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📄 audio_sun.c

📁 经典的C语言MP3编码解码实现,可以在linux/unix平台下编译运行.
💻 C
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/* * madplay - MPEG audio decoder and player * Copyright (C) 2000-2004 Robert Leslie * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA * * $Id: audio_sun.c,v 1.32 2004/01/23 09:41:31 rob Exp $ */# ifdef HAVE_CONFIG_H#  include "config.h"# endif# include "global.h"# include <stdlib.h># include <unistd.h># include <fcntl.h># include <sys/ioctl.h># include <sys/audioio.h># include <string.h># include <errno.h># include <sys/types.h># ifdef HAVE_STROPTS_H#  include <stropts.h># endif# include <sys/conf.h># include <mad.h># include "gettext.h"# include "audio.h"# if defined(WORDS_BIGENDIAN)#  define audio_pcm_s32  audio_pcm_s32be#  define audio_pcm_s24  audio_pcm_s24be#  define audio_pcm_s16  audio_pcm_s16be# else#  define audio_pcm_s32  audio_pcm_s32le#  define audio_pcm_s24  audio_pcm_s24le#  define audio_pcm_s16  audio_pcm_s16le# endif# define AUDIO_DEVICE	"/dev/audio"static int sfd;static audio_pcmfunc_t *audio_pcm;staticint init(struct audio_init *init){  if (init->path == 0)    init->path = getenv("AUDIODEV");  if (init->path == 0)    init->path = AUDIO_DEVICE;  sfd = open(init->path, O_WRONLY);  if (sfd == -1) {    audio_error = ":";    return -1;  }  return 0;}staticint set_pause(int flag){  static int paused;  audio_info_t info;  if (flag != paused) {    paused = 0;    AUDIO_INITINFO(&info);    info.play.pause = flag;    if (ioctl(sfd, AUDIO_SETINFO, &info) == -1) {      audio_error = ":ioctl(AUDIO_SETINFO)";      return -1;    }    paused = flag;  }  return 0;}staticint config(struct audio_config *config){  unsigned int bitdepth;  audio_info_t info;  bitdepth = config->precision & ~7;  if (bitdepth == 0)    bitdepth = 16;  else if (bitdepth > 32)    bitdepth = 32;  set_pause(0);  if (ioctl(sfd, AUDIO_DRAIN, 0) == -1) {    audio_error = ":ioctl(AUDIO_DRAIN)";    return -1;  }  AUDIO_INITINFO(&info);  info.play.sample_rate = config->speed;  info.play.channels    = config->channels;  info.play.precision   = bitdepth;  info.play.encoding    = AUDIO_ENCODING_LINEAR;  if (ioctl(sfd, AUDIO_SETINFO, &info) == -1) {    audio_error = ":ioctl(AUDIO_SETINFO)";    return -1;  }  /* validate settings */  if (ioctl(sfd, AUDIO_GETINFO, &info) == -1) {    audio_error = ":ioctl(AUDIO_GETINFO)";    return -1;  }  config->channels  = info.play.channels;  config->speed     = info.play.sample_rate;  bitdepth          = info.play.precision;  switch (bitdepth) {  case 8:    audio_pcm = audio_pcm_u8;    break;  case 16:    audio_pcm = audio_pcm_s16;    break;  case 24:    audio_pcm = audio_pcm_s24;    break;  case 32:    audio_pcm = audio_pcm_s32;    break;  default:    audio_error = _("unsupported bit depth");    return -1;  }  config->precision = bitdepth;  return 0;}staticint output(unsigned char const *ptr, unsigned int len){  while (len) {    int wrote;    wrote = write(sfd, ptr, len);    if (wrote == -1) {      if (errno == EINTR)	continue;      else {	audio_error = ":write";	return -1;      }    }    ptr += wrote;    len -= wrote;  }  return 0;}staticint play(struct audio_play *play){  unsigned char data[MAX_NSAMPLES * 4 * 2];  unsigned int len;  set_pause(0);  len = audio_pcm(data, play->nsamples, play->samples[0], play->samples[1],		  play->mode, play->stats);  return output(data, len);}staticint flush(void){# if defined(I_FLUSH)  if (ioctl(sfd, I_FLUSH, FLUSHW) == -1) {    audio_error = ":ioctl(I_FLUSH)";    return -1;  }# elif defined(AUDIO_FLUSH)  if (ioctl(sfd, AUDIO_FLUSH) == -1) {    audio_error = ":ioctl(AUDIO_FLUSH)";    return -1;  }# endif  return 0;}staticint stop(struct audio_stop *stop){  int result;  result = set_pause(1);  if (result == 0 && stop->flush && flush() == -1)    result = -1;  return result;}staticint finish(struct audio_finish *finish){  int result;  result = set_pause(0);  if (close(sfd) == -1 && result == 0) {    audio_error = ":close";    result = -1;  }  return result;}int audio_sun(union audio_control *control){  audio_error = 0;  switch (control->command) {  case AUDIO_COMMAND_INIT:    return init(&control->init);  case AUDIO_COMMAND_CONFIG:    return config(&control->config);  case AUDIO_COMMAND_PLAY:    return play(&control->play);  case AUDIO_COMMAND_STOP:    return stop(&control->stop);  case AUDIO_COMMAND_FINISH:    return finish(&control->finish);  }  return 0;}

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