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📄 [v]gamesystem.conf.svn-base

📁 絲路server源碼 Silk Road server source
💻 SVN-BASE
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#Server Details#


<Server Details = "1"  // Dont touch this part
        
        
        
SendStatsOnJoin = "1"
        
LevelCap = "70"
        
Chat System Allowed = "0"   // 0 = no  1 = yes
        
CompressionThreshold = "1000"
        
QueueUpdateInterval = "5000"
        
KickAFKPlayers = "0"
    
LimitedNames="1"   // 1 = there can only be one name use for one person. No other can use same name.  0 = 2 ppl can user same name with same spelling
        
UseAccountData="0"  // Will user account data be encrypted 0 for no 1 for yes
        







#Server Details 2 , Server Rates#



<Rates 

XP="1"   //Your exp percentage 
        
QuestXP="1"  //Your quest percentage
       
DropSos="1"  //Your Sos percentage
       
DropSom="1"  //Your Som percentage
       
DropSun="1"  //Your Sun percenatage
       
DropSoh="1"  // Your Soh percenatge
       
Drop+3="1"   //Your +3 Percentage 
       
Drop+4="1"   //Your +4 percentage
       
Drop+5="1"   //Your +5 percentage
       
Drop+6="1"  //Your +6 percentage

DropGold="1"  //Your gold percentage
       
Save="300000"
       
SkillPoint="1"  //Your Skill Points percentage
       









# Venice Special GameGuard #

<GameGuard;= "1"   // 1 = active 0 = de-activated
   
<Bot="1"  // 1 = Kick botters once they login 0 = dont kick them
<NoDcClient="1"  // Dc player trying to access with a no DC Client
<Chance="3">  //How many chances does an account has before they are banned for 20 days for trying to enter with a hack       










# Noob-Free-Server Setup
#
#
#  AllowedIPs
#    This section MUST be completed, otherwise all attempts to link your servers will fail.
#    These "Allowed" fields are a space-seperated list of CIDR-form IP addresses that are allowed
#    to make server connections to your logonserver, and register realms.
#    For example, everything in the 127.0.0.* range would be:
#         127.0.0.0/24, as 24 of the bits must match the 127.0.0.0
#
#    To allow a single IP,
#         1.3.3.7/24, would allow only 1.3.3.7 to connect as 32 of the bits must match.
#
#  AllowedExtrIPs
#    In the same form as AllowedIPs, these are the IPs that are allowed to modify the database
#    (adding bans, GMs, account permissions, etc)
#

<LoginServer AllowedIPs = "If nothing is put here wont work"
             AllowedExtrIPs = "If nothing is put here wont work">
          


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