📄 audio_null.c
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/* * madplay - MPEG audio decoder and player * Copyright (C) 2000-2004 Robert Leslie * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id: audio_null.c,v 1.17 2004/01/23 09:41:31 rob Exp $ */# ifdef HAVE_CONFIG_H# include "config.h"# endif# include "global.h"# include <mad.h># include "audio.h"staticint init(struct audio_init *init){ return 0;}staticint config(struct audio_config *config){ return 0;}staticvoid update_stats(struct audio_stats *stats, unsigned int nsamples, mad_fixed_t const *sample){ enum { MIN = -MAD_F_ONE, MAX = MAD_F_ONE - 1 }; while (nsamples--) { if (*sample >= stats->peak_sample) { stats->peak_sample = *sample; if (*sample > MAX && *sample - MAX > stats->peak_clipping) stats->peak_clipping = *sample - MAX; } else if (*sample < -stats->peak_sample) { stats->peak_sample = -*sample; if (*sample < MIN && MIN - *sample > stats->peak_clipping) stats->peak_clipping = MIN - *sample; } ++sample; }}staticint play(struct audio_play *play){ update_stats(play->stats, play->nsamples, play->samples[0]); if (play->samples[1]) update_stats(play->stats, play->nsamples, play->samples[1]); return 0;}staticint stop(struct audio_stop *stop){ return 0;}staticint finish(struct audio_finish *finish){ return 0;}int audio_null(union audio_control *control){ audio_error = 0; switch (control->command) { case AUDIO_COMMAND_INIT: return init(&control->init); case AUDIO_COMMAND_CONFIG: return config(&control->config); case AUDIO_COMMAND_PLAY: return play(&control->play); case AUDIO_COMMAND_STOP: return stop(&control->stop); case AUDIO_COMMAND_FINISH: return finish(&control->finish); } return 0;}
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