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📄 gamelib_sdk.h

📁 大型3D游戏设计制作详析及源代码对于想了解游戏设计的程序来说
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// The following ifdef block is the standard way of creating macros which make exporting 
// from a DLL simpler. All files within this DLL are compiled with the GAMELIB_SDK_EXPORTS
// symbol defined on the command line. this symbol should not be defined on any project
// that uses this DLL. This way any other project whose source files include this file see 
// GAMELIB_SDK_API functions as being imported from a DLL, whereas this DLL sees symbols
// defined with this macro as being exported.
#ifdef GAMELIB_SDK_EXPORTS
#define GAMELIB_SDK_API __declspec(dllexport)
#else
#define GAMELIB_SDK_API __declspec(dllimport)
#endif

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