📄 aidlg.h
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// AIDlg.h : header file
//
#if !defined(AFX_AIDLG_H__995B2FBA_9E0D_483B_B252_03D1AD7D8538__INCLUDED_)
#define AFX_AIDLG_H__995B2FBA_9E0D_483B_B252_03D1AD7D8538__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CAIDlg dialog
struct picture
{
CRect PicRect;//one rect for saving one small picture;
int position;//record the small picture's positon;
};
struct status
{
char position[9];//save the status for every small picture;
char depth;
char charge;
struct status *Parent,*Next;//point to the next status;
};
class CAIDlg : public CDialog
{
// Construction
public:
void Convert();
void SetPicPosition();
void Initial();
CAIDlg(CWnd* pParent = NULL); // standard constructor
struct picture Pic[3][3];
int Width;//record the whole picture's width;
int Height;//record the whole picture's height;
int InitialStatus[9];//record the start status;
char ObjectStatus[9];//record the object status;
int check[2][9];//the check[1][i] record the positon;
struct status *head;
struct status *autohead;
int TimeCount;
int MoveCount;
BOOL MouseFlag;
CBitmap Bmpic;
// Dialog Data
//{{AFX_DATA(CAIDlg)
enum { IDD = IDD_AI_DIALOG };
CStatic m_Time;
CStatic m_Count;
CEdit m_Edit9;
CEdit m_Edit8;
CEdit m_Edit7;
CEdit m_Edit6;
CEdit m_Edit5;
CEdit m_Edit4;
CEdit m_Edit3;
CEdit m_Edit2;
CEdit m_Edit1;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAIDlg)
public:
virtual BOOL DestroyWindow();
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
BOOL CanMove(int position);
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CAIDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnBtnSet();
afx_msg void OnBtnRead();
afx_msg void OnAutocomplete();
afx_msg void OnTimer(UINT nIDEvent);
afx_msg void OnClose();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
public:
BOOL Finished();
void ReleaseSpace();
void OnBtnSave();
void OnBtnRefresh();
void draw(int x,int y,int a,int b);
void Prepare(struct status* object);
void InSert(struct status* cNode,struct status* temp);
BOOL NoSame(struct status* cNode);
BOOL CanDown(struct status *cNode);
BOOL CanUp(struct status *cNode);
BOOL CanRight(struct status *cNode);
BOOL CanLeft(struct status* cNode);
BOOL Completed(struct status *cNode);
int Charge(struct status*cNode);
struct status* GlobalSelect();
void OnMove(int& Position,int i,int j);
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_AIDLG_H__995B2FBA_9E0D_483B_B252_03D1AD7D8538__INCLUDED_)
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