📄 gearsview.cpp
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s * rad,
w1);
glVertex3f(c * rad,
s * rad,
w2);
}
glNormal3f(1.0, 0.0, 0.0);
glVertex3f(rad, 0.0, w1);
glVertex3f(rad, 0.0, w2);
glEnd();
}
}
Profile gear_profile[] =
{0.000, 0.0,
0.300, 7.0,
0.340, 0.4,
0.550, 0.64,
0.600, 0.4,
0.950, 1.0
};
float a1 = 27.0;
float a2 = 67.0;
float a3 = 47.0;
float a4 = 87.0;
float i1 = 1.2;
float i2 = 3.1;
float i3 = 2.3;
float i4 = 1.1;
void oneFrame(void)
{
// glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glTranslatef(0.0, 0.0, -4.0);
glRotatef(a3, 1.0, 1.0, 1.0);
glRotatef(a4, 0.0, 0.0, -1.0);
glTranslatef(0.14, 0.2, 0.0);
gear(76,
0.4, 2.0, 1.1,
0.4, 0.04,
sizeof(gear_profile) / sizeof(Profile), gear_profile);
glPopMatrix();
glPushMatrix();
glTranslatef(0.1, 0.2, -3.8);
glRotatef(a2, -4.0, 2.0, -1.0);
glRotatef(a1, 1.0, -3.0, 1.0);
glTranslatef(0.0, -0.2, 0.0);
gear(36,
0.4, 2.0, 1.1,
0.7, 0.2,
sizeof(gear_profile) / sizeof(Profile), gear_profile);
glPopMatrix();
a1 += i1;
if (a1 > 360.0)
a1 -= 360.0;
if (a1 < 0.0)
a1 -= 360.0;
a2 += i2;
if (a2 > 360.0)
a2 -= 360.0;
if (a2 < 0.0)
a2 -= 360.0;
a3 += i3;
if (a3 > 360.0)
a3 -= 360.0;
if (a3 < 0.0)
a3 -= 360.0;
a4 += i4;
if (a4 > 360.0)
a4 -= 360.0;
if (a4 < 0.0)
a4 -= 360.0;
// glutSwapBuffers();
}
//wb add up
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CGearsView
IMPLEMENT_DYNCREATE(CGearsView, CView)
BEGIN_MESSAGE_MAP(CGearsView, CView)
//{{AFX_MSG_MAP(CGearsView)
ON_WM_CREATE()
ON_WM_DESTROY()
ON_WM_ERASEBKGND()
ON_WM_SIZE()
//}}AFX_MSG_MAP
// Standard printing commands
ON_COMMAND(ID_FILE_PRINT, CView::OnFilePrint)
ON_COMMAND(ID_FILE_PRINT_DIRECT, CView::OnFilePrint)
ON_COMMAND(ID_FILE_PRINT_PREVIEW, CView::OnFilePrintPreview)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CGearsView construction/destruction
CGearsView::CGearsView()
{
//add down
m_pDC = NULL;
}
CGearsView::~CGearsView()
{
}
BOOL CGearsView::PreCreateWindow(CREATESTRUCT& cs)
{
//add down
cs.style |= WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
//add up
return CView::PreCreateWindow(cs);
}
/////////////////////////////////////////////////////////////////////////////
// CGearsView drawing
void CGearsView::OnDraw(CDC* pDC)
{
CGearsDoc* pDoc = GetDocument();
ASSERT_VALID(pDoc);
//add down
DrawScene();
//add up
}
/////////////////////////////////////////////////////////////////////////////
// CGearsView printing
BOOL CGearsView::OnPreparePrinting(CPrintInfo* pInfo)
{
// default preparation
return DoPreparePrinting(pInfo);
}
void CGearsView::OnBeginPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
{
// TODO: add extra initialization before printing
}
void CGearsView::OnEndPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
{
// TODO: add cleanup after printing
}
/////////////////////////////////////////////////////////////////////////////
// CGearsView diagnostics
#ifdef _DEBUG
void CGearsView::AssertValid() const
{
CView::AssertValid();
}
void CGearsView::Dump(CDumpContext& dc) const
{
CView::Dump(dc);
}
CGearsDoc* CGearsView::GetDocument() // non-debug version is inline
{
ASSERT(m_pDocument->IsKindOf(RUNTIME_CLASS(CGearsDoc)));
return (CGearsDoc*)m_pDocument;
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CGearsView message handlers
int CGearsView::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CView::OnCreate(lpCreateStruct) == -1)
return -1;
//add down
Init(); //初始化OpenGL
//add up
return 0;
}
void CGearsView::OnDestroy()
{
//add down
HGLRC hrc;
hrc = ::wglGetCurrentContext();
::wglMakeCurrent(NULL, NULL);
if (hrc)
::wglDeleteContext(hrc);
if (m_pDC)
delete m_pDC;
//add up
CView::OnDestroy();
}
BOOL CGearsView::OnEraseBkgnd(CDC* pDC)
{
return TRUE;
}
void CGearsView::OnSize(UINT nType, int cx, int cy)
{
CView::OnSize(nType, cx, cy);
glViewport(0, 0, cx, cy);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glFrustum(-1.0, 1.0, -1.0, 1.0, d_near, d_far);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
}
//add down
void CGearsView::Init()
{
PIXELFORMATDESCRIPTOR pfd;
int n;
HGLRC hrc;
m_pDC = new CClientDC(this);
ASSERT(m_pDC != NULL);
if (!bSetupPixelFormat())
return;
n = ::GetPixelFormat(m_pDC->GetSafeHdc());
::DescribePixelFormat(m_pDC->GetSafeHdc(), n, sizeof(pfd), &pfd);
hrc = wglCreateContext(m_pDC->GetSafeHdc());
wglMakeCurrent(m_pDC->GetSafeHdc(), hrc);
float f[20];
glClearColor(1.0, 1.0, 1.0, 0.0);
/* glShadeModel(GL_FLAT); */
glEnable(GL_DEPTH_TEST);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glEnable(GL_LIGHTING);
glLightf(GL_LIGHT0, GL_SHININESS, 1.0);
f[0] = 1.3;
f[1] = 1.3;
f[2] = -3.3;
f[3] = 1.0;
glLightfv(GL_LIGHT0, GL_POSITION, f);
f[0] = 0.8;
f[1] = 1.0;
f[2] = 0.83;
f[3] = 1.0;
glLightfv(GL_LIGHT0, GL_SPECULAR, f);
glLightfv(GL_LIGHT0, GL_DIFFUSE, f);
glEnable(GL_LIGHT0);
glLightf(GL_LIGHT1, GL_SHININESS, 1.0);
f[0] = -2.3;
f[1] = 0.3;
f[2] = -7.3;
f[3] = 1.0;
glLightfv(GL_LIGHT1, GL_POSITION, f);
f[0] = 1.0;
f[1] = 0.8;
f[2] = 0.93;
f[3] = 1.0;
glLightfv(GL_LIGHT1, GL_SPECULAR, f);
glLightfv(GL_LIGHT1, GL_DIFFUSE, f);
glEnable(GL_LIGHT1);
/* gear material */
f[0] = 0.1;
f[1] = 0.15;
f[2] = 0.2;
f[3] = 1.0;
glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, f);
f[0] = 0.9;
f[1] = 0.3;
f[2] = 0.3;
f[3] = 1.0;
glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, f);
f[0] = 0.4;
f[1] = 0.9;
f[2] = 0.6;
f[3] = 1.0;
glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, f);
glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 4);
}
BOOL CGearsView::bSetupPixelFormat()
{
static PIXELFORMATDESCRIPTOR pfd =
{
sizeof(PIXELFORMATDESCRIPTOR), // size of this pfd
1, // version number
PFD_DRAW_TO_WINDOW | // support window
PFD_SUPPORT_OPENGL | // support OpenGL
PFD_DOUBLEBUFFER, // double buffered
PFD_TYPE_RGBA, // RGBA type
24, // 24-bit color depth
0, 0, 0, 0, 0, 0, // color bits ignored
0, // no alpha buffer
0, // shift bit ignored
0, // no accumulation buffer
0, 0, 0, 0, // accum bits ignored
32, // 32-bit z-buffer
0, // no stencil buffer
0, // no auxiliary buffer
PFD_MAIN_PLANE, // main layer
0, // reserved
0, 0, 0 // layer masks ignored
};
int pixelformat;
if ( (pixelformat = ChoosePixelFormat(m_pDC->GetSafeHdc(), &pfd)) == 0 )
{
MessageBox("ChoosePixelFormat failed");
return FALSE;
}
if (SetPixelFormat(m_pDC->GetSafeHdc(), pixelformat, &pfd) == FALSE)
{
MessageBox("SetPixelFormat failed");
return FALSE;
}
return TRUE;
}
void CGearsView::DrawScene(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
oneFrame();
glFinish();
SwapBuffers(wglGetCurrentDC());
}
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