_alloc.h

来自「symbian 上的stl_port进过编译的。」· C头文件 代码 · 共 666 行 · 第 1/2 页

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/* * * Copyright (c) 1996,1997 * Silicon Graphics Computer Systems, Inc. * * Copyright (c) 1997 * Moscow Center for SPARC Technology * * Copyright (c) 1999 * Boris Fomitchev * * This material is provided "as is", with absolutely no warranty expressed * or implied. Any use is at your own risk. * * Permission to use or copy this software for any purpose is hereby granted * without fee, provided the above notices are retained on all copies. * Permission to modify the code and to distribute modified code is granted, * provided the above notices are retained, and a notice that the code was * modified is included with the above copyright notice. * *//* NOTE: This is an internal header file, included by other STL headers. *   You should not attempt to use it directly. */#ifndef _STLP_INTERNAL_ALLOC_H#define _STLP_INTERNAL_ALLOC_H#ifndef _STLP_INTERNAL_CSTDDEF#  include <stl/_cstddef.h>#endif#if !defined (_STLP_DEBUG_H) && (defined(_STLP_DEBUG) || defined(_STLP_ASSERTIONS) || defined(_STLP_DEBUG_ALLOC))#  include <stl/debug/_debug.h>#endif#ifndef _STLP_INTERNAL_CSTDLIB#  include <stl/_cstdlib.h>#endif#ifndef _STLP_INTERNAL_CSTRING#  include <stl/_cstring.h>#endif#ifndef _STLP_INTERNAL_ALGOBASE_H#  include <stl/_algobase.h>#endif#ifndef __THROW_BAD_ALLOC#  if !defined(_STLP_USE_EXCEPTIONS)#    ifndef _STLP_INTERNAL_CSTDIO#      include <stl/_cstdio.h>#    endif#    define __THROW_BAD_ALLOC puts("out of memory\n"); exit(1)#  else#    define __THROW_BAD_ALLOC throw _STLP_STD::bad_alloc()#  endif#endif#ifndef _STLP_INTERNAL_NEW_HEADER#  include <stl/_new.h>#endif#ifndef _STLP_INTERNAL_CONSTRUCT_H#  include <stl/_construct.h>#endif#if !defined (__ALLOC)#  define __ALLOC __sgi_alloc#endif_STLP_BEGIN_NAMESPACE#if defined (_STLP_USE_RAW_SGI_ALLOCATORS)template <class _Tp, class _Alloc> struct __allocator;#endif// Malloc-based allocator.  Typically slower than default alloc below.// Typically thread-safe and more storage efficient.#if !defined (_STLP_USE_NO_IOSTREAMS)typedef void (* __oom_handler_type)();#endifclass _STLP_CLASS_DECLSPEC __malloc_alloc {public:  // this one is needed for proper simple_alloc wrapping  typedef char value_type;#if defined (_STLP_MEMBER_TEMPLATE_CLASSES) && defined (_STLP_USE_RAW_SGI_ALLOCATORS)  template <class _Tp1> struct rebind {    typedef __allocator<_Tp1, __malloc_alloc> other;  };#endif  static void* _STLP_CALL allocate(size_t& __n)#if !defined (_STLP_USE_NO_IOSTREAMS)  ;#else  {    void *__result = malloc(__n);#  if defined (_STLP_MALLOC_USABLE_SIZE)    if (__result != 0) {      __n = _STLP_MALLOC_USABLE_SIZE(__result);    }#  endif    if (__result == 0) {      __THROW_BAD_ALLOC;    }    return __result;  }#endif  static void _STLP_CALL deallocate(void* __p, size_t /* __n */) { free((char*)__p); }#if !defined (_STLP_USE_NO_IOSTREAMS)  static __oom_handler_type _STLP_CALL set_malloc_handler(__oom_handler_type __f);#endif};// New-based allocator.  Typically slower than default alloc below.// Typically thread-safe and more storage efficient.class _STLP_CLASS_DECLSPEC __new_alloc {public:  // this one is needed for proper simple_alloc wrapping  typedef char value_type;#if defined (_STLP_MEMBER_TEMPLATE_CLASSES) && defined (_STLP_USE_RAW_SGI_ALLOCATORS)  template <class _Tp1> struct rebind {    typedef __allocator<_Tp1, __new_alloc > other;  };#endif  static void* _STLP_CALL allocate(size_t __n) { return __stl_new(__n); }  static void _STLP_CALL deallocate(void* __p, size_t) { __stl_delete(__p); }};// Allocator adaptor to check size arguments for debugging.// Reports errors using assert.  Checking can be disabled with// NDEBUG, but it's far better to just use the underlying allocator// instead when no checking is desired.// There is some evidence that this can confuse Purify.// This adaptor can only be applied to raw allocatorstemplate <class _Alloc>class __debug_alloc : public _Alloc {public:  typedef _Alloc __allocator_type;  typedef typename _Alloc::value_type value_type;private:  struct __alloc_header {    size_t __magic: 16;    size_t __type_size:16;    _STLP_UINT32_T _M_size;  }; // that is 8 bytes for sure  // Sunpro CC has bug on enums, so extra_before/after set explicitly  enum { __pad = 8, __magic = 0xdeba, __deleted_magic = 0xdebd,         __shred_byte = _STLP_SHRED_BYTE };  enum { __extra_before = 16, __extra_after = 8 };  // Size of space used to store size.  Note  // that this must be large enough to preserve  // alignment.  static size_t _STLP_CALL __extra_before_chunk() {    return (long)__extra_before / sizeof(value_type) +      (size_t)((long)__extra_before % sizeof(value_type) > 0);  }  static size_t _STLP_CALL __extra_after_chunk() {    return (long)__extra_after / sizeof(value_type) +      (size_t)((long)__extra_after % sizeof(value_type) > 0);  }public:#if defined (_STLP_MEMBER_TEMPLATE_CLASSES) && defined (_STLP_USE_RAW_SGI_ALLOCATORS)  template <class _Tp1> struct rebind {    typedef __allocator< _Tp1, __debug_alloc<_Alloc> > other;  };#endif  __debug_alloc() {}  ~__debug_alloc() {}  static void* _STLP_CALL allocate(size_t);  static void _STLP_CALL deallocate(void *, size_t);};#  if defined (__OS400__) || defined (_WIN64)enum {_ALIGN = 16, _ALIGN_SHIFT = 4, _MAX_BYTES = 256};#  elseenum {_ALIGN = 8, _ALIGN_SHIFT = 3, _MAX_BYTES = 128};#  endif /* __OS400__ */#if !defined (_STLP_USE_NO_IOSTREAMS)// Default node allocator.// With a reasonable compiler, this should be roughly as fast as the// original STL class-specific allocators, but with less fragmentation.class _STLP_CLASS_DECLSPEC __node_alloc {  static void * _STLP_CALL _M_allocate(size_t& __n);  /* __p may not be 0 */  static void _STLP_CALL _M_deallocate(void *__p, size_t __n);public:  // this one is needed for proper simple_alloc wrapping  typedef char value_type;#  if defined (_STLP_MEMBER_TEMPLATE_CLASSES) && defined (_STLP_USE_RAW_SGI_ALLOCATORS)  template <class _Tp1> struct rebind {    typedef __allocator<_Tp1, __node_alloc> other;  };#  endif  /* __n must be > 0      */  static void* _STLP_CALL allocate(size_t& __n)  { return (__n > (size_t)_MAX_BYTES) ? __stl_new(__n) : _M_allocate(__n); }  /* __p may not be 0 */  static void _STLP_CALL deallocate(void *__p, size_t __n)  { if (__n > (size_t)_MAX_BYTES) __stl_delete(__p); else _M_deallocate(__p, __n); }};#  if defined (_STLP_USE_TEMPLATE_EXPORT)_STLP_EXPORT_TEMPLATE_CLASS __debug_alloc<__node_alloc>;#  endif#endif /* _STLP_USE_NO_IOSTREAMS */#if defined (_STLP_USE_TEMPLATE_EXPORT)_STLP_EXPORT_TEMPLATE_CLASS __debug_alloc<__new_alloc>;_STLP_EXPORT_TEMPLATE_CLASS __debug_alloc<__malloc_alloc>;#endif/* macro to convert the allocator for initialization * not using MEMBER_TEMPLATE_CLASSES as it should work given template constructor  */#if defined (_STLP_MEMBER_TEMPLATES) || ! defined (_STLP_CLASS_PARTIAL_SPECIALIZATION)/* if _STLP_NO_TEMPLATE_CONVERSIONS is set, the member template constructor is * not used implicitly to convert allocator parameter, so let us do it explicitly */#  if defined (_STLP_MEMBER_TEMPLATE_CLASSES) && defined (_STLP_NO_TEMPLATE_CONVERSIONS)#    define _STLP_CONVERT_ALLOCATOR(__a, _Tp) __stl_alloc_create(__a,(_Tp*)0)#  else#    define _STLP_CONVERT_ALLOCATOR(__a, _Tp) __a#  endif/* else convert, but only if partial specialization works, since else * Container::allocator_type won't be different */#else#  define _STLP_CONVERT_ALLOCATOR(__a, _Tp) __stl_alloc_create(__a,(_Tp*)0)#endif /* _STLP_MEMBER_TEMPLATES || !_STLP_CLASS_PARTIAL_SPECIALIZATION */// Another allocator adaptor: _Alloc_traits.  This serves two// purposes.  First, make it possible to write containers that can use// either SGI-style allocators or standard-conforming allocator.// The fully general version.template <class _Tp, class _Allocator>struct _Alloc_traits {  typedef _Allocator _Orig;#if !defined (_STLP_DONT_SUPPORT_REBIND_MEMBER_TEMPLATE)  typedef typename _Allocator::_STLP_TEMPLATE rebind<_Tp> _Rebind_type;  typedef typename _Rebind_type::other  allocator_type;  static allocator_type create_allocator(const _Orig& __a)  { return allocator_type(_STLP_CONVERT_ALLOCATOR(__a, _Tp)); }#else  // this is not actually true, used only to pass this type through  // to dynamic overload selection in _STLP_alloc_proxy methods  typedef _Allocator allocator_type;#endif /* !_STLP_DONT_SUPPORT_REBIND_MEMBER_TEMPLATE */};#if defined (_STLP_USE_PERTHREAD_ALLOC)_STLP_END_NAMESPACE// include additional header here#  include <stl/_pthread_alloc.h>_STLP_BEGIN_NAMESPACE#  if defined (_STLP_DEBUG_ALLOC)typedef __debug_alloc<__pthread_alloc> __sgi_alloc;#  elsetypedef __pthread_alloc __sgi_alloc;#  endif /* _STLP_DEBUG_ALLOC */typedef __pthread_alloc __single_client_alloc;typedef __pthread_alloc __multithreaded_alloc;#else /* _STLP_USE_PERTHREAD_ALLOC */#  if defined (_STLP_USE_NEWALLOC)#    if defined (_STLP_DEBUG_ALLOC)typedef __debug_alloc<__new_alloc> __sgi_alloc;#    elsetypedef __new_alloc __sgi_alloc;#    endif /* _STLP_DEBUG_ALLOC */typedef __new_alloc __single_client_alloc;typedef __new_alloc __multithreaded_alloc;#  elif defined (_STLP_USE_MALLOC)#    if defined (_STLP_DEBUG_ALLOC)typedef __debug_alloc<__malloc_alloc> __sgi_alloc;#    elsetypedef __malloc_alloc __sgi_alloc;#    endif /* _STLP_DEBUG_ALLOC */typedef __malloc_alloc __single_client_alloc;typedef __malloc_alloc __multithreaded_alloc;#  else#    if defined (_STLP_DEBUG_ALLOC)typedef __debug_alloc<__node_alloc> __sgi_alloc;#    elsetypedef __node_alloc __sgi_alloc;#    endiftypedef __node_alloc __single_client_alloc;typedef __node_alloc __multithreaded_alloc;#  endif /* _STLP_USE_NEWALLOC */#endif /* _STLP_USE_PERTHREAD_ALLOC */// This implements allocators as specified in the C++ standard.//// Note that standard-conforming allocators use many language features// that are not yet widely implemented.  In particular, they rely on// member templates, partial specialization, partial ordering of function// templates, the typename keyword, and the use of the template keyword// to refer to a template member of a dependent type./*template <class _Tp>struct _AllocatorAux {  typedef _Tp*       pointer;  typedef const _Tp* const_pointer;  typedef _Tp&       reference;  typedef const _Tp& const_reference;  pointer address(reference __x) const {return &__x;}  const_pointer address(const_reference __x) const { return &__x; }};

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