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📄 gui_array.h

📁 An Demo of uCGUI from SEGGER
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/*********************************************************************
*                SEGGER MICROCONTROLLER SYSTEME GmbH                 *
*        Solutions for real time microcontroller applications        *
**********************************************************************
*                                                                    *
*        (c) 1996 - 2004  SEGGER Microcontroller Systeme GmbH        *
*                                                                    *
*        Internet: www.segger.com    Support:  support@segger.com    *
*                                                                    *
**********************************************************************

***** emWin - Graphical user interface for embedded applications *****
emWin is protected by international copyright laws.   Knowledge of the
source code may not be used to write a similar product.  This file may
only be used in accordance with a license and should not be re-
distributed in any way. We appreciate your understanding and fairness.
----------------------------------------------------------------------
File        : GUI_ARRAY.h
Purpose     : Array handling routines
---------------------------END-OF-HEADER------------------------------
*/

#ifndef GUI_ARRAY_H
#define GUI_ARRAY_H

#include "WM_Intern.h"

#if GUI_WINSUPPORT

/*********************************************************************
*
*       Public types
*
**********************************************************************
*/
typedef WM_HMEM GUI_ARRAY;

/*********************************************************************
*
*       Public functions
*
**********************************************************************
*/
GUI_ARRAY GUI_ARRAY_Create          (void);
int       GUI_ARRAY_AddItem         (GUI_ARRAY hArray, const void * pNew, int Len);
void      GUI_ARRAY_Delete          (GUI_ARRAY hArray);
WM_HMEM   GUI_ARRAY_GethItem        (GUI_ARRAY hArray, unsigned int Index);
unsigned  GUI_ARRAY_GetNumItems     (GUI_ARRAY hArray);
//void    * GUI_ARRAY_GetpItem        (GUI_ARRAY hArray, unsigned int Index);
void    * GUI_ARRAY_GetpItemLocked  (GUI_ARRAY hArray, unsigned int Index);
int       GUI_ARRAY_SethItem        (GUI_ARRAY hArray, unsigned int Index, WM_HMEM hItem);
WM_HMEM   GUI_ARRAY_SetItem         (GUI_ARRAY hArray, unsigned int Index, const void * pData, int Len);
void      GUI_ARRAY_DeleteItem      (GUI_ARRAY hArray, unsigned int Index);
char      GUI_ARRAY_InsertBlankItem (GUI_ARRAY hArray, unsigned int Index);
WM_HMEM   GUI_ARRAY_InsertItem      (GUI_ARRAY hArray, unsigned int Index, int Len);
void    * GUI_ARRAY_ResizeItem      (GUI_ARRAY hArray, unsigned int Index, int Len);
void    * GUI_ARRAY_ResizeItemLocked(GUI_ARRAY hArray, unsigned int Index, int Len);

#endif /* GUI_WINSUPPORT */

#endif /* GUI_ARRAY_H */

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