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📄 alut.c

📁 小游戏 有碰撞检测和音乐 使用键盘openal
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/**
 * OpenAL cross platform audio library
 * Copyright (C) 1999-2000 by authors.
 * This library is free software; you can redistribute it and/or
 *  modify it under the terms of the GNU Library General Public
 *  License as published by the Free Software Foundation; either
 *  version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *  Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public
 *  License along with this library; if not, write to the
 *  Free Software Foundation, Inc., 59 Temple Place - Suite 330,
 *  Boston, MA  02111-1307, USA.
 * Or go to http://www.gnu.org/copyleft/lgpl.html
 */
 
#include <stdio.h>
#include <stdlib.h>
#include <memory.h>
#include "alc.h"


typedef struct                                  /* WAV File-header */
{
  ALubyte  Id[4];
  ALsizei  Size;
  ALubyte  Type[4];
} WAVFileHdr_Struct;

typedef struct                                  /* WAV Fmt-header */
{
  ALushort Format;                              
  ALushort Channels;
  ALuint   SamplesPerSec;
  ALuint   BytesPerSec;
  ALushort BlockAlign;
  ALushort BitsPerSample;
} WAVFmtHdr_Struct;

typedef struct									/* WAV FmtEx-header */
{
  ALushort Size;
  ALushort SamplesPerBlock;
} WAVFmtExHdr_Struct;

typedef struct                                  /* WAV Smpl-header */
{
  ALuint   Manufacturer;
  ALuint   Product;
  ALuint   SamplePeriod;                          
  ALuint   Note;                                  
  ALuint   FineTune;                              
  ALuint   SMPTEFormat;
  ALuint   SMPTEOffest;
  ALuint   Loops;
  ALuint   SamplerData;
  struct
  {
    ALuint Identifier;
    ALuint Type;
    ALuint Start;
    ALuint End;
    ALuint Fraction;
    ALuint Count;
  }      Loop[1];
} WAVSmplHdr_Struct;

typedef struct                                  /* WAV Chunk-header */
{
  ALubyte  Id[4];
  ALuint   Size;
} WAVChunkHdr_Struct;
							/* Default alignment */
/*
ALvoid  alutInit(ALint *argc,ALbyte **argv) 
{
	ALCcontext *Context;
	ALCdevice *Device;
	
	//Open device
 	Device=alcOpenDevice((ALubyte*)"DirectSound3D");
	//Create context(s)
	Context=alcCreateContext(Device,NULL);
	//Set active context
	alcMakeContextCurrent(Context);
	//Register extensions
}

ALvoid  alutExit(ALvoid) 
{
	ALCcontext *Context;
	ALCdevice *Device;

	//Unregister extensions

	//Get active context
	Context=alcGetCurrentContext();
	//Get device for active context
	Device=alcGetContextsDevice(Context);
	//Disable context
	alcMakeContextCurrent(NULL);
	//Release context(s)
	alcDestroyContext(Context);
	//Close device
	alcCloseDevice(Device);
}
*/
ALvoid  alutLoadWAVFile(ALbyte *file,ALenum *format,ALvoid **data,ALsizei *size,ALsizei *freq, ALboolean *loop)
{
	WAVChunkHdr_Struct ChunkHdr;
	WAVFmtExHdr_Struct FmtExHdr;
	WAVFileHdr_Struct FileHdr;
	WAVSmplHdr_Struct SmplHdr;
	WAVFmtHdr_Struct FmtHdr;
	FILE *Stream;
	
	*format=AL_FORMAT_MONO16;
	*data=NULL;
	*size=0;
	*freq=22050;
	*loop=AL_FALSE;
	if (file)
	{
		Stream=fopen(file,"rb");
		if (Stream)
		{
			fread(&FileHdr,1,sizeof(WAVFileHdr_Struct),Stream);
			FileHdr.Size=((FileHdr.Size+1)&~1)-4;
			while ((FileHdr.Size!=0)&&(fread(&ChunkHdr,1,sizeof(WAVChunkHdr_Struct),Stream)))
			{
				if (!memcmp(ChunkHdr.Id,"fmt ",4))
				{
					fread(&FmtHdr,1,sizeof(WAVFmtHdr_Struct),Stream);
					if (FmtHdr.Format==0x0001)
					{
						*format=(FmtHdr.Channels==1?
								(FmtHdr.BitsPerSample==8?AL_FORMAT_MONO8:AL_FORMAT_MONO16):
								(FmtHdr.BitsPerSample==8?AL_FORMAT_STEREO8:AL_FORMAT_STEREO16));
						*freq=FmtHdr.SamplesPerSec;
						fseek(Stream,ChunkHdr.Size-sizeof(WAVFmtHdr_Struct),SEEK_CUR);
					} 
					else
					{
						fread(&FmtExHdr,1,sizeof(WAVFmtExHdr_Struct),Stream);
						fseek(Stream,ChunkHdr.Size-sizeof(WAVFmtHdr_Struct)-sizeof(WAVFmtExHdr_Struct),SEEK_CUR);
					}
				}
				else if (!memcmp(ChunkHdr.Id,"data",4))
				{
					if (FmtHdr.Format==0x0001)
					{
						*size=ChunkHdr.Size;
						*data=malloc(ChunkHdr.Size+31);
						if (*data) fread(*data,FmtHdr.BlockAlign,ChunkHdr.Size/FmtHdr.BlockAlign,Stream);
						memset(((char *)*data)+ChunkHdr.Size,0,31);
					}
					else if (FmtHdr.Format==0x0011)
					{
						//IMA ADPCM
					}
					else if (FmtHdr.Format==0x0055)
					{
						//MP3 WAVE
					}
				}
				else if (!memcmp(ChunkHdr.Id,"smpl",4))
				{
					fread(&SmplHdr,1,sizeof(WAVSmplHdr_Struct),Stream);
					*loop = (SmplHdr.Loops ? AL_TRUE : AL_FALSE);
					fseek(Stream,ChunkHdr.Size-sizeof(WAVSmplHdr_Struct),SEEK_CUR);
				}
				else fseek(Stream,ChunkHdr.Size,SEEK_CUR);
				fseek(Stream,ChunkHdr.Size&1,SEEK_CUR);
				FileHdr.Size-=(((ChunkHdr.Size+1)&~1)+8);
			}
			fclose(Stream);
		}
		
	}
}

ALvoid  alutLoadWAVMemory(ALbyte *memory,ALenum *format,ALvoid **data,ALsizei *size,ALsizei *freq,ALboolean *loop)
{
	WAVChunkHdr_Struct ChunkHdr;
	WAVFmtExHdr_Struct FmtExHdr;
	WAVFileHdr_Struct FileHdr;
	WAVSmplHdr_Struct SmplHdr;
	WAVFmtHdr_Struct FmtHdr;
	ALbyte *Stream;
	
	*format=AL_FORMAT_MONO16;
	*data=NULL;
	*size=0;
	*freq=22050;
	*loop=AL_FALSE;
	if (memory)
	{
		Stream=memory;
		if (Stream)
		{
			memcpy(&FileHdr,Stream,sizeof(WAVFileHdr_Struct));
			Stream+=sizeof(WAVFileHdr_Struct);
			FileHdr.Size=((FileHdr.Size+1)&~1)-4;
			while ((FileHdr.Size!=0)&&(memcpy(&ChunkHdr,Stream,sizeof(WAVChunkHdr_Struct))))
			{
				Stream+=sizeof(WAVChunkHdr_Struct);
				if (!memcmp(ChunkHdr.Id,"fmt ",4))
				{
					memcpy(&FmtHdr,Stream,sizeof(WAVFmtHdr_Struct));
					if (FmtHdr.Format==0x0001)
					{
						*format=(FmtHdr.Channels==1?
								(FmtHdr.BitsPerSample==8?AL_FORMAT_MONO8:AL_FORMAT_MONO16):
								(FmtHdr.BitsPerSample==8?AL_FORMAT_STEREO8:AL_FORMAT_STEREO16));
						*freq=FmtHdr.SamplesPerSec;
						Stream+=ChunkHdr.Size;
					} 
					else
					{
						memcpy(&FmtExHdr,Stream,sizeof(WAVFmtExHdr_Struct));
						Stream+=ChunkHdr.Size;
					}
				}
				else if (!memcmp(ChunkHdr.Id,"data",4))
				{
					if (FmtHdr.Format==0x0001)
					{
						*size=ChunkHdr.Size;
						*data=malloc(ChunkHdr.Size+31);
						if (*data) memcpy(*data,Stream,ChunkHdr.Size);
						memset(((char *)*data)+ChunkHdr.Size,0,31);
						Stream+=ChunkHdr.Size;
					}
					else if (FmtHdr.Format==0x0011)
					{
						//IMA ADPCM
					}
					else if (FmtHdr.Format==0x0055)
					{
						//MP3 WAVE
					}
				}
				else if (!memcmp(ChunkHdr.Id,"smpl",4))
				{
					memcpy(&SmplHdr,Stream,sizeof(WAVSmplHdr_Struct));
					*loop = (SmplHdr.Loops ? AL_TRUE : AL_FALSE);
					Stream+=ChunkHdr.Size;
				}
				else Stream+=ChunkHdr.Size;
				Stream+=ChunkHdr.Size&1;
				FileHdr.Size-=(((ChunkHdr.Size+1)&~1)+8);
			}
		}
	}
}

ALvoid  alutUnloadWAV(ALenum format,ALvoid *data,ALsizei size,ALsizei freq)
{
	if (data)
		free(data);
}

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