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📄 context.cxx

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/* ==================================================================== * The Vovida Software License, Version 1.0  *  * Copyright (c) 2000 Vovida Networks, Inc.  All rights reserved. *  * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: *  * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. *  * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in *    the documentation and/or other materials provided with the *    distribution. *  * 3. The names "VOCAL", "Vovida Open Communication Application Library", *    and "Vovida Open Communication Application Library (VOCAL)" must *    not be used to endorse or promote products derived from this *    software without prior written permission. For written *    permission, please contact vocal@vovida.org. * * 4. Products derived from this software may not be called "VOCAL", nor *    may "VOCAL" appear in their name, without prior written *    permission of Vovida Networks, Inc. *  * THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESSED OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND * NON-INFRINGEMENT ARE DISCLAIMED.  IN NO EVENT SHALL VOVIDA * NETWORKS, INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT DAMAGES * IN EXCESS OF $1,000, NOR FOR ANY INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE * USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH * DAMAGE. *  * ==================================================================== *  * This software consists of voluntary contributions made by Vovida * Networks, Inc. and many individuals on behalf of Vovida Networks, * Inc.  For more information on Vovida Networks, Inc., please see * <http://www.vovida.org/>. * */static const char* const Context_cxx_Version =     "$Id: Context.cxx,v 1.2 2001/08/10 04:02:04 icahoon Exp $";#include "global.h"#include "Context.hxx"#include "StateInterface.hxx"using Vocal::Behavioral::Context;using Vocal::Behavioral::StateInterface;using Vocal::Behavioral::Stimulus;Context::Context()    :	myState(0),    	myStartState(0),	myStopState(0){}Context::~Context(){}void	    	Context::reset() throw(){    if ( myState )    {    	myState->exit();    }        myState = myStartState;    myState->enter();}void	    	Context::reset(StateInterface & state) throw(){    if ( myState )    {    	myState->exit();    }        myState = &state;    myState->enter();}void	    	Context::startState(StateInterface & state){    myStartState = &state;        if ( myState == 0 )    {    	myState = myStartState;    	myStartState->enter();    }}bool	    	Context::inStartState() const{    return ( myState == myStartState );}void	    	Context::stopState(StateInterface & state){    myStopState = &state;}bool	    	Context::inStopState() const{    return ( myState == myStopState );}void        	Context::stimulate(const Stimulus & stimulus) throw (){    if ( myState )    {    	myState = &(myState->stimulate(stimulus));    }}ostream &       Context::writeTo(ostream & out) const{    return ( out << name() );}boolContext::verifyState(const StateInterface & state){    return ( &state == myState );}

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