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📄 game_findfault.c

📁 c语言写的找茬游戏
💻 C
📖 第 1 页 / 共 3 页
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	ObjectPosSet(ID_Image2+7,601,340);
	v_ImageRoto=v_ImageRoto+10;
	if(v_ImageRoto<=359)
	{
		ObjectRotoSet(ID_Image1,v_ImageRoto);
		for(i=0;i<8;i++)
		{
			ObjectRotoSet(ID_Image2+i,v_ImageRoto);
		}
		SetTimerOut(TimerId_RotoSet,1);
	}else
	{
		PlayWavFileWithID(1717,false);
		StopTimerOut(TimerId_RotoSet);
		v_ImageRoto=0;
	}
}

void F_LabOver()        //一组图片结束
{
	ObjectStopAni(ID_Time+1);  //还原时钟
	v_TimeFlag=1;
}

void F_PageNumber()//显示页号
{
	int i;
	for(i=0;i<4;i++)
	{
		ObjectShowSet(ID_PageNum+i,1);
		ObjectZorderSet(ID_PageNum+i,ID_PageNum);
	}
	ObjectPosSet(ID_PageNum,613,580);
	ObjectPosSet(ID_PageNum+1,635,580);
	ObjectPosSet(ID_PageNum+2,669,580);
	ObjectPosSet(ID_PageNum+3,690,580);
	if(v_CurrentPage==10)
	{
		ObjectFrameSet(ID_PageNum,1);
		ObjectFrameSet(ID_PageNum+1,0);
	}else{
		ObjectFrameSet(ID_PageNum,0);
		ObjectFrameSet(ID_PageNum+1,v_CurrentPage);
	}
	ObjectFrameSet(ID_PageNum+2,1);
	ObjectFrameSet(ID_PageNum+3,0);
}

void F_CheckAnswer()//抢答
{
	int i;	OnShakeHand(GetHandGroupID(),v_CurrentPlayer+1,2);
	if(player[v_CurrentPlayer].Answer==v_ImageAnswerID)
	{	
		PlayWavFileWithID(1716,false);
		StopTimerOut(TimerId_Timedown);
		player[v_CurrentPlayer].CurrentScore=200+v_TimeFrame*10+v_TimeFrame2;
		player[v_CurrentPlayer].TotalScore=player[v_CurrentPlayer].TotalScore+player[v_CurrentPlayer].CurrentScore;
		F_ShowRight();		
	}else
	{			OnLightOff(v_CurrentPlayer+1);
		v_WrongPlayerNum++;
		for(i=0;i<4;i++)
		{
			if(i!=v_CurrentPlayer)
			{
				player[i].CurrentScore=0;
				player[i].TotalScore+=100;//答错别人加100
			}
		}
		F_ShowWrong();
		PlayWavFileWithID(1707,false);
	}
	ObjectShowSet(ID_Angel,1);
	if(player[v_CurrentPlayer].Answer==0)
	{
		ObjectPosSet(ID_Angel,3,103);
	}	
	if(player[v_CurrentPlayer].Answer==1)
	{
		ObjectPosSet(ID_Angel,198,103);
	}	
	if(player[v_CurrentPlayer].Answer==2)
	{
		ObjectPosSet(ID_Angel,3,338);
	}	
	if(player[v_CurrentPlayer].Answer==3)
	{
		ObjectPosSet(ID_Angel,198,338);
	}
	ObjectPlayAniCount(ID_Angel,5,3);
	F_ShowTotalScore(player[0],282,12) ;
	F_ShowTotalScore(player[1],452,12) ;
	F_ShowTotalScore(player[2],607,12) ;
	F_ShowTotalScore(player[3],766,12) ;
}

void F_ShowWrong()         //错
{
	ObjectShowSet(ID_Cross,1);
	if(player[v_CurrentPlayer].Answer==0)
	{
		ObjectPosSet(ID_Cross,51,186);
		ObjectPlayAniCount(ID_Cross,1,1);
	}
	if(player[v_CurrentPlayer].Answer==1)
	{
		ObjectPosSet(ID_Cross,261,186);
		ObjectPlayAniCount(ID_Cross,1,1);
	}
	if(player[v_CurrentPlayer].Answer==2)
	{
		ObjectPosSet(ID_Cross,51,411);
		ObjectPlayAniCount(ID_Cross,1,1);
	}
	if(player[v_CurrentPlayer].Answer==3)
	{
		ObjectPosSet(ID_Cross,261,411);
		ObjectPlayAniCount(ID_Cross,1,1);
	}	
}

void F_ShowRight()        //对
{
	ObjectShowSet(ID_Circle,1);
	if(player[v_CurrentPlayer].Answer==0)
	{
		ObjectPosSet(ID_Circle,51,186);
		ObjectPlayAniCount(ID_Circle,1,1);
	}
	if(player[v_CurrentPlayer].Answer==1)
	{
		ObjectPosSet(ID_Circle,261,186);
		ObjectPlayAniCount(ID_Circle,1,1);
	}
	if(player[v_CurrentPlayer].Answer==2)
	{
		ObjectPosSet(ID_Circle,51,411);
		ObjectPlayAniCount(ID_Circle,1,1);
	}
	if(player[v_CurrentPlayer].Answer==3)
	{
		ObjectPosSet(ID_Circle,261,411);
		ObjectPlayAniCount(ID_Circle,1,1);
	}	
}

void F_DrawWrongScore(int score,int x,int y)//显示得分
{
	ObjectShowSet(ID_WrongNum,1);//得分
	int  j,temp;
	int i=0;
	temp=score;
	for(j=0;j<5;j++)
	{	
		if(score==0){
			ObjectSame(ID_WrongNum,ID_WrongNum+i);
			ObjectFrameSet(ID_WrongNum+i,0);
			ObjectPosSet(ID_WrongNum+i,x,y);
			i++;
		}
		if(temp!=0)
		{
			ObjectSame(ID_WrongNum,ID_WrongNum+i);
			ObjectFrameSet(ID_WrongNum+i,temp%10);
			ObjectPosSet(ID_WrongNum+i,x-j*55,y);
			temp=temp/10;
			i++;
		}
	}
}

void F_DrawRightScore(int score,int x,int y)        //显示得分
{
	ObjectShowSet(ID_RightNum,1);//得分
	int  j,temp;
	int i=0;
	temp=score;
	for(j=0;j<5;j++)
	{	
		if(score==0){
			ObjectSame(ID_RightNum,ID_RightNum+i);
			ObjectFrameSet(ID_RightNum+i,0);
			ObjectPosSet(ID_RightNum+i,x,y);
			i++;
		}
		if(temp!=0)
		{
			ObjectSame(ID_RightNum,ID_RightNum+i);
			ObjectFrameSet(ID_RightNum+i,temp%10);
			ObjectPosSet(ID_RightNum+i,x-j*55,y);
			temp=temp/10;
			i++;
		}
	}
}

void F_ShowTotalScore(Player p,int x,int y)        //显示 total得分
{
	int  j,temp;
	int i=0;
	temp=p.TotalScore;
	for(j=0;j<5;j++)
	{	
		if(p.TotalScore==0){
			ObjectSame(ID_PlayerScore+p.id,ID_PlayerScore+10*(p.id+1)+i);
			ObjectShowSet(ID_PlayerScore+10*(p.id+1)+i,1);//得分
			ObjectZorderSet(ID_PlayerScore+10*(p.id+1)+i,ID_PlayerScore);
			ObjectFrameSet(ID_PlayerScore+10*(p.id+1)+i,0);
			ObjectPosSet(ID_PlayerScore+10*(p.id+1)+i,x,y);
			i++;
		}
		if(temp!=0)
		{
			ObjectSame(ID_PlayerScore+p.id,ID_PlayerScore+10*(p.id+1)+i);
			ObjectShowSet(ID_PlayerScore+10*(p.id+1)+i,1);//得分
			ObjectZorderSet(ID_PlayerScore+10*(p.id+1)+i,ID_PlayerScore);
			ObjectFrameSet(ID_PlayerScore+10*(p.id+1)+i,temp%10);
			ObjectPosSet(ID_PlayerScore+10*(p.id+1)+i,x-j*26,y);
			temp=temp/10;
			i++;
		}
	}
}

void F_InitNextImage()   // 初始化下一组
{
	v_TimeFlag=1;
	int i;
	for(i=0;i<4;i++)
	{	
		player[i].CanAnswer=1;
	}
}

void F_ShowRank() // 显示排行榜
{
	StopTimerOut(TimerId_Timedown);
	ObjectHideAll();
	PlayWavFileWithID(1715,false);
	ObjectShowSet(ID_Rank,1);
	ObjectShowSet(ID_RankNum,1);
	ObjectShowSet(ID_RankNum+1,1);
	ObjectShowSet(ID_RankNum+2,1);
	ObjectShowSet(ID_RankNum+3,1);
	ObjectZorderSet(ID_RankNum,ID_RankNum);
	ObjectZorderSet(ID_RankNum+1,ID_RankNum);
	ObjectZorderSet(ID_RankNum+2,ID_RankNum);
	ObjectZorderSet(ID_RankNum+3,ID_RankNum);
	int i=0;
	int j=0;
	Player p;	for(i=1;i<5;i++)
	{		OnLightOff(i);	}
	for(i=0;i<3;i++)
	{
		for(j=i+1;j<4;j++)
		{
			if(player[i].TotalScore<player[j].TotalScore)
			{
				p=player[i];
				player[i]=player[j];
				player[j]=p;
			}
		}
	}
	ObjectPosSet(ID_RankNum+player[0].id,280,133);
	//ObjectPlayAni(ID_RankNum+player[0].id,8);
	//F_DrawRankScore(player[0] ,583,148);/////////////////////////////////////////////////////////////////
	F_FirstPlayerScore(585,117);
	ObjectPosSet(ID_RankNum+player[1].id,280,232);
	ObjectFrameSet(ID_RankNum+player[1].id,1);
	F_DrawRankScore(player[1] ,583,247);
	ObjectPosSet(ID_RankNum+player[2].id,280,331);
	ObjectFrameSet(ID_RankNum+player[2].id,1);
	F_DrawRankScore(player[2] ,583,346);
	ObjectPosSet(ID_RankNum+player[3].id,280,430);
	ObjectFrameSet(ID_RankNum+player[3].id,1);
	F_DrawRankScore(player[3] ,583,445);
	ObjectShowSet(ID_RankOK,1);
	ObjectPosSet(ID_RankOK,0,544);
	ObjectPlayAni(ID_RankOK,10);
	v_NextGuan=1;
	PlayWavFile(1750,"\\eagle\\resource\\FindFault\\sound\\voice_continue.wav",false);
}

void F_DrawRankScore(Player p,int x,int y) //画排行榜分数
{
	int img_id=0;
	if(p.id==0)
		img_id=ID_RankScore1;	
	if(p.id==1)
		img_id=ID_RankScore2;
	if(p.id==2)
		img_id=ID_RankScore3;
	if(p.id==3)
		img_id=ID_RankScore4;
	ObjectShowSet(img_id,1);//得分
	int  j,temp;
	int i=0;
	temp=p.TotalScore;
	for(j=0;j<5;j++)
	{	
		if(p.TotalScore==0){
			ObjectSame(img_id,img_id+i);
			ObjectFrameSet(img_id+i,0);
			ObjectPosSet(img_id+i,x,y);
			i++;
		}
		if(temp!=0)
		{
			ObjectSame(img_id,img_id+i);
			ObjectFrameSet(img_id,temp%10);
			ObjectPosSet(img_id,x-j*50,y);
			temp=temp/10;
			i++;
		}
	}
}

void F_IninNextGuan()  //初始化下一关
{
	ObjectStopAni(ID_RankOK);
	//ObjectStopAni(ID_RankNum+player[0].id);
	v_ArrayIndex=ImagNum;
    v_ImageAnswerID=-1;
	v_TimeFrame=0;
	v_TimeFrame2=0;
    v_TimeFlag=1;
	v_CurrentPage=1;
	v_CurrentPlayer=0;
	int i;
	for(i=0;i<ImagNum;i++)                     //数组
	{
		R_Array[i]=i+1;
	}
	for(i=0;i<4;i++)                     
	{
		player[i].TotalScore=0;
		player[i].CurrentScore=0;
		player[i].id=i;
		player[i].CanAnswer=1;
	}
	for(i=0;i<4;i++)
	{
		if(ObjectIsExist(ID_FS+i))
		{
			ObjectStopAni(ID_FS+i);
			ObjectDelete(ID_FS+i);
		}
	}	
}

int v_CurrentIndex;
void F_NextGuan()  //下一关
{
	int temp;
	v_GuanNum++;
	v_CurrentIndex=F_Random(v_GuanIndex);//当前关
	v_CurrentGuan=R_Guan[v_CurrentIndex];
	temp=R_Guan[v_CurrentIndex];
	R_Guan[v_CurrentIndex]=R_Guan[v_GuanIndex-1];
	R_Guan[v_GuanIndex-1]=temp;
	v_GuanIndex--;
	if(v_GuanIndex<=0)
		v_GuanIndex=7;
	ObjectHideAll();
	ObjectShowSet(ID_Background,1);
	ObjectShowSet(ID_PageNum,1);
	ObjectShowSet(ID_PageNum+1,1);
	ObjectShowSet(ID_PageNum+2,1);
	ObjectShowSet(ID_PageNum+3,1);
	ObjectPosSet(ID_PageNum,613,580);
	ObjectPosSet(ID_PageNum+1,635,580);
	ObjectPosSet(ID_PageNum+2,669,580);
	ObjectPosSet(ID_PageNum+3,690,580);
	ObjectFrameSet(ID_PageNum,0);
	ObjectFrameSet(ID_PageNum+1,0);
	ObjectFrameSet(ID_PageNum+2,0);
	ObjectFrameSet(ID_PageNum+3,0);
	F_OptionHelp();	
	PlayWavFileWithID(1708,false);
}

void F_OptionHelp()         //帮助提示
{
	if(v_OptionNum<4)
	{
		if(v_OptionNum>0)
			ObjectShowSet(ID_Option+v_OptionNum-1,0);
		ObjectShowSet(ID_Option+v_OptionNum,1);
		ObjectPosSet(ID_Option+v_OptionNum,4,105);
		SetTimerOut(TimerId_Option,40);
		v_OptionNum++;
	}else
	{
		ObjectShowSet(ID_Option+v_OptionNum-1,0);
		v_OptionNum=0;
		StopTimerOut(TimerId_Option);
		ObjectShowSet(ID_Guan+v_CurrentGuan,1);
		ObjectZorderSet(ID_Guan+v_CurrentGuan,ID_Guan);
		ObjectPosSet(ID_Guan+v_CurrentGuan,3,105);
		SetTimerOut(TimerId_GuanOver,50); //下一关的第一个图片
	}	
}

int v_ImageAlpha1=0;
void F_AlphaSet1(int id)//设置图片alpha
{
	v_AlphaTempId=id;
	v_ImageAlpha1=v_ImageAlpha1+50;
	if(v_ImageAlpha1<=250)
	{	
		ObjectAlphaSet(id,v_ImageAlpha1);
		SetTimerOut(TimerId_AlphaSet2,1);
	}else
	{
		PlayWavFileWithID(1717,false);
		StopTimerOut(TimerId_AlphaSet2);
		v_ImageAlpha1=0;
	}	
}

int v_ImageAlpha2=250;
void F_AlphaSet2(int id)//设置图片alpha
{
	v_AlphaTempId=id;
	v_ImageAlpha2=v_ImageAlpha2-50;
	if(v_ImageAlpha2>=0)
	{
		ObjectAlphaSet(id,v_ImageAlpha2);
		SetTimerOut(TimerId_AlphaSet3,1);
	}else
	{
		PlayWavFileWithID(1717,false);
		StopTimerOut(TimerId_AlphaSet3);
		v_ImageAlpha2=250;
	}	
}void F_FirstPlayerScore(int x,int y)//第一名分数显示{
	int  j,temp;
	int i=0;
	int flag=0;
	temp=player[0].TotalScore;
	for(j=0;j<5;j++)
	{	
		//v_FS_ImageID=ID_FS+i;
		if(player[0].TotalScore==0){
			ObjectLoad(ID_FS+i,F_GetFirstScore(0));
			ObjectZorderSet(ID_FS+i,ID_RankScore1);
			ObjectPosSet(ID_FS+i,x,y);
			ObjectPlayAni(ID_FS+i,2);
			i++;
		}
		if(temp!=0)
		{
			//flag=1-flag;
			ObjectLoad(ID_FS+i,F_GetFirstScore(temp%10));
			ObjectPosSet(ID_FS+i,x-j*50,y);
			ObjectZorderSet(ID_FS+i,ID_RankScore1);
			if(i==0)
			{
				//ObjectFrameSet(v_FS_ImageID1,0);
				ObjectPlayAniCostom(v_FS_ImageID1,1,0,5,1);
				//SetTimerOut(TimerId_FS1,5);
			}
			if(i==1)
			{
				//ObjectFrameSet(v_FS_ImageID2,0);
				ObjectPlayAniCostom(v_FS_ImageID2,1,2,5,1);
				//SetTimerOut(TimerId_FS2,5);
			}
			if(i==2)
			{
				//ObjectFrameSet(v_FS_ImageID3,0);
				ObjectPlayAniCostom(v_FS_ImageID3,1,4,5,1);
				//SetTimerOut(TimerId_FS3,5);
			}
			if(i==3)
			{
				//ObjectFrameSet(v_FS_ImageID4,0);
				ObjectPlayAniCostom(v_FS_ImageID4,1,0,5,1);
				//SetTimerOut(TimerId_FS4,5);
			}
			//ObjectPlayAni(ID_FS+i,2);
			temp=temp/10;
			i++;
			//_TR("i=%d",i);
		}
	}}

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