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📄 stormlib.h

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/*****************************************************************************/
/* StormLib.h                        Copyright (c) Ladislav Zezula 1999-2005 */
/*---------------------------------------------------------------------------*/
/* StormLib library v 5.00                                                   */
/*                                                                           */
/* Author : Ladislav Zezula                                                  */
/* E-mail : ladik@zezula.net                                                 */
/* WWW    : http://www.zezula.net                                            */
/*---------------------------------------------------------------------------*/
/*   Date    Ver   Who  Comment                                              */
/* --------  ----  ---  -------                                              */
/* xx.xx.99  1.00  Lad  Created                                              */
/* 24.03.03  2.50  Lad  Version 2.50                                         */
/* 02.04.03  3.00  Lad  Version 3.00 with compression                        */
/* 11.04.03  3.01  Lad  Renamed to StormLib.h for compatibility with         */
/*                      original headers for Storm.dll                       */
/* 10.05.03  3.02  Lad  Added Pkware DCL compression                         */
/* 26.05.03  4.00  Lad  Completed all compressions                           */
/* 18.06.03  4.01  Lad  Added SFileSetFileLocale                             */
/*                      Added SFileExtractFile                               */
/* 26.07.03  4.02  Lad  Implemented nameless rename and delete               */
/* 26.07.03  4.03  Lad  Added support for protected MPQs                     */
/* 28.08.03  4.10  Lad  Fixed bugs that caused StormLib incorrectly work     */
/*                      with Diablo I savegames and with files having full   */
/*                      hash table                                           */
/* 08.12.03  4.11  DCH  Fixed bug in reading file block larger than 0x1000   */
/*                      on certain files.                                    */
/*                      Fixed bug in AddFile with MPQ_FILE_REPLACE_EXISTING  */
/*                      (Thanx Daniel Chiamarello, dchiamarello@madvawes.com)*/
/* 21.12.03  4.50  Lad  Completed port for Mac                               */
/*                      Fixed bug in compacting (if fsize is mul of 0x1000)  */
/*                      Fixed bug in SCompCompress                           */
/* 27.05.04  4.51  Lad  Changed memory management from new/delete to our     */
/*                      own macros                                           */
/* 22.06.04  4.60  Lad  Optimized search. Support for multiple listfiles.    */
/* 30.09.04  4.61  Lad  Fixed some bugs (Aaargh !!!)                         */
/*                      Correctly works if HashTableSize > BlockTableSize    */
/* 29.12.04  4.70  Lad  Fixed compatibility problem with MPQs from WoW       */
/* 14.07.05  5.00  Lad  Added the BZLIB compression support                  */
/*                      Added suport of files stored as single unit          */
/* 17.04.06  5.01  Lad  Converted to MS Visual Studio 8.0                    */
/*                      Fixed issue with protected Warcraft 3 protected maps */
/* 15.05.06  5.02  Lad  Fixed issue with WoW 1.10+                           */
/* 07.09.06  5.10  Lad  Fixed processing files longer than 2GB               */
/* 22.11.06  6.00  Lad  Support for MPQ archives V2                          */
/*****************************************************************************/

#ifndef __STORMLIB_H_
#define __STORMLIB_H_

#include "StormPort.h"

//-----------------------------------------------------------------------------
// Use the apropriate library
//
// The library type is encoded in the library name as the following
// StormLibXYZ.lib
// 
//  X - D for Debug version, R for Release version
//  Y - A for ANSI version, U for Unicode version (Unicode version does not exist yet)
//  Z - S for static C library, D for multithreaded DLL C-library
//

#if defined(_MSC_VER) && !defined (__STORMLIB_SELF__)
  #ifdef _DEBUG                                 // DEBUG VERSIONS
    #ifdef _DLL                               
      #pragma comment(lib, "StormLibDAD.lib")   // Debug Ansi Dynamic version
    #else        
      #pragma comment(lib, "StormLibDAS.lib")   // Debug Ansi Static version
    #endif
  #else                                         // RELEASE VERSIONS
    #ifdef _DLL
      #pragma comment(lib, "StormLibRAD.lib")   // Release Ansi Dynamic version
    #else        
      #pragma comment(lib, "StormLibRAS.lib")   // Release Ansi Static version
    #endif
  #endif
#endif

//-----------------------------------------------------------------------------
// Defines

#define ID_MPQ            0x1A51504D        // MPQ archive header ID ('MPQ\x1A')
#define ID_MPQ_SHUNT      0x1B51504D        // MPQ shunt entry ('MPQ\x1B')

#define ERROR_AVI_FILE         10000        // No MPQ file, but AVI file.

// Values for SFileCreateArchiveEx
#define HASH_TABLE_SIZE_MIN    0x00002
#define HASH_TABLE_SIZE_MAX    0x40000

#define HASH_ENTRY_DELETED       0xFFFFFFFE // Block index for deleted hash entry
#define HASH_ENTRY_FREE          0xFFFFFFFF // Block index for free hash entry

// Values for SFileOpenArchive
#define SFILE_OPEN_HARD_DISK_FILE   2       // Open the archive on HDD
#define SFILE_OPEN_CDROM_FILE       3       // Open the archive only if it is on CDROM

// Values for SFileOpenFile
#define SFILE_OPEN_FROM_MPQ         0       // Open the file from the MPQ archive
#define SFILE_OPEN_BY_INDEX         1       // The 'szFileName' parameter is actually the file index
#define SFILE_OPEN_LOCAL_FILE   (DWORD)-1   // Open the file from the MPQ archive

// Flags for TMPQArchive::dwFlags
#define MPQ_FLAG_CHANGED         0x00000001 // If set, the MPQ has been changed
#define MPQ_FLAG_PROTECTED       0x00000002 // Set on protected MPQs (like W3M maps)

// Flags for SFileAddFile
#define MPQ_FILE_COMPRESS_PKWARE 0x00000100 // Compression made by PKWARE Data Compression Library
#define MPQ_FILE_COMPRESS_MULTI  0x00000200 // Multiple compressions
#define MPQ_FILE_COMPRESSED      0x0000FF00 // File is compressed
#define MPQ_FILE_ENCRYPTED       0x00010000 // Indicates whether file is encrypted 
#define MPQ_FILE_FIXSEED         0x00020000 // File decrypt seed has to be fixed
#define MPQ_FILE_SINGLE_UNIT     0x01000000 // File is stored as a single unit, rather than split into sectors (Thx, Quantam)
#define MPQ_FILE_DUMMY_FILE      0x02000000 // The file is only 1 byte long and its name is a hash
#define MPQ_FILE_HAS_EXTRA       0x04000000 // The file has extra data appended after regular data.
                                            // Must be with compressed files only
#define MPQ_FILE_EXISTS          0x80000000 // Set if file exists, reset when the file was deleted
#define MPQ_FILE_REPLACEEXISTING 0x80000000 // Replace when the file exist (SFileAddFile)

#define MPQ_FILE_VALID_FLAGS     (MPQ_FILE_COMPRESS_PKWARE |  \
                                  MPQ_FILE_COMPRESS_MULTI |   \
                                  MPQ_FILE_ENCRYPTED |        \
                                  MPQ_FILE_FIXSEED |          \
                                  MPQ_FILE_SINGLE_UNIT |      \
                                  MPQ_FILE_DUMMY_FILE |         \
                                  MPQ_FILE_HAS_EXTRA |        \
                                  MPQ_FILE_EXISTS)

// Compression types for multilpe compressions
#define MPQ_COMPRESSION_HUFFMANN    0x01    // Huffmann compression (used on WAVE files only)
#define MPQ_COMPRESSION_ZLIB        0x02    // ZLIB compression
#define MPQ_COMPRESSION_PKWARE      0x08    // PKWARE DCL compression
#define MPQ_COMPRESSION_BZIP2       0x10    // BZIP2 compression
#define MPQ_COMPRESSION_WAVE_MONO   0x40    // 
#define MPQ_COMPRESSION_WAVE_STEREO 0x80    // 


// Constants for SFileAddWave
#define MPQ_WAVE_QUALITY_HIGH        0      // Best quality, the worst compression
#define MPQ_WAVE_QUALITY_MEDIUM      1      // Medium quality, medium compression
#define MPQ_WAVE_QUALITY_LOW         2      // Low quality, the best compression

// Constants for SFileGetFileInfo
#define SFILE_INFO_ARCHIVE_SIZE      1      // MPQ size (value from header)
#define SFILE_INFO_HASH_TABLE_SIZE   2      // Size of hash table, in entries
#define SFILE_INFO_BLOCK_TABLE_SIZE  3      // Number of entries in the block table
#define SFILE_INFO_BLOCK_SIZE        4      // Size of file block (in bytes)
#define SFILE_INFO_HASH_TABLE        5      // Pointer to Hash table (TMPQHash *)
#define SFILE_INFO_BLOCK_TABLE       6      // Pointer to Block Table (TMPQBlock *)
#define SFILE_INFO_NUM_FILES         7      // Real number of files within archive
//------
#define SFILE_INFO_HASH_INDEX        8      // Hash index of file in MPQ
#define SFILE_INFO_CODENAME1         9      // The first codename of the file
#define SFILE_INFO_CODENAME2        10      // The second codename of the file
#define SFILE_INFO_LOCALEID         11      // Locale ID of file in MPQ
#define SFILE_INFO_BLOCKINDEX       12      // Index to Block Table
#define SFILE_INFO_FILE_SIZE        13      // Original file size
#define SFILE_INFO_COMPRESSED_SIZE  14      // Compressed file size
#define SFILE_INFO_FLAGS            15      // File flags
#define SFILE_INFO_POSITION         16      // File position within archive
#define SFILE_INFO_SEED             17      // File decryption seed
#define SFILE_INFO_SEED_UNFIXED     18      // Decryption seed not fixed to file pos and size

// Values for compact callback
#define CCB_CHECKING_FILES           1      // Checking archive (dwParam1 = current, dwParam2 = total)
#define CCB_CHECKING_HASH_TABLE      2      // Checking hash table (dwParam1 = current, dwParam2 = total)
#define CCB_COPYING_NON_MPQ_DATA     3      // Copying non-MPQ data: No params used
#define CCB_COMPACTING_FILES         4      // Compacting archive (dwParam1 = current, dwParam2 = total)
#define CCB_CLOSING_ARCHIVE          5      // Closing archive: No params used
                                      
#define LISTFILE_NAME     "(listfile)"      // Name of internal listfile
#define SIGNATURE_NAME   "(signature)"      // Name of internal signature
#define ATTRIBUTES_NAME "(attributes)"      // Name of internal attributes file

#define STORMLIB_VERSION      (0x0600)      // Current version of StormLib

#define MPQ_FORMAT_VERSION_1        0       // Up to The Burning Crusade
#define MPQ_FORMAT_VERSION_2        1       // The Burning Crusade and newer,

// Flags for SFileOpenArchiveEx
#define MPQ_OPEN_NO_LISTFILE    0x00000001  // Don't add the internal listfile

// supports archives with size > 4 GB
// Additional flags for SFileCreateArchiveEx
#define MPQ_CREATE_ARCHIVE_V1   0x00000000  // Creates archive with size up to 4GB
#define MPQ_CREATE_ARCHIVE_V2   0x00010000  // Creates archive larger than 4 GB

//-----------------------------------------------------------------------------
// Structures

#if (defined(WIN32) || defined(WIN64))
#include <pshpack1.h>
#else
#pragma pack(1)
#endif

struct TMPQFile;

struct TMPQShunt
{
    // The ID_MPQ_SHUNT ('MPQ\x1B') signature
    DWORD dwID;

    DWORD dwUnknown;

    // Position of the MPQ header, relative to the begin of the shunt
    DWORD dwHeaderPos;
};


// MPQ file header
struct TMPQHeader
{
    // The ID_MPQ ('MPQ\x1A') signature
    DWORD dwID;                         

    // Size of the archive header
    DWORD dwHeaderSize;                   

    // Size of MPQ archive
    // This field is deprecated in the Burning Crusade MoPaQ format, and the size of the archive
    // is calculated as the size from the beginning of the archive to the end of the hash table,
    // block table, or extended block table (whichever is largest).
    DWORD dwArchiveSize;

    // 0 = Original format
    // 1 = Extended format (The Burning Crusade and newer)
    USHORT wFormatVersion;

    // Power of two exponent specifying the number of 512-byte disk sectors in each logical sector
    // in the archive. The size of each logical sector in the archive is 512 * 2^SectorSizeShift.
    // Bugs in the Storm library dictate that this should always be 3 (4096 byte sectors).
    USHORT wBlockSize;

    // Offset to the beginning of the hash table, relative to the beginning of the archive.
    DWORD dwHashTablePos;
    
    // Offset to the beginning of the block table, relative to the beginning of the archive.
    DWORD dwBlockTablePos;
    
    // Number of entries in the hash table. Must be a power of two, and must be less than 2^16 for
    // the original MoPaQ format, or less than 2^20 for the Burning Crusade format.
    DWORD dwHashTableSize;
    
    // Number of entries in the block table
    DWORD dwBlockTableSize;
};


// Extended MPQ file header. Valid only if wFormatVersion is 1 or higher
struct TMPQHeader2 : public TMPQHeader
{
    // Offset to the beginning of the extended block table, relative to the beginning of the archive.
    LARGE_INTEGER ExtBlockTablePos;

    // High 16 bits of the hash table offset for large archives.
    USHORT wHashTablePosHigh;

    // High 16 bits of the block table offset for large archives.
    USHORT wBlockTablePosHigh;
};


// Hash entry. All files in the archive are searched by their hashes.
struct TMPQHash
{
    // The hash of the file path, using method A.
    DWORD dwName1;
    
    // The hash of the file path, using method B.
    DWORD dwName2;

#ifdef PLATFORM_LITTLE_ENDIAN

    // The language of the file. This is a Windows LANGID data type, and uses the same values.
    // 0 indicates the default language (American English), or that the file is language-neutral.
    USHORT lcLocale;

    // The platform the file is used for. 0 indicates the default platform.
    // No other values have been observed.
    USHORT wPlatform;

#else

    USHORT wPlatform;
    USHORT lcLocale;

#endif

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