px_rs_module_ls.c
来自「MMORPG游戏服务器端架构及函数」· C语言 代码 · 共 39 行
C
39 行
/* must been first include begin */
#include "..\ProjectX_Common\ProjectX_Copyright.h"
#include "..\ProjectX_Common\ProjectX_Common.h"
/* must been first include end */
/* std and common include */
#include <windows.h>
#include <stdio.h>
#include <stdlib.h>
#include <winsock2.h>
/* program specify include */
#include "..\ProjectX_Common\ProjectX_MessageCode.h"
#include "px_rs_config.h"
#include "px_rs_state.h"
#include "px_rs_time_service.h"
#include "px_rs_ui.h"
#include "px_rs_statistic.h"
#include "px_rs_module_cl.h"
#include "px_rs_module_ls.h"
#include "px_rs_module_ss.h"
#include "px_rs_module_work.h"
extern PX_RS_CONFIG * g_rs_config;
extern PX_RS_STATE * g_rs_state;
extern PX_RS_STATISTIC * g_rs_stat;
extern PX_RS_TIME_SERVICE * g_rs_time_service;
extern PX_RS_SS_KEY * module_ss_key_head;
extern PX_RS_CL_KEY * module_cl_key_head;
extern PX_RS_LS_KEY * module_ls_key_head;
extern PX_RS_CL_VERSION * module_cl_version_head;
extern PX_RS_LS_VERSION * module_ls_version_head;
extern char ** pcfg_buf;
extern char base_path[FILENAME_MAX];
extern int pxmc[PROJECTX_MESSAGECODE_FINAL];
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