📄 2dgl_drawpolygon.c
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/*********************************************************************************************************** uC/GUI* Universal graphic software for embedded applications** (c) Copyright 2002, Micrium Inc., Weston, FL* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH** 礐/GUI is protected by international copyright laws. Knowledge of the* source code may not be used to write a similar product. This file may* only be used in accordance with a license and should not be redistributed* in any way. We appreciate your understanding and fairness.*----------------------------------------------------------------------
File : 2DGL_DrawPolygon.c
Purpose : Example for drawing a polygon
----------------------------------------------------------------------
*/
#include "gui.h"
/*******************************************************************
*
*******************************************************************/
#define countof(Array) (sizeof(Array) / sizeof(Array[0]))
const GUI_POINT aPoints[] = {
{ 0, 20},
{ 40, 20},
{ 20, 0}
};
GUI_POINT aEnlargedPoints[countof(aPoints)];
void DrawPolygon(void) {
int i;
GUI_Clear();
GUI_SetDrawMode(GUI_DM_XOR);
GUI_FillPolygon(aPoints, countof(aPoints), 140, 110);
for (i = 1; i < 10; i++) {
GUI_EnlargePolygon(aEnlargedPoints, aPoints, countof(aPoints), i * 5);
GUI_FillPolygon(aEnlargedPoints, countof(aPoints), 140, 110);
}
}
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