📄 optioncanvas.java
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package game;
import javax.microedition.lcdui.*;
public class OptionCanvas extends Canvas
{
//声明Display对象
Display display;
//屏幕的宽度与高度
private int scrWidth = 0;
private int scrHeight = 0;
//声明Image对象
private Image img = null;
private Image chose = null;
//选项索引
private int optionIndex = 0;
public OptionCanvas(Display display)
{
//获得Display对象
this.display = display;
//设屏全屏
this.setFullScreenMode(true);
//得到屏幕的宽度与高度
scrWidth = this.getWidth();
scrHeight = this.getHeight();
//导入图片
try
{
img = Image.createImage("/res/option.png");
chose = Image.createImage("/res/01.png");
}
catch(Exception e)
{
System.out.println(e);
}
optionIndex = ColorLinezMIDlet.gameGrade;
}
protected void paint(Graphics g)
{
//清屏
g.setColor(0xFFFFFF);
g.fillRect(0, 0, scrWidth, scrHeight);
g.setColor(0x000000);
g.drawImage(img, 0, 0, Graphics.TOP | Graphics.LEFT);
g.drawImage(chose, 52, 47 + optionIndex * 30, Graphics.TOP | Graphics.LEFT);
g.drawRect(44, 37 + optionIndex * 30, 76, 27);
}
protected void keyPressed(int keyCode)
{
int action = this.getGameAction(keyCode);
switch ( action )
{
case Canvas.UP:
optionIndex--;
if ( optionIndex < 1 )
{
optionIndex = 3;
}
break;
case Canvas.DOWN:
optionIndex++;
if ( optionIndex > 3 )
{
optionIndex = 1;
}
break;
case Canvas.FIRE:
ColorLinezMIDlet.gameGrade = optionIndex;
img = null;
chose = null;
display.setCurrent(new MainMenuCanvas(display));
}
repaint();
}
}
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