📄 process.cxx
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/* ==================================================================== * The Vovida Software License, Version 1.0 * * Copyright (c) 2000 Vovida Networks, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * 3. The names "VOCAL", "Vovida Open Communication Application Library", * and "Vovida Open Communication Application Library (VOCAL)" must * not be used to endorse or promote products derived from this * software without prior written permission. For written * permission, please contact vocal@vovida.org. * * 4. Products derived from this software may not be called "VOCAL", nor * may "VOCAL" appear in their name, without prior written * permission of Vovida Networks, Inc. * * THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESSED OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND * NON-INFRINGEMENT ARE DISCLAIMED. IN NO EVENT SHALL VOVIDA * NETWORKS, INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT DAMAGES * IN EXCESS OF $1,000, NOR FOR ANY INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE * USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH * DAMAGE. * * ==================================================================== * * This software consists of voluntary contributions made by Vovida * Networks, Inc. and many individuals on behalf of Vovida Networks, * Inc. For more information on Vovida Networks, Inc., please see * <http://www.vovida.org/>. * */static const char* const process_cxx_Version = "$Id: process.cxx,v 1.9 2001/08/14 06:37:43 icahoon Exp $";//// pieces of code for building Operator::process()// Do not compile this#include "global.h"#include "SipEvent.hxx"#include "ByeMsg.hxx"#include "InviteMsg.hxx"#include "AckMsg.hxx"#include "InfoMsg.hxx"#include "UaDeviceEvent.hxx"#include "UaStateMachine.hxx"#include "UaDevice.hxx"#include "UaCallInfo.hxx"#include "UaConfiguration.hxx"#include "UaHardwareEvent.hxx"#include "UaCallContainer.hxx"// Get callInfoSptr < UaCallInfo > call;call.dynamicCast( event->getCallInfo() );assert( call != 0 );// Create hardware msg eventSptr < UaHardwareEvent > signal = new UaHardwareEvent( UaDevice::getDeviceQueue() );// A request msgsignal->type = HardwareAudioType;struct HardwareAudioRequest* request = &(signal->signalOrRequest.request);request->type = AudioStart;// A signal msgsignal->type = HardwareSignalType;signal->signalOrRequest.signal = DeviceSignalBusyStart;// Send to hardware threadUaDevice::getDeviceQueue()->add( signal );// SIP message eventSptr < SipEvent > sipEvent;sipEvent.dynamicCast( event );if ( sipEvent == 0 ){ return 0;}Sptr < SipMsg > sipMsg = sipEvent->getSipMsg();assert( sipMsg != 0 );// Dynamic cast to SIP status messageSptr < StatusMsg > msg;msg.dynamicCast( sipMsg );if ( msg == 0 ){ return 0;}// Dynamic cast to INVITE messageSptr < InviteMsg > msg;msg.dynamicCast( sipMsg );if ( msg == 0 ){ return 0;}// Dynamic cast to BYE messageSptr < ByeMsg > msg;msg.dynamicCast( sipMsg );if ( msg == 0 ){ return 0;}// Dynamic cast to Device EventSptr < UaDeviceEvent > deviceEvent;deviceEvent.dynamicCast( event );if ( deviceEvent == 0 ){ return 0;}// Dynamic cast to Timer EventSptr < UaDigitTimerEvent > timerEvent;timerEvent.dynamicCast( event );if ( timerEvent == 0 ){ return 0;}// Get next stateSptr < UaStateMachine > stateMachine;stateMachine.dynamicCast( event->getCallInfo()->getFeature() );assert( stateMachine != 0 );return stateMachine->findState( "StateIdle" );// Use DigitCollectorUaDevice::instance()->getDigitCollector()->reset();// Send SIP messageStatusMsg status( *msg, 200/*OK*/ );sipEvent->getSipStack()->sendReply( status );sipEvent->getSipStack()->sendAsync( msg );// Add myself to the contactSipUrl myUrl;myUrl.setUser( UaConfiguration::instance()->getUserName() );myUrl.setHost( Data( theSystem.gethostAddress() ) );myUrl.setPort( atoi( UaConfiguration::instance()->getLocalSipPort().c_str() ) );SipContact me;me.setUrl( myUrl );status.setNumContact( 0 ); // Clearstatus.setContact( me );// Go thru local contact listSptr < Contact > contact;Sptr < ContactList > contacts = call->getContactList();ContactList::iterator iter = contacts->begin();while ( iter != contacts->end() ){ contact = (*iter); assert( contact != 0 ); iter++;}// Get current contactSptr < Contact > contact = call->getContact();assert( contact != 0 );// Save INVITEcall->setRingInvite( new InviteMsg( msg ) );Sptr < Contact > contact = new Contact( msg );// Set as current contactcall->setContact( contact );// Add to contact listcall->addContact( contact );// Get call containerSptr < UaCallContainer > calls;calls.dynamicCast( event->getCallContainer() );assert( calls != 0 );// Free deviceUaDevice::instance()->setCallId( 0 );
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