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📄 audio_null.c

📁 经典的C语言MP3编码解码实现,可以在linux/unix平台下编译运行.
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/* * madplay - MPEG audio decoder and player * Copyright (C) 2000-2004 Robert Leslie * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA * * $Id: audio_null.c,v 1.17 2004/01/23 09:41:31 rob Exp $ */# ifdef HAVE_CONFIG_H#  include "config.h"# endif# include "global.h"# include <mad.h># include "audio.h"staticint init(struct audio_init *init){  return 0;}staticint config(struct audio_config *config){  return 0;}staticvoid update_stats(struct audio_stats *stats,		  unsigned int nsamples, mad_fixed_t const *sample){  enum {    MIN = -MAD_F_ONE,    MAX =  MAD_F_ONE - 1  };  while (nsamples--) {    if (*sample >= stats->peak_sample) {      stats->peak_sample = *sample;      if (*sample > MAX && *sample - MAX > stats->peak_clipping)	stats->peak_clipping = *sample - MAX;    }    else if (*sample < -stats->peak_sample) {      stats->peak_sample = -*sample;      if (*sample < MIN && MIN - *sample > stats->peak_clipping)	stats->peak_clipping = MIN - *sample;    }    ++sample;  }}staticint play(struct audio_play *play){  update_stats(play->stats, play->nsamples, play->samples[0]);  if (play->samples[1])    update_stats(play->stats, play->nsamples, play->samples[1]);  return 0;}staticint stop(struct audio_stop *stop){  return 0;}staticint finish(struct audio_finish *finish){  return 0;}int audio_null(union audio_control *control){  audio_error = 0;  switch (control->command) {  case AUDIO_COMMAND_INIT:    return init(&control->init);  case AUDIO_COMMAND_CONFIG:    return config(&control->config);  case AUDIO_COMMAND_PLAY:    return play(&control->play);  case AUDIO_COMMAND_STOP:    return stop(&control->stop);  case AUDIO_COMMAND_FINISH:    return finish(&control->finish);  }  return 0;}

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