📄 systemgame.qg.php
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\$b_score_base_5_8=100;\$b_score_percent_5_8=30;
\$b_score_base_dzs=300;\$b_score_percent_dzs=30;
\$b_score_base_9=500;\$b_score_percent_9=30;
\$b_score_base_10=600;\$b_score_percent_10=30;
\$b_score_base_7=600;\$b_score_percent_7=30;
\$b_score_base_11=400;\$b_score_percent_11=30;
\$b_score_base_12=350;\$b_score_percent_12=30;
\$explore_score_base=10;
\$b_hero_base=12;
\$interior_goods_name=array(\"1\"=>\"玉玺\",\"2\"=>\"铜雀\");
\$interior_goods_add_score=array(\"玉玺\"=>\"100000\",\"铜雀\"=>\"50000\");
\$cutting_grow_time=15;
\$ironing_grow_time=15;
\$golding_grow_time=15;
\$warming_grow_time=15;
\$s_cutting_percent=0.07;
\$s_mining_percent=0.07;
\$s_flooding_percent=0.06;
\$s_golds_percent=0.06;
\$s_explore_percent=0.05;
\$produce_resource_name=array(\"1\"=>\"木材\",\"2\"=>\"铁矿\",\"3\"=>\"黄金\",\"4\"=>\"粮食\");
\$build_workers=array(\"1\"=>\"4\",\"2\"=>\"6\",\"3\"=>\"10\",\"4\"=>\"8\");
\$build_lands=array(\"1\"=>\"3\",\"2\"=>\"4\",\"3\"=>\"6\",\"4\"=>\"4\",\"5\"=>\"6\");
\$use_land_type=array(\"1\"=>\"woodlands\",\"2\"=>\"hills\",\"3\"=>\"hills\",\"4\"=>\"woodlands\");
\$lands_type=array(\"hills\"=>\"山地\",\"woodlands\"=>\"林地\",\"flats\"=>\"平地\",\"all_lands\"=>\"所有陆地\");
\$explore_eat_rices=100;
\$explore_time=120*0.01;
\$explore_area_min=3;\$explore_area_max=10;
\$r_type_one=array(\"1\"=>\"生产\",\"2\"=>\"消耗\",\"3\"=>\"建造\",\"4\"=>\"升级\",\"5\"=>\"摧毁\",\"6\"=>\"使用\",\"7\"=>\"探索\",\"8\"=>\"增长\",\"9\"=>\"提升\");
\$r_type_two=array(\"1\"=>\"木材\",\"2\"=>\"铁矿\",\"3\"=>\"黄金\",\"4\"=>\"粮食\",\"5\"=>\"山地\",\"6\"=>\"林地\",\"7\"=>\"平地\",\"8\"=>\"伐木场\",\"9\"=>\"铁矿场\",\"10\"=>\"金矿\",\"11\"=>\"农田\",\"12\"=>\"民居\",\"13\"=>\"武器工房\",\"14\"=>\"牧场\",\"15\"=>\"兵营\",\"16\"=>\"研究所\",\"17\"=>\"招贤馆\",\"18\"=>\"仓库\",\"19\"=>\"城墙\",\"20\"=>\"经验\",\"21\"=>\"防御值\",\"士兵\");
\$report_house_info1=\"您的人口不足,请建造更多的民居,以保障正常发展!\";
\$report_stores_info1=\"您没有足够的仓库空间来存储生产的资源\";
\$resource_add_time=10*24;
\$refresh_time_second=60;\$refresh_time_minute=1;
\$produce_time=60;
\$grow_use_woodlands=\$b_cutting*\$build_lands[1]+\$b_farm*\$build_lands[4];
\$grow_use_hills=\$b_gold_ore*\$build_lands[3]+\$b_iron_ore*\$build_lands[2];
\$grow_use_flats=\$b_house*\$build_lands[5];
\$arm_type_name=array(\"1\"=>\"短剑\",\"2\"=>\"短弓\",\"3\"=>\"扑刀\",\"4\"=>\"轻盾\",\"5\"=>\"轻甲\",\"6\"=>\"长矛\",\"7\"=>\"短枪\",\"8\"=>\"弩弓\",\"9\"=>\"大刀\",\"10\"=>\"链甲\",\"11\"=>\"筑城车\",\"12\"=>\"诸葛弩\",\"13\"=>\"钢剑\",\"14\"=>\"钢盾\",\"15\"=>\"板甲\",\"16\"=>\"长枪\",\"17\"=>\"斩马刀\",\"18\"=>\"投石车\",\"19\"=>\"弩车\");
\$arm_type_name_en=array(\"1\"=>\"duan_jian\",\"2\"=>\"duan_gong\",\"3\"=>\"pu_dao\",\"4\"=>\"qing_dun\",\"5\"=>\"qing_jia\",\"6\"=>\"chang_mao\",\"7\"=>\"duan_qiang\",\"8\"=>\"nu_gong\",\"9\"=>\"da_dao\",\"10\"=>\"lian_jia\",\"11\"=>\"zc_che\",\"12\"=>\"zg_nu\",\"13\"=>\"gang_jian\",\"14\"=>\"gang_dun\",\"15\"=>\"ban_jia\",\"16\"=>\"chang_qiang\",\"17\"=>\"zm_dao\",\"18\"=>\"ts_che\",\"19\"=>\"nu_che\");
\$soldier_type_name=array(\"1\"=>\"步卒\",\"2\"=>\"探子\",\"3\"=>\"辎重兵\",\"4\"=>\"扑刀手\",\"5\"=>\"短弓手\",\"6\"=>\"白耳士\",\"7\"=>\"白马义从\",\"8\"=>\"筑城队\",\"9\"=>\"先登死士\",\"10\"=>\"辎重车\",\"11\"=>\"陷阵营\",\"12\"=>\"近卫甲兵\",\"13\"=>\"西凉铁骑\",\"14\"=>\"无当飞军\",\"15\"=>\"虎豹骑\",\"16\"=>\"霹雳车\",\"17\"=>\"弩炮车\");
\$soldier_type_name_en=array(\"1\"=>\"bu_zhu\",\"2\"=>\"tan_zhi\",\"3\"=>\"zz_bing\",\"4\"=>\"pd_shou\",\"5\"=>\"dg_shou\",\"6\"=>\"be_shi\",\"7\"=>\"bmy_chong\",\"8\"=>\"zc_dui\",\"9\"=>\"xds_shi\",\"10\"=>\"zz_che\",\"11\"=>\"xz_ying\",\"12\"=>\"jwj_bing\",\"13\"=>\"xlt_qi\",\"14\"=>\"wdf_jun\",\"15\"=>\"hb_qi\",\"16\"=>\"pl_che\",\"17\"=>\"np_che\");
\$soldier_score=array(\"1\"=>\"2\",\"2\"=>\"50\",\"3\"=>\"20\",\"4\"=>\"4\",\"5\"=>\"4\",\"6\"=>\"6\",\"7\"=>\"6\",\"8\"=>\"800\",\"9\"=>\"15\",\"10\"=>\"50\",\"11\"=>\"20\",\"12\"=>\"30\",\"13\"=>\"40\",\"14\"=>\"60\",\"15\"=>\"80\",\"16\"=>\"500\",\"17\"=>\"1000\");
\$war_gen_add_score=array(\"1\"=>\"1\",\"2\"=>\"1\",\"3\"=>\"2\",\"4\"=>\"3\",\"5\"=>\"3\",\"6\"=>\"4\",\"7\"=>\"5\",\"8\"=>\"2\",\"9\"=>\"8\",\"10\"=>\"6\",\"11\"=>\"10\",\"12\"=>\"12\",\"13\"=>\"16\",\"14\"=>\"18\",\"15\"=>\"24\",\"16\"=>\"28\",\"17\"=>\"16\");
\$horse_type_name=array(\"1\"=>\"黄鬃马\",\"2\"=>\"西凉马\",\"3\"=>\"汗血马\");
\$horse_type_name2=array(\"a\"=>\"黄鬃马\",\"b\"=>\"西凉马\",\"c\"=>\"汗血马\");
\$horse_type_name3=array(\"a\"=>\"1\",\"b\"=>\"2\",\"c\"=>\"3\");
\$armament_if=0;
\$war_max_num=3;
\$loot_base=0.2;
\$war_base_time=20;
\$war_base_time_add=5;
\$war_direction=array(\"1\"=>\"攻击\",\"0\"=>\"返回\");
\$war_type=array(\"0\"=>\"掠夺\",\"1\"=>\"袭扰\",\"2\"=>\"运输\",\"3\"=>\"侦察\",\"4\"=>\"占领\",\"5\"=>\"筑城\",\"6\"=>\"联合进攻\",\"7\"=>\"讨伐\");
\$war_eat_rices=2;\$war_eat_rices_time=1;
\$gen_add_power=0.005;
\$gen_add_comm=0.005;
\$gen_add_left=0.001;
\$take_add_one_num=0.1;
\$loot_add_one_num=0.1;
\$close_in_add_power=0.05;
\$close_in_add_comm=0.05;
\$long_range_add_comm=0.05;
\$long_range_add_power=0.05;
\$all_soldier_add_power=0.05;
\$all_soldier_add_comm=0.05;
\$rampart_add_comm=0.05;
\$lurcher_need_golds=1000;
\$lurcher_time=3;
\$lurcher_min_percent=20;\$lurcher_max_percent=50;
\$lurcher_educate_golds=10000;\$lurcher_educate_rices=10000;
\$lurcher_educate_time=60;
\$armament_union_if=0;
\$study_type_name_en=array(1=>'s_landform',2=>'s_army',3=>'s_smelt',4=>'s_command',5=>'s_map',6=>'s_arm',7=>'s_gee',8=>'s_loricae',9=>'s_engine',10=>'s_trajectory',11=>'s_cutting',11=>'s_cutting',12=>'s_mining',13=>'s_wheel',14=>'s_steel',15=>'s_flooding',16=>'s_tactics',17=>'s_golds',18=>'s_position',19=>'s_recovery');
\$study_type_name=array(1=>'地形探索',2=>'军情刺探',3=>'冶炼锻造',4=>'部队指挥',5=>'道路地图',6=>'武器制造',7=>'养马技术',8=>'铠甲制造',9=>'机械技术',10=>'弹道技术',11=>'伐木技术',12=>'采矿技术',13=>'车轮技术',14=>'铁矿精练',15=>'灌溉技术',16=>'兵法专精',17=>'黄金提炼',18=>'阵法专精',19=>'防御加固');
\$purview_name=array(1=>'盟主',2=>'副盟主',3=>'小队1',4=>'小队2',5=>'小队3');
\$purview_num=array(1=>1,2=>2,3=>4,4=>4,5=>4);
\$war_add_spead=1;
\$font_color=array(1=>'#666666',2=>'#008000',3=>'#0070DD',4=>'#8800FF',5=>'#FF8000',6=>'#fe0000');
\$gen_max_grade_all=35;
\$gen_pub_if=0;
\$sys_safe_if=0;
\$cashmoney_max_nummber=1000;
\$cashmoney_max_nummber2=1000;
\$nei_goods_if=0;
\$enemy_gen=array(1=>'张角',2=>'张梁',3=>'张宝',4=>'黄巾将领',5=>'黄巾校尉',6=>'无将领');
\$enemy_gen_id=array(1=>126,2=>196,3=>175,4=>1000,5=>1001);
\$enemy_gen_power=array(1=>'35',2=>'35',3=>'30',4=>'25',5=>'20');
\$enemy_gen_commend=array(1=>'40',2=>'35',3=>'30',4=>'25',5=>'20');
\$enemy_gen_intellect=array(1=>'38',2=>'25',3=>'28',4=>'20',5=>'15');
\$enemy_gen_army_number=array(1=>'5',2=>'4',3=>'4',4=>'3',5=>'3');
\$enemy_army_type=array(1=>'校',2=>'营',3=>'曲部',4=>'队',5=>'屯');
\$enemy_army_min_num=array(1=>'1501',2=>'1001',3=>'701',4=>'401',5=>'200');
\$enemy_army_max_num=array(1=>'2000',2=>'1500',3=>'1000',4=>'700',5=>'400');
\$enemy_soldier_type[0]=array(1=>'黄巾步卒',2=>'黄巾弓手');
\$enemy_soldier_type[1]=array(1=>'80',2=>'15',3=>'8',4=>'5',5=>'50',6=>'1',7=>'10');
\$enemy_soldier_type[2]=array(1=>'100',2=>'60',3=>'10',4=>'8',5=>'60',6=>'3',7=>'30');
\$enemy_a_num=array(1=>12,2=>12,3=>12,4=>8,5=>8,6=>5);
\$enemy_gen_goods[1]=array(1=>20000,2=>50000,3=>68,4=>74,5=>83,6=>89,7=>95,8=>101,9=>24,10=>23,11=>22,12=>32,13=>31,14=>44,15=>43,16=>56,17=>55,18=>67,19=>66,20=>9,21=>8);
\$enemy_gen_goods_rate[1]=array(1=>0,2=>600,3=>620,4=>640,5=>660,6=>670,7=>680,8=>690,9=>700,10=>710,11=>720,12=>730,13=>740,14=>750,15=>760,16=>765,17=>770,18=>775,19=>780,20=>785,21=>790);
\$enemy_gen_goods[2]=array(1=>10000,2=>30000,3=>75,4=>69,5=>84,6=>76,7=>70,8=>85,9=>77,10=>71,11=>86,12=>80);
\$enemy_gen_goods_rate[2]=array(1=>0,2=>500,3=>510,4=>520,5=>530,6=>550,7=>570,8=>590,9=>620,10=>650,11=>680,12=>730);
\$enemy_gen_goods[3]=array(1=>15000,2=>35000,3=>90,4=>96,5=>102,6=>91,7=>97,8=>103,9=>92,10=>98,11=>80);
\$enemy_gen_goods_rate[3]=array(1=>0,2=>500,3=>510,4=>520,5=>530,6=>550,7=>570,8=>590,9=>620,10=>650,11=>700);
\$enemy_gen_goods[4]=array(1=>10000,2=>20000,3=>93,4=>99,5=>104,6=>94,7=>100);
\$enemy_gen_goods_rate[4]=array(1=>0,2=>500,3=>520,4=>540,5=>560,6=>590,7=>620);
\$enemy_gen_goods[5]=array(1=>5000,2=>15000,3=>72,4=>78,5=>87,6=>73,7=>79,8=>88);
\$enemy_gen_goods_rate[5]=array(1=>0,2=>500,3=>520,4=>540,5=>560,6=>590,7=>620,8=>650);
\$soldier_price_min=array(\"1\"=>\"25\",\"2\"=>\"140\",\"3\"=>\"120\",\"4\"=>\"50\",\"5\"=>\"55\",\"6\"=>\"80\",\"7\"=>\"100\",\"8\"=>\"15000\",\"9\"=>\"280\",\"10\"=>\"660\",\"11\"=>\"820\",\"12\"=>\"950\",\"13\"=>\"1200\",\"14\"=>\"1600\",\"15\"=>\"1850\",\"16\"=>\"4000\",\"17\"=>\"5600\");
\$soldier_price_max=array(\"1\"=>\"125\",\"2\"=>\"700\",\"3\"=>\"600\",\"4\"=>\"250\",\"5\"=>\"275\",\"6\"=>\"400\",\"7\"=>\"500\",\"8\"=>\"75000\",\"9\"=>\"1400\",\"10\"=>\"3300\",\"11\"=>\"4100\",\"12\"=>\"4750\",\"13\"=>\"6000\",\"14\"=>\"8000\",\"15\"=>\"9250\",\"16\"=>\"20000\",\"17\"=>\"28000\");
\$good_use_must=array(113,115,116,118,130,134,155,156,157,158);
\$good_study_id=array(1=>'118');
\$good_study_na=array(1=>'研究竹简');
\$good_build_id=array(1=>'115',2=>'116');
\$good_build_na=array(1=>'土木竹简1级',2=>'土木竹简2级');\n";
$msg.="?>";
fwrite($fp,$msg);
fclose($fp);
Error("网站常规信息设置成功!","admin.php?file=systemgame&act=set");
}
?>
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