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📄 audio_cdda.c

📁 经典的C语言MP3编码解码实现,可以在linux/unix平台下编译运行.
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/* * madplay - MPEG audio decoder and player * Copyright (C) 2000-2004 Robert Leslie * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA * * $Id: audio_cdda.c,v 1.9 2004/01/23 09:41:31 rob Exp $ */# ifdef HAVE_CONFIG_H#  include "config.h"# endif# include "global.h"# include <stdio.h># include <string.h># ifdef HAVE_ASSERT_H#  include <assert.h># endif# include <mad.h># include "audio.h"static FILE *outfile;unsigned int samplecount;# define CD_FRAMESZ  (44100 / 75)staticint init(struct audio_init *init){  if (init->path && strcmp(init->path, "-") != 0) {    outfile = fopen(init->path, "wb");    if (outfile == 0) {      audio_error = ":";      return -1;    }  }  else    outfile = stdout;  samplecount = 0;  return 0;}staticint config(struct audio_config *config){  /* force 16-bit 44100 Hz stereo */  config->channels  = 2;  config->speed     = 44100;  config->precision = 16;  return 0;}staticint output(unsigned char const *data, unsigned int nsamples){  unsigned int count;  int result = 0;  count = fwrite(data, 2 * 2, nsamples, outfile);  if (count != nsamples) {    audio_error = ":fwrite";    result = -1;  }  samplecount = (samplecount + count) % CD_FRAMESZ;  return result;}staticint play(struct audio_play *play){  unsigned char data[MAX_NSAMPLES * 2 * 2];  assert(play->samples[1]);  audio_pcm_s16be(data, play->nsamples, play->samples[0], play->samples[1],		  play->mode, play->stats);  return output(data, play->nsamples);}staticint stop(struct audio_stop *stop){  return 0;}staticint finish(struct audio_finish *finish){  int result = 0;  /* pad audio to CD frame boundary */  if (samplecount) {    unsigned char padding[CD_FRAMESZ * 2 * 2];    unsigned int padsz;    assert(samplecount < CD_FRAMESZ);    padsz = CD_FRAMESZ - samplecount;    memset(padding, 0, padsz * 2 * 2);    result = output(padding, padsz);  }  if (outfile != stdout &&      fclose(outfile) == EOF &&      result == 0) {    audio_error = ":fclose";    result = -1;  }  return result;}int audio_cdda(union audio_control *control){  audio_error = 0;  switch (control->command) {  case AUDIO_COMMAND_INIT:    return init(&control->init);  case AUDIO_COMMAND_CONFIG:    return config(&control->config);  case AUDIO_COMMAND_PLAY:    return play(&control->play);  case AUDIO_COMMAND_STOP:    return stop(&control->stop);  case AUDIO_COMMAND_FINISH:    return finish(&control->finish);  }  return 0;}

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