📄 node.java
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/*
* The contents of this file are subject to the BT "ZEUS" Open Source
* Licence (L77741), Version 1.0 (the "Licence"); you may not use this file
* except in compliance with the Licence. You may obtain a copy of the Licence
* from $ZEUS_INSTALL/licence.html or alternatively from
* http://www.labs.bt.com/projects/agents/zeus/licence.htm
*
* Except as stated in Clause 7 of the Licence, software distributed under the
* Licence is distributed WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the Licence for the specific language governing rights and
* limitations under the Licence.
*
* The Original Code is within the package zeus.*.
* The Initial Developer of the Original Code is British Telecommunications
* public limited company, whose registered office is at 81 Newgate Street,
* London, EC1A 7AJ, England. Portions created by British Telecommunications
* public limited company are Copyright 1996-9. All Rights Reserved.
*
* THIS NOTICE MUST BE INCLUDED ON ANY COPY OF THIS FILE
*/
/*
* @(#)Node.java 1.03b
*/
package zeus.actors.rtn;
import java.util.*;
import zeus.util.*;
import zeus.actors.AgentContext;
public class Node {
public static final int NOT_READY = 0;
public static final int READY = 1;
public static final int WAITING = 2;
public static final int RUNNING = 3;
public static final int DONE = 4;
public static final int FAILED = 5;
protected static final int OK = 1;
protected static final int FAIL = 2;
protected static final int WAIT = 3;
protected static final int OK_WAIT = 4;
private static int count = 0;
protected String[] arcs = null;
protected String[] nodes = null;
protected Object input = null;
protected Object output = null;
protected Node previous_node = null;
protected Node[] parents = null;
protected Graph graph = null;
protected String description = null;
protected int state = NOT_READY;
protected int current_arc = -1;
protected double timeout = 0;
protected String msg_wait_key = null;
protected AgentContext context = null;
protected Vector parents_of_next_node =null;
// LL 040500 1.03b
public String getDesc() {return null;};
public void finaliser () {
finals();
}
public void finals () {
if (arcs!=null)
for (int count = 0; count< arcs.length; count++) {
arcs[count] = null;
}
arcs = null;
if (nodes != null)
for (int count = 0; count<nodes.length; count++) {
nodes [count] = null;
}
nodes = null;
input = null;
output = null;
previous_node = null;
if (parents!=null)
for (int count = 0; count<parents.length; count++){
// parents[count].finals(); // recursive structure to unwind this from the memory
parents[count] = null; }
parents = null;
}
public Node(String description) {
this.description = description + "-" + (count++);
Core.DEBUG(3,"New node " + this.description + " created");
}
public final String getDescription() { return description; }
public final double getTimeout() { return timeout; }
public final String getMsgWaitKey() { return msg_wait_key; }
public final Object getOutput() { return output; }
public final Node getPrevious() { return previous_node; }
public final Node[] getParents() { return parents; }
public final int getState() { return state; }
public final Graph getGraph() { return graph; }
final void set(Graph graph, String[] arcs, String[] nodes, Node previous) {
this.arcs = arcs;
this.nodes = nodes;
this.graph = graph;
this.previous_node = previous;
if ( previous != null ) {
this.parents = new Node[1];
this.parents[0] = previous;
}
}
final void set(Graph graph, String[] arcs, String[] nodes, Node previous,
Vector parents) {
this.arcs = arcs;
this.nodes = nodes;
this.graph = graph;
this.previous_node = previous;
this.parents = new Node[parents.size()];
for(int i = 0; i < parents.size(); i++ )
this.parents[i] = (Node)parents.elementAt(i);
}
final void run(Engine engine) {
context = engine.getAgentContext();
switch(state) {
case READY:
case WAITING:
if ( !graph.allow_exec() )
fail(engine,false,"Exec refused by graph");
else {
int result = (state == READY) ? exec() : continue_exec();
switch( result ){
case OK:
setState(engine,RUNNING);
engine.add(this);
break;
case WAIT:
engine.waitForMsg(this);
setState(engine,WAITING);
break;
default:
fail(engine,false,"Node exec failed");
break;
}
}
break;
case RUNNING:
if ( !graph.allow_exec() )
fail(engine,true,"Exec refused by graph");
else if ( arcs == null )
done(engine,"terminal node reached");
else if ( current_arc >= arcs.length )
fail(engine,true,"All arcs traversed");
else
exec_arc(engine);
break;
default:
Core.ERROR(null,2,this);
break;
}
engine = null;
context = null;
}
private void done(Engine engine, String reason) {
Core.DEBUG(3,description + " done: " + reason);
setState(engine,DONE);
graph.done(engine,this);
}
final void fail(Engine engine, boolean reset, String reason) {
Thread.yield();
Core.DEBUG(3,description + " failed: " + reason);
setState(engine,FAILED);
Thread.yield();
if ( reset ) reset();
graph.failed(engine,this);
Thread.yield();
if ( previous_node != null && graph.allow_backtrack(this) )
previous_node.nextArc(engine);
// this.finals();
}
protected int exec() {
// prepare output
output = input;
return OK;
}
protected int continue_exec() {
// prepare output
output = input;
return OK;
}
protected void reset() {
// reset any state changed by exec()
}
final void setInput(Engine engine, Object input) {
Core.ERROR(state == NOT_READY, 1, this);
this.input = input;
current_arc = 0;
setState(engine,READY);
}
protected final void exec_arc(Engine engine) {
try {
Class c = Class.forName(arcs[current_arc]);
Arc arc = (Arc) c.newInstance();
engine.notifyArcMonitors(arc,this,Engine.ARC_CREATE);
arc.run1(engine,graph,this,output,nodes[current_arc]);
}
catch(Exception e) {
Core.USER_ERROR("Arc " + arcs[current_arc] + " cannot be executed" +
"\nException " + e);
nextArc(engine);
}
}
final void nextArc(Engine engine) {
switch(state) {
// a done node may be backtracked on when the node is the terminal
// node of a sub-graph in which case arcs == null and we have to fail
case DONE:
case RUNNING:
if ( !graph.allow_exec() )
fail(engine,true,"Next arc disallowed by graph");
else {
if ( state == DONE && arcs == null )
fail(engine,true,"All arcs traversed");
else {
setState(engine,RUNNING);
current_arc++;
engine.add(this);
}
}
break;
default:
Core.ERROR(null,3,this);
break;
}
}
final void setState(Engine engine, int value) {
state = value;
engine.notifyNodeMonitors(this,Engine.NODE_STATE_CHANGE);
}
protected void finalize() throws Throwable {
if ( context != null )
context.Engine().notifyNodeMonitors(this,Engine.NODE_DISPOSE);
arcs = null;
nodes = null;
input = null;
output = null;
previous_node = null;
parents = null;
graph = null;
description = null;
msg_wait_key = null;
parents_of_next_node =null;
// super.finalize();
}
protected Graph createGraph(String name) {
try {
Class c = Class.forName(name);
Graph g = (Graph)c.newInstance();
if ( parents_of_next_node == null )
parents_of_next_node = new Vector();
parents_of_next_node.addElement(g);
context.Engine().notifyGraphMonitors(g,Engine.GRAPH_CREATE);
return g;
}
catch(Exception e) {
Core.USER_ERROR("Cannot create graph: " + name + "\n" + e);
return null;
}
}
Vector getParentsOfNextNode() {
if ( parents_of_next_node == null || parents_of_next_node.isEmpty() )
return null;
Vector out = new Vector();
Graph g;
for(int i = 0; i < parents_of_next_node.size(); i++ ) {
g = (Graph)parents_of_next_node.elementAt(i);
out = Misc.union(out,g.getTerminalNodes());
}
return out.isEmpty() ? null : out;
}
protected Object createObject(String name) {
try {
Class c = Class.forName(name);
Object g = c.newInstance();
return g;
}
catch(Exception e) {
Core.USER_ERROR("Cannot create object: " + name + "\n" + e);
return null;
}
}
final boolean hasChildGraph(Graph g) {
Core.DEBUG(3,"hasChildGraph: " + g.getDescription() + " " + getDescription());
boolean b = parents_of_next_node != null && parents_of_next_node.contains(g);
Core.DEBUG(3,"\thasChildGraph = " + b);
return b;
}
public String toString() { return description; }
/**
overwrite this method in a Node to get behaviour from
a time out setting
*/
public boolean timeOut () {
return false; //why not?
}
}
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