📄 c_locale_glibc2.c
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#include <locale.h>#include <langinfo.h>#include <stl/c_locale.h>#include <stdio.h>#include <wctype.h>#include <string.h>#include <stdint.h>/* Structure describing locale data in core for a category. *//* GLIBC internal, see <glibc catalog>/locale/localeinfo.h */#if (__GLIBC__ > 2) || ((__GLIBC__ == 2) && (__GLIBC_MINOR__ > 2))/* GLIBC 2.3.x */struct locale_data{ const char *name; const char *filedata; /* Region mapping the file data. */ off_t filesize; /* Size of the file (and the region). */ enum /* Flavor of storage used for those. */ { ld_malloced, /* Both are malloc'd. */ ld_mapped, /* name is malloc'd, filedata mmap'd */ ld_archive /* Both point into mmap'd archive regions. */ } alloc; /* This provides a slot for category-specific code to cache data computed * about this locale. That code can set a cleanup function to deallocate * the data. struct { void (*cleanup) (struct locale_data *); union { void *data; struct lc_time_data *time; const struct gconv_fcts *ctype; }; } private; */ unsigned int usage_count; /* Counter for users. */ int use_translit; /* Nonzero if the mb*towv*() and wc*tomb() functions should use transliteration. */ unsigned int nstrings; /* Number of strings below. */ union locale_data_value { const uint32_t *wstr; const char *string; unsigned int word; /* Note endian issues vs 64-bit pointers. */ } values[1]; /* Items, usually pointers into `filedata'. */};#else /* GLIBC 2.2.x */struct locale_data{ const char *name; const char *filedata; /* Region mapping the file data. */ off_t filesize; /* Size of the file (and the region). */ int mmaped; /* If nonzero the data is mmaped. */ unsigned int usage_count; /* Counter for users. */ int use_translit; /* Nonzero if the mb*towv*() and wc*tomb() functions should use transliteration. */ const char *options; /* Extra options from the locale name, not used in the path to the locale data. */ unsigned int nstrings; /* Number of strings below. */ union locale_data_value { const uint32_t *wstr; const char *string; unsigned int word; } values[1]; /* Items, usually pointers into `filedata'. */};#endiftypedef __locale_t __c_locale;#if (__GLIBC__ > 2) || ((__GLIBC__ == 2) && (__GLIBC_MINOR__ > 2))# define __nl_langinfo_l nl_langinfo_l#endif#if (__GLIBC__ > 2) || ((__GLIBC__ == 2) && (__GLIBC_MINOR__ > 2))# define __LOCALE_CREATE(nm,category) (void*)newlocale(1 << category, nm, NULL )# define __LOCALE_DESTROY(__loc) freelocale((__c_locale)__loc)#else# define __LOCALE_CREATE(nm,category) (void*)__newlocale(1 << category, nm, NULL )# define __LOCALE_DESTROY(__loc) __freelocale((__c_locale)__loc)#endifstatic const char *_empty_str = "";static const char *_C_name = "C";#if 0struct _Locale_ctype{ __c_locale __cloc;};struct _Locale_numeric{ __c_locale __cloc;};struct _Locale_time{ __c_locale __cloc;};struct _Locale_collate{ __c_locale __cloc;};struct _Locale_monetary{ __c_locale __cloc;};struct _Locale_messages{ __c_locale __cloc;};#endifvoid _Locale_init(){}void _Locale_final(){}void *_Locale_ctype_create( const char *nm, struct _Locale_name_hint* hint ){ return __LOCALE_CREATE( nm, LC_CTYPE ); }void* _Locale_numeric_create( const char *nm, struct _Locale_name_hint* hint ){ return __LOCALE_CREATE( nm, LC_NUMERIC ); }void* _Locale_time_create( const char *nm, struct _Locale_name_hint* hint ){ return __LOCALE_CREATE( nm, LC_TIME ); }void *_Locale_collate_create( const char *nm, struct _Locale_name_hint* hint ){ return __LOCALE_CREATE( nm, LC_COLLATE ); }void *_Locale_monetary_create( const char *nm, struct _Locale_name_hint* hint ){ return __LOCALE_CREATE( nm, LC_MONETARY ); }void *_Locale_messages_create( const char *nm, struct _Locale_name_hint* hint ){ return __LOCALE_CREATE( nm, LC_MESSAGES ); }/* try to see locale category LC should be used from environment; according POSIX, the order is 1. LC_ALL 2. category (LC_CTYPE, LC_NUMERIC, ... ) 3. LANG If set nothing, return "C" (this really implemetation-specific).*/const char *_Locale_aux_default( const char *LC, char *nm ){ char *name = getenv( "LC_ALL" ); if ( name != NULL && *name != 0 ) { return strncpy( nm, name, _Locale_MAX_SIMPLE_NAME ); } name = getenv( LC ); if ( name != NULL && *name != 0 ) { return strncpy( nm, name, _Locale_MAX_SIMPLE_NAME ); } name = getenv( "LANG" ); if ( name != NULL && *name != 0 ) { return strncpy( nm, name, _Locale_MAX_SIMPLE_NAME ); } return strcpy( nm, "C" );}const char *_Locale_ctype_default( char *nm ){ return _Locale_aux_default( "LC_CTYPE", nm );}const char *_Locale_numeric_default( char *nm ){ return _Locale_aux_default( "LC_NUMERIC", nm );}const char *_Locale_time_default( char *nm ){ return _Locale_aux_default( "LC_TIME", nm );}const char *_Locale_collate_default( char *nm ){ return _Locale_aux_default( "LC_COLLATE", nm );}const char *_Locale_monetary_default( char *nm ){ return _Locale_aux_default( "LC_MONETARY", nm );}const char *_Locale_messages_default( char *nm ){ return _Locale_aux_default( "LC_MESSAGES", nm );}char const*_Locale_ctype_name( const void *__loc, char *buf ){ return __loc != 0 ? strncpy( buf, ((__c_locale)__loc)->__locales[LC_CTYPE]->name, _Locale_MAX_SIMPLE_NAME ) : 0;}char const*_Locale_numeric_name( const void *__loc, char *buf ){ return __loc != 0 ? strncpy( buf, ((__c_locale)__loc)->__locales[LC_NUMERIC]->name, _Locale_MAX_SIMPLE_NAME ) : 0;}char const*_Locale_time_name( const void *__loc, char *buf ){ return __loc != 0 ? strncpy( buf, ((__c_locale)__loc)->__locales[LC_TIME]->name, _Locale_MAX_SIMPLE_NAME ) : 0;}char const*_Locale_collate_name( const void *__loc, char *buf ){ return __loc != 0 ? strncpy( buf, ((__c_locale)__loc)->__locales[LC_COLLATE]->name, _Locale_MAX_SIMPLE_NAME ) : 0;}char const*_Locale_monetary_name( const void *__loc, char *buf ){ return __loc != 0 ? strncpy( buf, ((__c_locale)__loc)->__locales[LC_MONETARY]->name, _Locale_MAX_SIMPLE_NAME ) : 0;}char const*_Locale_messages_name( const void *__loc, char *buf ){ return __loc != 0 ? strncpy( buf, ((__c_locale)__loc)->__locales[LC_MESSAGES]->name, _Locale_MAX_SIMPLE_NAME ) : 0;}void _Locale_ctype_destroy( void *__loc ){ __LOCALE_DESTROY(__loc); }void _Locale_numeric_destroy( void *__loc ){ __LOCALE_DESTROY(__loc); }void _Locale_time_destroy( void *__loc ){ __LOCALE_DESTROY(__loc); }void _Locale_collate_destroy( void *__loc ){ __LOCALE_DESTROY(__loc); }void _Locale_monetary_destroy( void *__loc ){ __LOCALE_DESTROY(__loc); }void _Locale_messages_destroy( void* __loc ){ __LOCALE_DESTROY(__loc); }/* * locale loc expected either locale name indeed (platform-specific) * or string like "LC_CTYPE=LocaleNameForCType;LC_NUMERIC=LocaleNameForNum;" * */char const*__Extract_locale_name( const char *loc, const char *category, char *buf ){ char *expr; size_t len_name; buf[0] = 0; if( loc[0]=='L' && loc[1]=='C' && loc[2]=='_') { expr = strstr( (char*)loc, category ); if ( expr == NULL ) return NULL; /* Category not found. */ ++expr; len_name = strcspn( expr, ";" ); len_name = len_name >= _Locale_MAX_SIMPLE_NAME ? _Locale_MAX_SIMPLE_NAME - 1: len_name; strncpy( buf, expr, len_name ); buf[len_name] = 0; return buf; } return strncpy( buf, loc, _Locale_MAX_SIMPLE_NAME );}char const*_Locale_extract_ctype_name( const char *loc, char *buf, struct _Locale_name_hint* hint ){ return __Extract_locale_name( loc, "LC_CTYPE=", buf ); }char const*_Locale_extract_numeric_name( const char *loc, char *buf, struct _Locale_name_hint* hint ){ return __Extract_locale_name( loc, "LC_NUMERIC=", buf ); }char const*_Locale_extract_time_name( const char *loc, char *buf, struct _Locale_name_hint* hint ){ return __Extract_locale_name( loc, "LC_TIME=", buf ); }char const*_Locale_extract_collate_name( const char *loc, char *buf, struct _Locale_name_hint* hint ){ return __Extract_locale_name( loc, "LC_COLLATE=", buf ); }char const*_Locale_extract_monetary_name( const char *loc, char *buf, struct _Locale_name_hint* hint ){ return __Extract_locale_name( loc, "LC_MONETARY=", buf ); }char const*_Locale_extract_messages_name( const char *loc, char *buf, struct _Locale_name_hint* hint ){ return __Extract_locale_name( loc, "LC_MESSAGES=", buf ); }char const*_Locale_compose_name(char*__DUMMY_PAR1, const char*__DUMMY_PAR2, const char*__DUMMY_PAR3, const char*__DUMMY_PAR4, const char*__DUMMY_PAR5, const char*__DUMMY_PAR6, const char*__DUMMY_PAR7, const char*__DUMMY_PAR8) { /* TODO: what's this? Is this a marker that this is not yet completely implemented? Copy the implementation from c_locale_win32 perhaps? It seems to complement the extract functions above. */ printf( "%s:%d\n", __FILE__, __LINE__ ); return 0;}struct _Locale_name_hint* _Locale_get_ctype_hint(struct _Locale_ctype* ctype){ return 0; }struct _Locale_name_hint* _Locale_get_numeric_hint(struct _Locale_numeric* numeric){ return 0; }struct _Locale_name_hint* _Locale_get_time_hint(struct _Locale_time* time){ return 0; }struct _Locale_name_hint* _Locale_get_collate_hint(struct _Locale_collate* collate){ return 0; }struct _Locale_name_hint* _Locale_get_monetary_hint(struct _Locale_monetary* monetary){ return 0; }struct _Locale_name_hint* _Locale_get_messages_hint(struct _Locale_messages* messages){ return 0; }/* ctype */const _Locale_mask_t *_Locale_ctype_table( struct _Locale_ctype *__loc ){ /* return table with masks (upper, lower, alpha, etc.) */ /* return ((__c_locale)__loc)->__locales[LC_CTYPE]->values[_NL_ITEM_INDEX (_NL_CTYPE_CLASS)].string + 128; */ return ((__c_locale)__loc)->__ctype_b;}int _Locale_toupper( struct _Locale_ctype *__loc, int c ){ return ((__c_locale)__loc)->__ctype_toupper[c]; }int _Locale_tolower( struct _Locale_ctype *__loc, int c ){ return ((__c_locale)__loc)->__ctype_tolower[c]; }#if !defined (_STLP_NO_WCHAR_T)_Locale_mask_t _Locale_wchar_ctype(struct _Locale_ctype*__DUMMY_PAR1, wint_t __DUMMY_PAR2, _Locale_mask_t __DUMMY_PAR3) { printf( "%s:%d\n", __FILE__, __LINE__ ); return 0;}wint_t _Locale_wchar_tolower( struct _Locale_ctype *__loc, wint_t c ) { printf( "%s:%d\n", __FILE__, __LINE__ ); return __towlower_l( c, ((__c_locale)__loc) );}wint_t _Locale_wchar_toupper( struct _Locale_ctype *__loc, wint_t c ) { printf( "%s:%d\n", __FILE__, __LINE__ ); return __towupper_l( c, ((__c_locale)__loc) );}#endif
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