renderercontrol.xml.svn-base

来自「基于LINUX/UNIX的UPN库,是智能家具的用的底层库.」· SVN-BASE 代码 · 共 164 行

SVN-BASE
164
字号
<?xml version="1.0" encoding="utf-8"?>
<scpd xmlns="urn:schemas-upnp-org:service-1-0">
   <specVersion>
      <major>1</major>
      <minor>0</minor>
   </specVersion>
   <actionList>
      <action>
         <name>SetVolume</name>
         <argumentList>
            <argument>
               <name>InstanceID</name>
               <direction>in</direction>
               <relatedStateVariable>A_ARG_TYPE_InstanceID</relatedStateVariable>
            </argument>
            <argument>
               <name>Channel</name>
               <direction>in</direction>
               <relatedStateVariable>A_ARG_TYPE_Channel</relatedStateVariable>
            </argument>
            <argument>
               <name>DesiredVolume</name>
               <direction>in</direction>
               <relatedStateVariable>Volume</relatedStateVariable>
            </argument>
         </argumentList>
      </action>
      <action>
         <name>SelectPreset</name>
         <argumentList>
            <argument>
               <name>InstanceID</name>
               <direction>in</direction>
               <relatedStateVariable>A_ARG_TYPE_InstanceID</relatedStateVariable>
            </argument>
            <argument>
               <name>PresetName</name>
               <direction>in</direction>
               <relatedStateVariable>A_ARG_TYPE_PresetName</relatedStateVariable>
            </argument>
         </argumentList>
      </action>
      <action>
         <name>ListPresets</name>
         <argumentList>
            <argument>
               <name>InstanceID</name>
               <direction>in</direction>
               <relatedStateVariable>A_ARG_TYPE_InstanceID</relatedStateVariable>
            </argument>
            <argument>
               <name>CurrentPresetNameList</name>
               <direction>out</direction>
               <relatedStateVariable>PresetNameList</relatedStateVariable>
            </argument>
         </argumentList>
      </action>
      <action>
         <name>GetMute</name>
         <argumentList>
            <argument>
               <name>InstanceID</name>
               <direction>in</direction>
               <relatedStateVariable>A_ARG_TYPE_InstanceID</relatedStateVariable>
            </argument>
            <argument>
               <name>Channel</name>
               <direction>in</direction>
               <relatedStateVariable>A_ARG_TYPE_Channel</relatedStateVariable>
            </argument>
            <argument>
               <name>CurrentMute</name>
               <direction>out</direction>
               <relatedStateVariable>Mute</relatedStateVariable>
            </argument>
         </argumentList>
      </action>
      <action>
         <name>SetMute</name>
         <argumentList>
            <argument>
               <name>InstanceID</name>
               <direction>in</direction>
               <relatedStateVariable>A_ARG_TYPE_InstanceID</relatedStateVariable>
            </argument>
            <argument>
               <name>Channel</name>
               <direction>in</direction>
               <relatedStateVariable>A_ARG_TYPE_Channel</relatedStateVariable>
            </argument>
            <argument>
               <name>DesiredMute</name>
               <direction>in</direction>
               <relatedStateVariable>Mute</relatedStateVariable>
            </argument>
         </argumentList>
      </action>
      <action>
         <name>GetVolume</name>
         <argumentList>
            <argument>
               <name>InstanceID</name>
               <direction>in</direction>
               <relatedStateVariable>A_ARG_TYPE_InstanceID</relatedStateVariable>
            </argument>
            <argument>
               <name>Channel</name>
               <direction>in</direction>
               <relatedStateVariable>A_ARG_TYPE_Channel</relatedStateVariable>
            </argument>
            <argument>
               <name>CurrentVolume</name>
               <direction>out</direction>
               <relatedStateVariable>Volume</relatedStateVariable>
            </argument>
         </argumentList>
      </action>
   </actionList>
   <serviceStateTable>
      <stateVariable sendEvents="no">
         <name>Mute</name>
         <dataType>boolean</dataType>
      </stateVariable>
      <stateVariable sendEvents="yes">
         <name>LastChange</name>
         <dataType>string</dataType>
      </stateVariable>
      <stateVariable sendEvents="no">
         <name>A_ARG_TYPE_InstanceID</name>
         <dataType>ui4</dataType>
      </stateVariable>
      <stateVariable sendEvents="no">
         <name>A_ARG_TYPE_PresetName</name>
         <dataType>string</dataType>
         <allowedValueList>
            <allowedValue>FactoryDefaults</allowedValue>
            <allowedValue>InstallationDefaults</allowedValue>
         </allowedValueList>
      </stateVariable>
      <stateVariable sendEvents="no">
         <name>PresetNameList</name>
         <dataType>string</dataType>
      </stateVariable>
      <stateVariable sendEvents="no">
         <name>Volume</name>
         <dataType>ui2</dataType>
         <allowedValueRange>
            <minimum>0</minimum>
            <maximum>100</maximum>
            <step>1</step>
         </allowedValueRange>
      </stateVariable>
      <stateVariable sendEvents="no">
         <name>A_ARG_TYPE_Channel</name>
         <dataType>string</dataType>
         <allowedValueList>
            <allowedValue>Master</allowedValue>
            <allowedValue>LF</allowedValue>
            <allowedValue>RF</allowedValue>
         </allowedValueList>
      </stateVariable>
   </serviceStateTable>
</scpd>

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