⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 sokoban.java

📁 代码实例
💻 JAVA
字号:
/* * @(#)Sokoban.java	1.4 01/04/04 * Copyright (c) 1999-2001 Sun Microsystems, Inc. All Rights Reserved. */package examples.sokoban;import javax.microedition.lcdui.*;import javax.microedition.midlet.*;import java.io.*;/** * Sokoban implements the command handling and initialization * needed to be a MIDlet. It creates and initializes the commands, * scores, and Sokoban canvas that displays the game board. */public class Sokoban extends MIDlet implements CommandListener {	Display display;	SokoCanvas canvas;	Score score;	Screen scoreScreen;		Command undoCommand = new Command("Undo", Command.BACK, 1);	Command restartCommand = new Command("Start Over", Command.SCREEN, 21);	Command exitCommand = new Command("Exit", Command.EXIT, 60);	Command scoresCommand = new Command("Show Scores", Command.SCREEN, 25);	Command okCommand = new Command("OK", Command.OK, 30);	Command nextCommand = new Command("Next Level", Command.SCREEN, 22);	Command prevCommand = new Command("Previous Level", Command.SCREEN, 23);		/** 	 * Creates a new Sokoban instance and caches the Display,	 * Score, and SokoCanvas objects.	 */	public Sokoban() {		display = Display.getDisplay(this);		score = new Score();		canvas = new SokoCanvas(this, score);	}	/**	 * The startApp method opens the score file and retrieves	 * the last level.  The method initializes the canvas	 * and adds the commands to it and make itself the listener	 * for the commands.	 * It should return immediately to keep the dispatcher	 * from hanging.	 */	public void startApp() {		score.open();		canvas.addCommand(undoCommand);		canvas.addCommand(scoresCommand);		canvas.addCommand(restartCommand);		canvas.addCommand(exitCommand);		canvas.addCommand(nextCommand);		canvas.addCommand(prevCommand);		canvas.setCommandListener(this);		display.setCurrent(canvas);		canvas.init();	}		/**	 * The pauseApp method is used to close the store of Scores.	 */	public void pauseApp() {		score.close();	}		/**	 * Destroy must cleanup.	 * Close the store of scores.	 */	public void destroyApp(boolean unconditional) {		score.close();	}	/*	 * Respond to a commands issued on any Screen	 */	public void commandAction(Command c, Displayable s) {		if (c == undoCommand) {			canvas.undoMove();		} else if (c == restartCommand) {			canvas.restartLevel();		} else if (c == scoresCommand) {			scoreScreen = canvas.getScoreScreen();			scoreScreen.addCommand(okCommand);			scoreScreen.setCommandListener(this);			display.setCurrent(scoreScreen);		} else if (c == okCommand && s == scoreScreen) {			display.setCurrent(canvas);		} else if (c == exitCommand) {			destroyApp(false);			notifyDestroyed();		} else if (c == List.SELECT_COMMAND && s == canvas) {			// Solved the level			scoreScreen = canvas.getScoreScreen();			scoreScreen.addCommand(okCommand);			scoreScreen.setCommandListener(this);			display.setCurrent(scoreScreen);			canvas.nextLevel(1);		} else if (c == nextCommand) {			canvas.nextLevel(1);			display.setCurrent(canvas);		} else if (c == prevCommand) {			canvas.nextLevel(-1);			display.setCurrent(canvas);		}	}}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -