📄 menustate.cxx
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/* ==================================================================== * The Vovida Software License, Version 1.0 * * Copyright (c) 2000 Vovida Networks, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * 3. The names "VOCAL", "Vovida Open Communication Application Library", * and "Vovida Open Communication Application Library (VOCAL)" must * not be used to endorse or promote products derived from this * software without prior written permission. For written * permission, please contact vocal@vovida.org. * * 4. Products derived from this software may not be called "VOCAL", nor * may "VOCAL" appear in their name, without prior written * permission of Vovida Networks, Inc. * * THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESSED OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND * NON-INFRINGEMENT ARE DISCLAIMED. IN NO EVENT SHALL VOVIDA * NETWORKS, INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT DAMAGES * IN EXCESS OF $1,000, NOR FOR ANY INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE * USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH * DAMAGE. * * ==================================================================== * * This software consists of voluntary contributions made by Vovida * Networks, Inc. and many individuals on behalf of Vovida Networks, * Inc. For more information on Vovida Networks, Inc., please see * <http://www.vovida.org/>. * */#include "MenuState.h"/** Generic Menu State <br><br> */ MenuState::MenuState(string Name) : StateVM(Name) {}/** Virtual destructor */MenuState::~MenuState(){}/** Process the pressed DTMF digit */int MenuState::ProcessDTMF(pEvent evt){ int code; stateTimer.start(); getSession()->getLine()->getVmcp()->stopPlay(); if( (code=getSession()->dtmf.DigitReceived((*evt->IParm())[0],&termStrings,&termDigits))!=0 ) { stateCounter=0; return ProcessDTMFTermination(code); } if( !getSession()->dtmf.Validate(&termStrings) ) { if( stateCounter==3 ) { return StateEndOfSession; } stateCounter++; return ProcessDTMFInvalid(); } return StateStay;}/** Handle the termination dtmf digit */ int MenuState::ProcessDTMFTermination(unsigned int code) { cpLog(LOG_DEBUG,"State:%s Unhandled DTMF termination:%d",m_xName.c_str(),code); cpLog(LOG_DEBUG,"String received:%s",getSession()->dtmf.GetString()->c_str()); getSession()->dtmf.Clear(); return StateReturn;}/** Process the session */int MenuState::Process(Session *session) { m_xEventSources.push_back(&stateTimer); stateTimer.set(getSession()->getCfg()->m_iInputTimeout,0); stateCounter=0; return State::Process(session);}/** Handle the invalid dtmf digit */int MenuState::ProcessDTMFInvalid(){ cpLog(LOG_DEBUG,"Invalid code received :%s",getSession()->dtmf.GetString()->c_str()); getSession()->dtmf.Clear(); return StateStay;}/** Handle the loop */int MenuState::ProcessLoop(Session *session){ setSession(session); int code; stateCounter=0; cpLog(LOG_DEBUG,"StateTimer:%d",stateCounter); if( (code=getSession()->dtmf.DigitReceived(0,&termStrings,&termDigits))!=0 ) { return ProcessDTMFTermination(code); } return State::ProcessLoop(session);}/** Add termination code */void MenuState::AddTermString(string terminator,unsigned int code){ termStrings[terminator]=code;}/** Add termination code */ void MenuState::AddTermDigit(unsigned int digit,unsigned int code){ termDigits[digit]=code;}/** Handle the audio player event*/ int MenuState::ProcessPlayer(pEvent evt){ if( evt->getType()==eventVmcpPlayCompleted) { cpLog(LOG_DEBUG,"Play completed"); stateTimer.start(); } return StateStay;}/** */void MenuState::Help(){ //PlayPrompt("DefaultHelp"); getSession()->getLine()->getVmcp()->startPlay();}/** Handle the timer event */ int MenuState::ProcessTimer(pEvent evt){ if( (*evt->IParm())[0] != 0 ) return State::ProcessTimer(evt); cpLog(LOG_DEBUG,"StateTimer:%d",stateCounter); if( stateCounter == 3 ) { evt->getSource()->stop(); // For feture Release //PlayPrompt("StateCounterExpired"); return StateEndOfSession; } stateCounter++; Help(); return StateStay;}/** Play the prompt */int MenuState::PlayPrompt(const string &PromptName){ stateTimer.stop(); return getSession()->PlayPrompt(PromptName);}/** Play user prompt */int MenuState::PlayPromptUser(const string &PromptName){ stateTimer.stop(); return getSession()->PlayPromptUser(PromptName);}/** Play Prompttable Path */int MenuState::PlayPromptPath(const string &PromptName,const string& path){ stateTimer.stop(); return getSession()->PlayPromptPath(PromptName,path);}
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