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📄 audio_esd.c

📁 经典的C语言MP3编码解码实现,可以在linux/unix平台下编译运行.
💻 C
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/* * madplay - MPEG audio decoder and player * Copyright (C) 2000-2004 Robert Leslie * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA * * $Id: audio_esd.c,v 1.9 2004/01/23 09:41:31 rob Exp $ */# ifdef HAVE_CONFIG_H#  include "config.h"# endif# include "global.h"# include <unistd.h># include <errno.h># include <esd.h># include <mad.h># include "gettext.h"# include "audio.h"# if defined(WORDS_BIGENDIAN)#  define audio_pcm_s16  audio_pcm_s16be# else#  define audio_pcm_s16  audio_pcm_s16le# endifstatic char const *host;static int esd;static audio_pcmfunc_t *audio_pcm;staticint init(struct audio_init *init){  host = init->path;  if (host && *host == 0)    host = 0;  /* test opening a socket */  esd = esd_open_sound(host);  if (esd < 0) {    audio_error = _("esd_open_sound() failed");    return -1;  }  return 0;}staticint config(struct audio_config *config){  unsigned int bitdepth;  esd_format_t format = ESD_STREAM | ESD_PLAY;  extern char const *argv0;  int result = 0;  bitdepth = config->precision & ~7;  if (bitdepth == 0 || bitdepth > 16)    bitdepth = 16;  switch (config->precision = bitdepth) {  case 8:    audio_pcm = audio_pcm_u8;    format |= ESD_BITS8;    break;  case 16:    audio_pcm = audio_pcm_s16;    format |= ESD_BITS16;    break;  }  format |= (config->channels == 2) ? ESD_STEREO : ESD_MONO;  if (esd_close(esd) < 0) {    audio_error = ":esd_close";    result = -1;  }  esd = esd_play_stream_fallback(format, config->speed, host, argv0);  if (esd < 0 && result == 0) {    audio_error = _("esd_play_stream_fallback() failed");    result = -1;  }  return result;}staticint output(unsigned char const *ptr, unsigned int len){  while (len) {    int wrote;    wrote = write(esd, ptr, len);    if (wrote == -1) {      if (errno == EINTR)	continue;      else {	audio_error = ":write";	return -1;      }    }    ptr += wrote;    len -= wrote;  }  return 0;}staticint play(struct audio_play *play){  unsigned char data[MAX_NSAMPLES * 2 * 2];  unsigned int len;  len = audio_pcm(data, play->nsamples, play->samples[0], play->samples[1],		  play->mode, play->stats);  return output(data, len);}staticint stop(struct audio_stop *stop){  return 0;}staticint finish(struct audio_finish *finish){  if (esd_close(esd) < 0) {    audio_error = ":esd_close";    return -1;  }  return 0;}int audio_esd(union audio_control *control){  audio_error = 0;  switch (control->command) {  case AUDIO_COMMAND_INIT:    return init(&control->init);  case AUDIO_COMMAND_CONFIG:    return config(&control->config);  case AUDIO_COMMAND_PLAY:    return play(&control->play);  case AUDIO_COMMAND_STOP:    return stop(&control->stop);  case AUDIO_COMMAND_FINISH:    return finish(&control->finish);  }  return 0;}

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