📄 interface_qtcpmsgserver.h
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#ifndef Interface_QTcpMsgServerH
#define Interface_QTcpMsgServerH
#include <string>
//---------------------------------------------------------------------------
class IQTcpMsgServer
{
public:
virtual __stdcall ~IQTcpMsgServer() {}
virtual void __stdcall Release() = 0;
virtual bool __stdcall Start(unsigned int Port, unsigned int MaxSession, const std::string& EndSign, unsigned int MaxPackage) = 0;
virtual void __stdcall Stop(void) = 0;
virtual bool __stdcall IsPowerOn(void)const = 0;
virtual bool __stdcall Send(int SessionID, const std::string& Msg) = 0;
virtual bool __stdcall GetQueuedMsg(int* pSessionID, std::string* pMsg) = 0;//当返回pMsg为空表示该Session断开,在GC机制下可以不理会
virtual std::string __stdcall GetAddress(int SessionID)const = 0;
virtual void __stdcall ShutDown(int SessionID) = 0;
virtual void __stdcall Process(void) = 0;
virtual void __stdcall ProcessGC(void) = 0;
virtual void __stdcall SetTimeOut(unsigned int TimeOut) = 0;
virtual bool __stdcall IsExist(int SessionID)const = 0;
virtual unsigned int __stdcall GetCount(void)const = 0;
virtual void __stdcall SetReadLastData(bool IsReadLast) = 0;
virtual int __stdcall PushSocket(int Sock) = 0;
public:
static IQTcpMsgServer* __stdcall Create(void);
};
//---------------------------------------------------------------------------
#endif
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