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📄 blobview.h

📁 C:Documents and SettingsAdministrator桌面VC++多媒体特效制作百例CHAR10Blob
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// BlobView.h : interface of the CBlobView class
//
/////////////////////////////////////////////////////////////////////////////

#if !defined(AFX_BLOBVIEW_H__EDDCA1CF_6E5D_11D4_87CD_000021E12E4D__INCLUDED_)
#define AFX_BLOBVIEW_H__EDDCA1CF_6E5D_11D4_87CD_000021E12E4D__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "gl\gl.h"
#include "gl\glu.h"
#include "gl\glaux.h"

class CBlobView : public CView
{
protected: // create from serialization only
	CBlobView();
	DECLARE_DYNCREATE(CBlobView)

// Attributes
	CClientDC   *m_pDC;

	GLUquadricObj* qobj;
	GLint ell; 
	GLint axes;
	int theta,beta; 
	GLfloat dist;

public:
	CBlobDoc* GetDocument();

// Operations
	void Init();
	BOOL bSetupPixelFormat(void);
	void DrawScene(void);

	void CALLBACK setTransform(void);
	void CALLBACK MakeAxes(void);
	void CALLBACK drawBlob(float r);
	void CALLBACK recSphere(float r,int dir);

public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CBlobView)
	public:
	virtual void OnDraw(CDC* pDC);  // overridden to draw this view
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
	protected:
	virtual BOOL OnPreparePrinting(CPrintInfo* pInfo);
	virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo);
	virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo);
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CBlobView();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

protected:

// Generated message map functions
protected:
	//{{AFX_MSG(CBlobView)
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
	afx_msg void OnDestroy();
	afx_msg BOOL OnEraseBkgnd(CDC* pDC);
	afx_msg void OnSize(UINT nType, int cx, int cy);
	afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

#ifndef _DEBUG  // debug version in BlobView.cpp
inline CBlobDoc* CBlobView::GetDocument()
   { return (CBlobDoc*)m_pDocument; }
#endif

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_BLOBVIEW_H__EDDCA1CF_6E5D_11D4_87CD_000021E12E4D__INCLUDED_)

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