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📄 fts.c

📁 压缩包中包含LINUX下多个命令的源码
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	/* Fatal errors stop here. */	if (ISSET(FTS_STOP))		return (NULL);	/* Return logical hierarchy of user's arguments. */	if (p->fts_info == FTS_INIT)		return (p->fts_link);	/*	 * If not a directory being visited in pre-order, stop here.  Could	 * allow FTS_DNR, assuming the user has fixed the problem, but the	 * same effect is available with FTS_AGAIN.	 */	if (p->fts_info != FTS_D /* && p->fts_info != FTS_DNR */)		return (NULL);	/* Free up any previous child list. */	if (sp->fts_child)		fts_lfree(sp->fts_child);	if (instr == FTS_NAMEONLY) {		sp->fts_options |= FTS_NAMEONLY;		instr = BNAMES;	} else		instr = BCHILD;	/*	 * If using chdir on a relative path and called BEFORE fts_read does	 * its chdir to the root of a traversal, we can lose -- we need to	 * chdir into the subdirectory, and we don't know where the current	 * directory is, so we can't get back so that the upcoming chdir by	 * fts_read will work.	 */	if (p->fts_level != FTS_ROOTLEVEL || p->fts_accpath[0] == '/' ||	    ISSET(FTS_NOCHDIR))		return (sp->fts_child = fts_build(sp, instr));	if ((fd = open(".", O_RDONLY, 0)) < 0)		return (NULL);	sp->fts_child = fts_build(sp, instr);	if (fchdir(fd))		return (NULL);	(void)close(fd);	return (sp->fts_child);}/* * This is the tricky part -- do not casually change *anything* in here.  The * idea is to build the linked list of entries that are used by fts_children * and fts_read.  There are lots of special cases. * * The real slowdown in walking the tree is the stat calls.  If FTS_NOSTAT is * set and it's a physical walk (so that symbolic links can't be directories), * we can do things quickly.  First, if it's a 4.4BSD file system, the type * of the file is in the directory entry.  Otherwise, we assume that the number * of subdirectories in a node is equal to the number of links to the parent. * The former skips all stat calls.  The latter skips stat calls in any leaf * directories and for any files after the subdirectories in the directory have * been found, cutting the stat calls by about 2/3. */static FTSENT *fts_build(sp, type)	register FTS *sp;	int type;{	struct dirent *dp;	register FTSENT *p, *head;	register int nitems;	FTSENT *cur, *tail;	DIR *dirp;	void *adjaddr;	int cderrno, descend, len, level, maxlen, nlinks, saved_errno;	char *cp=NULL;#ifdef DTF_HIDEW	int oflag;#endif	/* Set current node pointer. */	cur = sp->fts_cur;	/*	 * Open the directory for reading.  If this fails, we're done.	 * If being called from fts_read, set the fts_info field.	 */#ifdef DTF_HIDEW	if (ISSET (FTS_WHITEOUT))		oflag = DTF_NODUP|DTF_REWIND;	else		oflag = DTF_HIDEW|DTF_NODUP|DTF_REWIND;#else# define opendir2(path, flag) opendir(path)#endif       if ((dirp = opendir2 (cur->fts_accpath, oflag)) == NULL) {		if (type == BREAD) {			cur->fts_info = FTS_DNR;			cur->fts_errno = errno;		}		return (NULL);	}	/*	 * Nlinks is the number of possible entries of type directory in the	 * directory if we're cheating on stat calls, 0 if we're not doing	 * any stat calls at all, -1 if we're doing stats on everything.	 */	if (type == BNAMES)		nlinks = 0;	else if (ISSET(FTS_NOSTAT) && ISSET(FTS_PHYSICAL))		nlinks = cur->fts_nlink - (ISSET(FTS_SEEDOT) ? 0 : 2);	else		nlinks = -1;#ifdef notdef	(void)printf("nlinks == %d (cur: %d)\n", nlinks, cur->fts_nlink);	(void)printf("NOSTAT %d PHYSICAL %d SEEDOT %d\n",	    ISSET(FTS_NOSTAT), ISSET(FTS_PHYSICAL), ISSET(FTS_SEEDOT));#endif	/*	 * If we're going to need to stat anything or we want to descend	 * and stay in the directory, chdir.  If this fails we keep going,	 * but set a flag so we don't chdir after the post-order visit.	 * We won't be able to stat anything, but we can still return the	 * names themselves.  Note, that since fts_read won't be able to	 * chdir into the directory, it will have to return different path	 * names than before, i.e. "a/b" instead of "b".  Since the node	 * has already been visited in pre-order, have to wait until the	 * post-order visit to return the error.  There is a special case	 * here, if there was nothing to stat then it's not an error to	 * not be able to stat.  This is all fairly nasty.  If a program	 * needed sorted entries or stat information, they had better be	 * checking FTS_NS on the returned nodes.	 */	cderrno = 0;	if (nlinks || type == BREAD) {		if (FCHDIR(sp, dirfd(dirp))) {			if (nlinks && type == BREAD)				cur->fts_errno = errno;			cur->fts_flags |= FTS_DONTCHDIR;			descend = 0;			cderrno = errno;		} else			descend = 1;	} else		descend = 0;	/*	 * Figure out the max file name length that can be stored in the	 * current path -- the inner loop allocates more path as necessary.	 * We really wouldn't have to do the maxlen calculations here, we	 * could do them in fts_read before returning the path, but it's a	 * lot easier here since the length is part of the dirent structure.	 *	 * If not changing directories set a pointer so that can just append	 * each new name into the path.	 */	maxlen = sp->fts_pathlen - cur->fts_pathlen - 1;	len = NAPPEND(cur);	if (ISSET(FTS_NOCHDIR)) {		cp = sp->fts_path + len;		*cp++ = '/';	}	level = cur->fts_level + 1;	/* Read the directory, attaching each entry to the `link' pointer. */	adjaddr = NULL;	head = tail = NULL;	nitems = 0;	while((dp = readdir(dirp))) {		int namlen;		if (!ISSET(FTS_SEEDOT) && ISDOT(dp->d_name))			continue;		namlen = _D_EXACT_NAMLEN (dp);		if ((p = fts_alloc(sp, dp->d_name, namlen)) == NULL)			goto mem1;		if (namlen > maxlen) {			if (fts_palloc(sp, (size_t)namlen)) {				/*				 * No more memory for path or structures.  Save				 * errno, free up the current structure and the				 * structures already allocated.				 */mem1:				saved_errno = errno;				if (p)					free(p);				fts_lfree(head);				(void)closedir(dirp);				errno = saved_errno;				cur->fts_info = FTS_ERR;				SET(FTS_STOP);				return (NULL);			}			adjaddr = sp->fts_path;			maxlen = sp->fts_pathlen - sp->fts_cur->fts_pathlen - 1;		}		p->fts_pathlen = len + namlen + 1;		p->fts_parent = sp->fts_cur;		p->fts_level = level;		if (cderrno) {			if (nlinks) {				p->fts_info = FTS_NS;				p->fts_errno = cderrno;			} else				p->fts_info = FTS_NSOK;			p->fts_accpath = cur->fts_accpath;		} else if (nlinks == 0#if defined DT_DIR && defined _DIRENT_HAVE_D_TYPE		    || (nlinks > 0 &&			dp->d_type != DT_DIR && dp->d_type != DT_UNKNOWN)#endif		    ) {			p->fts_accpath =			    ISSET(FTS_NOCHDIR) ? p->fts_path : p->fts_name;			p->fts_info = FTS_NSOK;		} else {			/* Build a file name for fts_stat to stat. */			if (ISSET(FTS_NOCHDIR)) {				p->fts_accpath = p->fts_path;				memmove(p->fts_name, cp, p->fts_namelen + 1);			} else				p->fts_accpath = p->fts_name;			/* Stat it. */			p->fts_info = fts_stat(sp, dp, p, 0);			/* Decrement link count if applicable. */			if (nlinks > 0 && (p->fts_info == FTS_D ||			    p->fts_info == FTS_DC || p->fts_info == FTS_DOT))				--nlinks;		}		/* We walk in directory order so "ls -f" doesn't get upset. */		p->fts_link = NULL;		if (head == NULL)			head = tail = p;		else {			tail->fts_link = p;			tail = p;		}		++nitems;	}	(void)closedir(dirp);	/*	 * If had to realloc the path, adjust the addresses for the rest	 * of the tree.	 */	if (adjaddr)		fts_padjust(sp, adjaddr);	/*	 * If not changing directories, reset the path back to original	 * state.	 */	if (ISSET(FTS_NOCHDIR)) {		if (cp - 1 > sp->fts_path)			--cp;		*cp = '\0';	}	/*	 * If descended after called from fts_children or after called from	 * fts_read and nothing found, get back.  At the root level we use	 * the saved fd; if one of fts_open()'s arguments is a relative path	 * to an empty directory, we wind up here with no other way back.  If	 * can't get back, we're done.	 */	if (descend && (type == BCHILD || !nitems) &&	    (cur->fts_level == FTS_ROOTLEVEL ?	     FCHDIR (sp, sp->fts_rfd) : CHDIR (sp, ".."))) {		cur->fts_info = FTS_ERR;		SET(FTS_STOP);		return (NULL);	}	/* If didn't find anything, return NULL. */	if (!nitems) {		if (type == BREAD)			cur->fts_info = FTS_DP;		return (NULL);	}	/* Sort the entries. */	if (sp->fts_compar && nitems > 1)		head = fts_sort(sp, head, nitems);	return (head);}static u_shortfts_stat(sp, dp, p, follow)	FTS *sp;	register FTSENT *p;	struct dirent *dp;	int follow;{	register FTSENT *t;	register dev_t dev;	register ino_t ino;	struct stat *sbp, sb;	int saved_errno;	/* If user needs stat info, stat buffer already allocated. */	sbp = ISSET(FTS_NOSTAT) ? &sb : p->fts_statp;#if defined(DT_WHT) && defined(S_IFWHT)	/*	 * Whited-out files don't really exist.  However, there's stat(2) file	 * mask for them, so we set it so that programs (i.e., find) don't have	 * to test FTS_W separately from other file types.	 */	if (dp != NULL && dp->d_type == DT_WHT) {		memset(sbp, 0, sizeof(struct stat));		sbp->st_mode = S_IFWHT;		return (FTS_W);       }#endif	/*	 * If doing a logical walk, or application requested FTS_FOLLOW, do	 * a stat(2).  If that fails, check for a non-existent symlink.  If	 * fail, set the errno from the stat call.	 */	if (ISSET(FTS_LOGICAL) || follow) {		if (stat(p->fts_accpath, sbp)) {			saved_errno = errno;			if (!lstat(p->fts_accpath, sbp)) {				errno = 0;				return (FTS_SLNONE);			}			p->fts_errno = saved_errno;			goto err;		}	} else if (lstat(p->fts_accpath, sbp)) {		p->fts_errno = errno;err:		memset(sbp, 0, sizeof(struct stat));		return (FTS_NS);	}	if (S_ISDIR(sbp->st_mode)) {		/*		 * Set the device/inode.  Used to find cycles and check for		 * crossing mount points.  Also remember the link count, used		 * in fts_build to limit the number of stat calls.  It is		 * understood that these fields are only referenced if fts_info		 * is set to FTS_D.		 */		dev = p->fts_dev = sbp->st_dev;		ino = p->fts_ino = sbp->st_ino;		p->fts_nlink = sbp->st_nlink;		if (ISDOT(p->fts_name))			return (FTS_DOT);		/*		 * Cycle detection is done by brute force when the directory		 * is first encountered.  If the tree gets deep enough or the		 * number of symbolic links to directories is high enough,		 * something faster might be worthwhile.		 */		for (t = p->fts_parent;		    t->fts_level >= FTS_ROOTLEVEL; t = t->fts_parent)			if (ino == t->fts_ino && dev == t->fts_dev) {				p->fts_cycle = t;				return (FTS_DC);			}		return (FTS_D);	}	if (S_ISLNK(sbp->st_mode))		return (FTS_SL);	if (S_ISREG(sbp->st_mode))		return (FTS_F);	return (FTS_DEFAULT);}static FTSENT *fts_sort(sp, head, nitems)	FTS *sp;	FTSENT *head;	register int nitems;{	register FTSENT **ap, *p;	/*	 * Construct an array of pointers to the structures and call qsort(3).	 * Reassemble the array in the order returned by qsort.  If unable to	 * sort for memory reasons, return the directory entries in their	 * current order.  Allocate enough space for the current needs plus	 * 40 so don't realloc one entry at a time.	 */	if (nitems > sp->fts_nitems) {		sp->fts_nitems = nitems + 40;		if ((sp->fts_array = realloc(sp->fts_array,		    (size_t)(sp->fts_nitems * sizeof(FTSENT *)))) == NULL) {			sp->fts_nitems = 0;			return (head);		}	}	for (ap = sp->fts_array, p = head; p; p = p->fts_link)		*ap++ = p;	qsort((void *)sp->fts_array, nitems, sizeof(FTSENT *), sp->fts_compar);	for (head = *(ap = sp->fts_array); --nitems; ++ap)		ap[0]->fts_link = ap[1];	ap[0]->fts_link = NULL;	return (head);}static FTSENT *fts_alloc(sp, name, namelen)	FTS *sp;	const char *name;	register int namelen;{	register FTSENT *p;	size_t len;	/*	 * The file name is a variable length array and no stat structure is	 * necessary if the user has set the nostat bit.  Allocate the FTSENT	 * structure, the file name and the stat structure in one chunk, but	 * be careful that the stat structure is reasonably aligned.  Since the	 * fts_name field is declared to be of size 1, the fts_name pointer is	 * namelen + 2 before the first possible address of the stat structure.	 */	len = sizeof(FTSENT) + namelen;	if (!ISSET(FTS_NOSTAT))		len += sizeof(struct stat);	if ((p = malloc(len)) == NULL)		return (NULL);	/* Copy the name plus the trailing NULL. */	memmove(p->fts_name, name, namelen + 1);	if (!ISSET(FTS_NOSTAT))		p->fts_statp = (struct stat *)(p->fts_name + namelen + 2);	p->fts_namelen = namelen;	p->fts_path = sp->fts_path;	p->fts_errno = 0;	p->fts_flags = 0;	p->fts_instr = FTS_NOINSTR;	p->fts_number = 0;	p->fts_pointer = NULL;	return (p);}static voidfts_lfree(head)	register FTSENT *head;{	register FTSENT *p;	/* Free a linked list of structures. */	while ((p = head)) {		head = head->fts_link;		free(p);	}}/* * Allow essentially unlimited paths; find, rm, ls should all work on any tree. * Most systems will allow creation of paths much longer than MAXPATHLEN, even * though the kernel won't resolve them.  Add the size (not just what's needed) * plus 256 bytes so don't realloc the path 2 bytes at a time. */static intfts_palloc(sp, more)	FTS *sp;	size_t more;{	sp->fts_pathlen += more + 256;	sp->fts_path = realloc(sp->fts_path, (size_t)sp->fts_pathlen);	return (sp->fts_path == NULL);}/* * When the path is realloc'd, have to fix all of the pointers in structures * already returned. */static voidfts_padjust(sp, addr)	FTS *sp;	void *addr;{	FTSENT *p;#define	ADJUST(p) {							\	(p)->fts_accpath =						\	    (char *)addr + ((p)->fts_accpath - (p)->fts_path);		\	(p)->fts_path = addr;						\}	/* Adjust the current set of children. */	for (p = sp->fts_child; p; p = p->fts_link)		ADJUST(p);	/* Adjust the rest of the tree. */	for (p = sp->fts_cur; p->fts_level >= FTS_ROOTLEVEL;) {		ADJUST(p);		p = p->fts_link ? p->fts_link : p->fts_parent;	}}static size_tfts_maxarglen(argv)	char * const *argv;{	size_t len, max;	for (max = 0; *argv; ++argv)		if ((len = strlen(*argv)) > max)			max = len;	return (max);}

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