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📄 px_rs_statistic.h

📁 MMORPG游戏服务器端架构及函数
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#ifndef _PX_RS_STATISTIC_
#define _PX_RS_STATISTIC_

/* must been first include begin */
#include "..\ProjectX_Common\ProjectX_Copyright.h"
#include "..\ProjectX_Common\ProjectX_Common.h"
/* must been first include end */

/* std and common include */
#include <windows.h>
#include <stdio.h>
#include <stdlib.h>
#include <winsock2.h>


typedef struct tagPx_RS_Statistic {
		int		num_thread_cl;
		int		num_thread_ls;
		int		num_thread_ss;
		int		num_cl_version;
		int		num_ls_version;
		int		num_cl_key;
		int		num_ls_key;
}PX_RS_STATISTIC, * LPPX_RS_STATISTIC;






























#endif	//_PX_RS_STATISTIC_

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