📄 transparentwnd.h
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//********************************************************************************
//* TransparentWindow.h
//*
//* A transparent window class.
//*
//* Based on the idea of Jason Wylie ,Franz Polzer,Luo yun bin
//* e9225140@student.tuwien.ac.at
//* (C) 2002 by 王鹏
//*
//* Write to me: mailwp@21cn.com
//********************************************************************************
#if !defined(AFX_TRANSPARENTWND_H__INCLUDED_)
#define AFX_TRANSPARENTWND_H__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif
class CTransparentWnd : public CWnd
{
public:
CString m_szBmpFile;
CString m_szNumFile;
CBitmap m_mapB;
private:
int m_nNumX;
int m_nNumY;
int m_nSecond; //前一次扫描时间:秒
int m_nh1,m_nh2,m_nm1,m_nm2,m_ns1,m_ns2;
public:
CTransparentWnd();
void CreateTransparent(LPCTSTR pTitle);
void SetupRegion(CDC *pDC);
void FindBmpFile(CString strPath);
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CTransparentWnd)
public:
virtual BOOL Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext = NULL);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CTransparentWnd();
protected:
unsigned short m_BitmapID;
// Generated message map functions
protected:
//{{AFX_MSG(CTransparentWnd)
afx_msg void OnPaint();
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnTimer(UINT nIDEvent);
afx_msg void OnMinIcon();
afx_msg void OnContextMenu(CWnd* pWnd, CPoint point);
afx_msg void OnClose();
//}}AFX_MSG
afx_msg void OnLiben(WPARAM wParam,LPARAM lParam);
// LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif
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