📄 clock.dsp
字号:
# Microsoft Developer Studio Project File - Name="clock" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=clock - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "clock.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "clock.mak" CFG="clock - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "clock - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "clock - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "clock - Win32 Release"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x804 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x804 /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
# ADD LINK32 /nologo /subsystem:windows /machine:I386
!ELSEIF "$(CFG)" == "clock - Win32 Debug"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /FR /Yu"stdafx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x804 /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x804 /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 Winmm.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
!ENDIF
# Begin Target
# Name "clock - Win32 Release"
# Name "clock - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\_cncalendar.cpp
# End Source File
# Begin Source File
SOURCE=.\AwakeDlg.cpp
# End Source File
# Begin Source File
SOURCE=.\Calendar.cpp
# End Source File
# Begin Source File
SOURCE=.\ChoicePage.cpp
# End Source File
# Begin Source File
SOURCE=.\clock.cpp
# End Source File
# Begin Source File
SOURCE=.\hlp\clock.hpj
!IF "$(CFG)" == "clock - Win32 Release"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - Making help file...
OutDir=.\Release
InputPath=.\hlp\clock.hpj
InputName=clock
"$(OutDir)\$(InputName).hlp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
start /wait hcw /C /E /M "hlp\$(InputName).hpj"
if errorlevel 1 goto :Error
if not exist "hlp\$(InputName).hlp" goto :Error
copy "hlp\$(InputName).hlp" $(OutDir)
goto :done
:Error
echo hlp\$(InputName).hpj(1) : error:
type "hlp\$(InputName).log"
:done
# End Custom Build
!ELSEIF "$(CFG)" == "clock - Win32 Debug"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - Making help file...
OutDir=.\Debug
InputPath=.\hlp\clock.hpj
InputName=clock
"$(OutDir)\$(InputName).hlp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
start /wait hcw /C /E /M "hlp\$(InputName).hpj"
if errorlevel 1 goto :Error
if not exist "hlp\$(InputName).hlp" goto :Error
copy "hlp\$(InputName).hlp" $(OutDir)
goto :done
:Error
echo hlp\$(InputName).hpj(1) : error:
type "hlp\$(InputName).log"
:done
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\clock.rc
# End Source File
# Begin Source File
SOURCE=.\clockDlg.cpp
# End Source File
# Begin Source File
SOURCE=.\ClockSet.cpp
# End Source File
# Begin Source File
SOURCE=.\FaceBrowse.cpp
# End Source File
# Begin Source File
SOURCE=.\NetTimeDlg.cpp
# End Source File
# Begin Source File
SOURCE=.\QuickDef.cpp
# End Source File
# Begin Source File
SOURCE=.\Quickdlg.cpp
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\TimerPage.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\_cncalendar.h
# End Source File
# Begin Source File
SOURCE=.\AwakeDlg.h
# End Source File
# Begin Source File
SOURCE=.\Calendar.h
# End Source File
# Begin Source File
SOURCE=.\ChoicePage.h
# End Source File
# Begin Source File
SOURCE=.\clock.h
# End Source File
# Begin Source File
SOURCE=.\clockDlg.h
# End Source File
# Begin Source File
SOURCE=.\ClockSet.h
# End Source File
# Begin Source File
SOURCE=.\FaceBrowse.h
# End Source File
# Begin Source File
SOURCE=.\mission.h
# End Source File
# Begin Source File
SOURCE=.\NetTimeDlg.h
# End Source File
# Begin Source File
SOURCE=.\QuickDef.h
# End Source File
# Begin Source File
SOURCE=.\Quickdlg.h
# End Source File
# Begin Source File
SOURCE=.\Resource.h
!IF "$(CFG)" == "clock - Win32 Release"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - Making help include file...
TargetName=clock
InputPath=.\Resource.h
"hlp\$(TargetName).hm" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
echo. >"hlp\$(TargetName).hm"
echo // Commands (ID_* and IDM_*) >>"hlp\$(TargetName).hm"
makehm ID_,HID_,0x10000 IDM_,HIDM_,0x10000 resource.h >>"hlp\$(TargetName).hm"
echo. >>"hlp\$(TargetName).hm"
echo // Prompts (IDP_*) >>"hlp\$(TargetName).hm"
makehm IDP_,HIDP_,0x30000 resource.h >>"hlp\$(TargetName).hm"
echo. >>"hlp\$(TargetName).hm"
echo // Resources (IDR_*) >>"hlp\$(TargetName).hm"
makehm IDR_,HIDR_,0x20000 resource.h >>"hlp\$(TargetName).hm"
echo. >>"hlp\$(TargetName).hm"
echo // Dialogs (IDD_*) >>"hlp\$(TargetName).hm"
makehm IDD_,HIDD_,0x20000 resource.h >>"hlp\$(TargetName).hm"
echo. >>"hlp\$(TargetName).hm"
echo // Frame Controls (IDW_*) >>"hlp\$(TargetName).hm"
makehm IDW_,HIDW_,0x50000 resource.h >>"hlp\$(TargetName).hm"
# End Custom Build
!ELSEIF "$(CFG)" == "clock - Win32 Debug"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - Making help include file...
TargetName=clock
InputPath=.\Resource.h
"hlp\$(TargetName).hm" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
echo. >"hlp\$(TargetName).hm"
echo // Commands (ID_* and IDM_*) >>"hlp\$(TargetName).hm"
makehm ID_,HID_,0x10000 IDM_,HIDM_,0x10000 resource.h >>"hlp\$(TargetName).hm"
echo. >>"hlp\$(TargetName).hm"
echo // Prompts (IDP_*) >>"hlp\$(TargetName).hm"
makehm IDP_,HIDP_,0x30000 resource.h >>"hlp\$(TargetName).hm"
echo. >>"hlp\$(TargetName).hm"
echo // Resources (IDR_*) >>"hlp\$(TargetName).hm"
makehm IDR_,HIDR_,0x20000 resource.h >>"hlp\$(TargetName).hm"
echo. >>"hlp\$(TargetName).hm"
echo // Dialogs (IDD_*) >>"hlp\$(TargetName).hm"
makehm IDD_,HIDD_,0x20000 resource.h >>"hlp\$(TargetName).hm"
echo. >>"hlp\$(TargetName).hm"
echo // Frame Controls (IDW_*) >>"hlp\$(TargetName).hm"
makehm IDW_,HIDW_,0x50000 resource.h >>"hlp\$(TargetName).hm"
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# Begin Source File
SOURCE=.\TimerPage.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\res\1.ico
# End Source File
# Begin Source File
SOURCE=.\res\2.ico
# End Source File
# Begin Source File
SOURCE=.\res\3.ico
# End Source File
# Begin Source File
SOURCE=.\res\4.ico
# End Source File
# Begin Source File
SOURCE=.\res\5.ico
# End Source File
# Begin Source File
SOURCE=.\res\6.ico
# End Source File
# Begin Source File
SOURCE=.\res\Clock.CUR
# End Source File
# Begin Source File
SOURCE=.\res\clock.rc2
# End Source File
# Begin Source File
SOURCE=.\res\icon1.ico
# End Source File
# Begin Source File
SOURCE=.\res\icon3.ico
# End Source File
# Begin Source File
SOURCE=.\res\main.ico
# End Source File
# Begin Source File
SOURCE=".\res\处女座.bmp"
# End Source File
# Begin Source File
SOURCE=".\res\粉红.bmp"
# End Source File
# Begin Source File
SOURCE=".\res\黑绿.bmp"
# End Source File
# Begin Source File
SOURCE=".\res\黄白.bmp"
# End Source File
# Begin Source File
SOURCE=".\res\灰色.bmp"
# End Source File
# Begin Source File
SOURCE=".\res\桔黄.bmp"
# End Source File
# Begin Source File
SOURCE=".\res\金牛座.bmp"
# End Source File
# Begin Source File
SOURCE=".\res\巨蟹座.bmp"
# End Source File
# Begin Source File
SOURCE=".\res\蓝绿.bmp"
# End Source File
# Begin Source File
SOURCE=".\res\摩羯座.bmp"
# End Source File
# Begin Source File
SOURCE=".\res\浅兰.bmp"
# End Source File
# Begin Source File
SOURCE=".\res\人马座.bmp"
# End Source File
# Begin Source File
SOURCE=".\res\狮子座.bmp"
# End Source File
# Begin Source File
SOURCE=".\res\双鱼座.bmp"
# End Source File
# Begin Source File
SOURCE=".\res\双子座.bmp"
# End Source File
# Begin Source File
SOURCE=".\res\水瓶座.bmp"
# End Source File
# Begin Source File
SOURCE=".\res\天秤座.bmp"
# End Source File
# Begin Source File
SOURCE=".\res\天蝎座.bmp"
# End Source File
# Begin Source File
SOURCE=".\res\天羊座.bmp"
# End Source File
# Begin Source File
SOURCE=".\res\液晶.bmp"
# End Source File
# End Group
# Begin Group "Help Files"
# PROP Default_Filter "cnt;rtf"
# Begin Source File
SOURCE=.\hlp\AfxDlg.rtf
# End Source File
# Begin Source File
SOURCE=.\hlp\clock.cnt
!IF "$(CFG)" == "clock - Win32 Release"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - Copying contents file...
OutDir=.\Release
InputPath=.\hlp\clock.cnt
InputName=clock
"$(OutDir)\$(InputName).cnt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "hlp\$(InputName).cnt" $(OutDir)
# End Custom Build
!ELSEIF "$(CFG)" == "clock - Win32 Debug"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - Copying contents file...
OutDir=.\Debug
InputPath=.\hlp\clock.cnt
InputName=clock
"$(OutDir)\$(InputName).cnt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "hlp\$(InputName).cnt" $(OutDir)
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Source File
SOURCE=.\res\duuuu.wav
# End Source File
# Begin Source File
SOURCE=.\res\Ontime.wav
# End Source File
# Begin Source File
SOURCE=.\ReadMe.txt
# End Source File
# Begin Source File
SOURCE=.\res\Timeback.wav
# End Source File
# End Target
# End Project
# Section clock : {2024A437-98F8-4554-AC06-74C6A407E3A5}
# 2:5:Class:C_CnCalendar
# 2:10:HeaderFile:_cncalendar.h
# 2:8:ImplFile:_cncalendar.cpp
# End Section
# Section clock : {4513FC91-7AE1-431B-B188-9D7F1F6C24E2}
# 2:21:DefaultSinkHeaderFile:_cncalendar.h
# 2:16:DefaultSinkClass:C_CnCalendar
# End Section
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -