📄 stdafx.h
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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#pragma once
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#include <stdio.h>
#include <tchar.h>
typedef struct daodMat
{
int type;
int step;
/* for internal use only */
int* refcount;
int hdr_refcount;
union
{
unsigned char* ptr;
short* s;
int* i;
float* fl;
double* db;
} data;
int rows;
int cols;
} daodMat;
// TODO: reference additional headers your program requires here
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