
//设置视口与窗口匹配
glViewport(0,0,w,h);
//重新设置坐标系统
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
//建立正交变换下的剪切体
glOrtho(0,w,0,h,-1.0,1.0);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
//add up
}
//add down
void CFontView::Init()
{
PIXELFORMATDESCRIPTOR pfd;
int n;
HGLRC hrc;
m_pDC = new CClientDC(this);
ASSERT(m_pDC != NULL);
if (!bSetupPixelFormat())
return;
n = ::GetPixelFormat(m_pDC->GetSafeHdc());
::DescribePixelFormat(m_pDC->GetSafeHdc(), n, sizeof(pfd), &pfd);
hrc = wglCreateContext(m_pDC->GetSafeHdc());
wglMakeCurrent(m_pDC->GetSafeHdc(), hrc);
//根据客户区的初始值定透视投影
glClearDepth(1.0f);
glEnable(GL_DEPTH_TEST);
glShadeModel(GL_FLAT);
makeRasterFont();
}
BOOL CFontView::bSetupPixelFormat()
{
static PIXELFORMATDESCRIPTOR pfd =
{
sizeof(PIXELFORMATDESCRIPTOR), // size of this pfd
1, // version number
PFD_DRAW_TO_WINDOW | // support window
PFD_SUPPORT_OPENGL | // support OpenGL
PFD_DOUBLEBUFFER, // double buffered
PFD_TYPE_RGBA, // RGBA type
24, // 24-bit color depth
0, 0, 0, 0, 0, 0, // color bits ignored
0, // no alpha buffer
0, // shift bit ignored
0, // no accumulation buffer
0, 0, 0, 0, // accum bits ignored
32, // 32-bit z-buffer
0, // no stencil buffer
0, // no auxiliary buffer
PFD_MAIN_PLANE, // main layer
0, // reserved
0, 0, 0 // layer masks ignored
};
int pixelformat;
if ( (pixelformat = ChoosePixelFormat(m_pDC->GetSafeHdc(), &pfd)) == 0 )
{
MessageBox("ChoosePixelFormat failed");
return FALSE;
}
if (SetPixelFormat(m_pDC->GetSafeHdc(), pixelformat, &pfd) == FALSE)
{
MessageBox("SetPixelFormat failed");
return FALSE;
}
return TRUE;
}
void CFontView::DrawScene(void)
{
//
GLfloat white[3]={1.0,1.0,1.0};
int i,j;
char teststring[33];
//设置清屏颜色为黑色
// glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
//清除颜色缓冲区和深度缓冲区
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glColor3fv(white);
for(i=32;i<127;i+=32)
{
glRasterPos2i(20,200-18*i/32);
for(j=0;j<32;j++)
teststring[j]=(char)(i+j);
teststring[32]=0;
printString(teststring);
}
glRasterPos2i(20,100);
printString("Life is too short to");
glRasterPos2i(20,82);
printString("register every wrongdoing.");
glFinish();
SwapBuffers(wglGetCurrentDC());
}
//add up
void makeRasterFont(void)
{
GLint i;
glPixelStorei(GL_UNPACK_ALIGNMENT,1);
fontOffset=glGenLists(128);
for(i=32;i<127;i++)
{
glNewList(i+fontOffset,GL_COMPILE);
glBitmap(8,13,0.0,2.0,10.0,0.0,rasters[i-32]);
glEndList();
}
}
void printString(char* s)
{
glPushAttrib(GL_LIST_BIT);
glListBase(fontOffset);
glCallLists(strlen(s),GL_UNSIGNED_BYTE,(GLubyte *)s);
glPopAttrib();
}
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