px_ls_state.h
来自「MMORPG游戏服务器端架构及函数」· C头文件 代码 · 共 24 行
H
24 行
#pragma once
/* must been first include begin */
#include "..\ProjectX_Common\ProjectX_Copyright.h"
#include "..\ProjectX_Common\ProjectX_Common.h"
/* must been first include end */
/* std and common include */
#include <windows.h>
#include <stdio.h>
#include <stdlib.h>
typedef struct tagPx_LS_State {
__int64 prev_time;
__int64 curr_time;
CRITICAL_SECTION * cts_state;
int frame_module_rs;
int frame_module_dbes;
byte prev_state;
byte curr_state;
byte module_rs_state;
byte module_dbes_state;
}PX_LS_STATE, * LPPX_LS_STATE;
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