📄 context.cxx
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/* ==================================================================== * The Vovida Software License, Version 1.0 * * Copyright (c) 2000 Vovida Networks, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * 3. The names "VOCAL", "Vovida Open Communication Application Library", * and "Vovida Open Communication Application Library (VOCAL)" must * not be used to endorse or promote products derived from this * software without prior written permission. For written * permission, please contact vocal@vovida.org. * * 4. Products derived from this software may not be called "VOCAL", nor * may "VOCAL" appear in their name, without prior written * permission of Vovida Networks, Inc. * * THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESSED OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND * NON-INFRINGEMENT ARE DISCLAIMED. IN NO EVENT SHALL VOVIDA * NETWORKS, INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT DAMAGES * IN EXCESS OF $1,000, NOR FOR ANY INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE * USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH * DAMAGE. * * ==================================================================== * * This software consists of voluntary contributions made by Vovida * Networks, Inc. and many individuals on behalf of Vovida Networks, * Inc. For more information on Vovida Networks, Inc., please see * <http://www.vovida.org/>. * */static const char* const Context_cxx_Version = "$Id: Context.cxx,v 1.2 2001/08/10 04:02:04 icahoon Exp $";#include "global.h"#include "Context.hxx"#include "StateInterface.hxx"using Vocal::Behavioral::Context;using Vocal::Behavioral::StateInterface;using Vocal::Behavioral::Stimulus;Context::Context() : myState(0), myStartState(0), myStopState(0){}Context::~Context(){}void Context::reset() throw(){ if ( myState ) { myState->exit(); } myState = myStartState; myState->enter();}void Context::reset(StateInterface & state) throw(){ if ( myState ) { myState->exit(); } myState = &state; myState->enter();}void Context::startState(StateInterface & state){ myStartState = &state; if ( myState == 0 ) { myState = myStartState; myStartState->enter(); }}bool Context::inStartState() const{ return ( myState == myStartState );}void Context::stopState(StateInterface & state){ myStopState = &state;}bool Context::inStopState() const{ return ( myState == myStopState );}void Context::stimulate(const Stimulus & stimulus) throw (){ if ( myState ) { myState = &(myState->stimulate(stimulus)); }}ostream & Context::writeTo(ostream & out) const{ return ( out << name() );}boolContext::verifyState(const StateInterface & state){ return ( &state == myState );}
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