📄 nullhwdevice.hxx
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#ifndef NullHwDevice_HXX#define NullHwDevice_HXX/* ==================================================================== * The Vovida Software License, Version 1.0 * * Copyright (c) 2000 Vovida Networks, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * 3. The names "VOCAL", "Vovida Open Communication Application Library", * and "Vovida Open Communication Application Library (VOCAL)" must * not be used to endorse or promote products derived from this * software without prior written permission. For written * permission, please contact vocal@vovida.org. * * 4. Products derived from this software may not be called "VOCAL", nor * may "VOCAL" appear in their name, without prior written * permission of Vovida Networks, Inc. * * THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESSED OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND * NON-INFRINGEMENT ARE DISCLAIMED. IN NO EVENT SHALL VOVIDA * NETWORKS, INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT DAMAGES * IN EXCESS OF $1,000, NOR FOR ANY INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE * USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH * DAMAGE. * * ==================================================================== * * This software consists of voluntary contributions made by Vovida * Networks, Inc. and many individuals on behalf of Vovida Networks, * Inc. For more information on Vovida Networks, Inc., please see * <http://www.vovida.org/>. * */static const char* const NullHwDeviceVersion = "$Id: NullHwDevice.hxx,v 1.15 2002/03/19 21:40:15 jason Exp $";#include "RtpSession.hxx"#include "ResGwDevice.hxx"#include "VMutex.h"/********************************************************************************************************************************************/namespace Vocal{class NullHwDevice : public ResGwDevice{ public: /** Creates a hardware object to control a single port gateway. */ NullHwDevice( char* deviceName, Sptr < Fifo < Sptr < SipProxyEvent > > > inputQ, Sptr < Fifo < Sptr < SipProxyEvent > > > outputQ ); /** Destructor */ ~NullHwDevice(); /** Starts the main processing loop of the hardware */ void* hardwareMain (void* parms); /// add device's socket to the fd /// returns 0 if successful, errorcode otherwise int addToFdSet (fd_set* fd); /** process all pending hardware events; returns 0 if successful, ** otherwise returns an errorcode. */ int process (fd_set* fd); /// start audio channel on device /// returns 0 if successful, errorcode otherwise int audioStart (const HardwareAudioRequest& request); /// stops audio channel on device /// returns 0 if successful, errorcode otherwise int audioStop (); /// suspend audio channel on device /// returns 0 if successful, errorcode otherwise int audioSuspend (); /// resume audio channel on device /// returns 0 if successful, errorcode otherwise int audioResume (const HardwareAudioRequest& request); // process RTP audio packets virtual void processRTP (); /// instantiates a rtp session and reserves a rtp port virtual int getRtpPort(); /// release the port and deallocate the rtp session virtual void releaseRtpPort(); private: // **************** // **************** /** */ void provideDialToneStart(); /** */ void provideDialToneStop(); /** */ void provideRingStart(); /** */ void provideRingStop(); /** */ void provideLocalRingbackStart(); /** */ void provideLocalRingbackStop(); /** */ void provideBusyToneStart(); /** */ void provideBusyToneStop(); /** */ void provideFastBusyToneStart(); /** */ void provideFastBusyToneStop(); void provideCallWaitingBeepStart(); /** */ void provideCallWaitingBeepStop(); /** */ void provideCallInfo(string, string, string) { } /** */ void provideDtmf(DeviceSignalType) { } // **************** // **************** //// provide simulated tones by playing corresponding audio file // void provideTone (IPJackTone tone); // output queue to notify endpoint of occurence of hardware events Sptr < Fifo < Sptr < SipProxyEvent > > > sessionQ; bool audioActive; // true if RTP audio packets are being processed bool audioHalfActive; // true if only sending RTP audio packets bool hasPlayed; // TBD, hopefully can be removed once new driver in place // RTP session variables RtpSession* audioStack; RtpPacket* inRtpPkt; /** * The value, 480, was determined by the following: * 8,000 samples / sec * = 8 samples / msec * 8 samples * 60 msec = 480 * The 60 msec value was the lowest common denominator when * considering quicknet hardware. We have to send out 20ms * packets, but the devices can only handle the 30ms size. * Therefore, we used 30ms * 2 = 60ms at the hardware level * and 20ms * 3 = 60ms at the packet level. * Note: this is less applicable to the NullHwDevice, but we * wanted to keep it standard for simplicity. */ char outBufferPkt[480]; //RtpPacket* outRtpPkt; // translation space char* inBuffer; int inPos; int playPos; char* outBuffer; int outPos; int recPos; char* myDeviceName; // this is used to lock the RTP thread and the hardware thread so that // they don't access the hardware device simultaneously VMutex deviceMutex;};}#endif
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