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📄 resources.designer.cs

📁 windows mobile 自定义list控件
💻 CS
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//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:2.0.50727.1433
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace Bornander.UI.Test.Properties {
    using System;
    
    
    /// <summary>
    ///   A strongly-typed resource class, for looking up localized strings, etc.
    /// </summary>
    // This class was auto-generated by the StronglyTypedResourceBuilder
    // class via a tool like ResGen or Visual Studio.
    // To add or remove a member, edit your .ResX file then rerun ResGen
    // with the /str option, or rebuild your VS project.
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    internal class Resources {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        internal Resources() {
        }
        
        /// <summary>
        ///   Returns the cached ResourceManager instance used by this class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Bornander.UI.Test.Properties.Resources", typeof(Resources).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Overrides the current thread's CurrentUICulture property for all
        ///   resource lookups using this strongly typed resource class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        internal static System.Drawing.Bitmap ACamp {
            get {
                object obj = ResourceManager.GetObject("ACamp", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Alonso {
            get {
                object obj = ResourceManager.GetObject("Alonso", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap BackInBlack {
            get {
                object obj = ResourceManager.GetObject("BackInBlack", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Barichello {
            get {
                object obj = ResourceManager.GetObject("Barichello", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap BMW {
            get {
                object obj = ResourceManager.GetObject("BMW", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Burdais {
            get {
                object obj = ResourceManager.GetObject("Burdais", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Button {
            get {
                object obj = ResourceManager.GetObject("Button", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Coultard {
            get {
                object obj = ResourceManager.GetObject("Coultard", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Davidson {
            get {
                object obj = ResourceManager.GetObject("Davidson", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Ferrari {
            get {
                object obj = ResourceManager.GetObject("Ferrari", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Fisichella {
            get {
                object obj = ResourceManager.GetObject("Fisichella", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap ForceIndia {
            get {
                object obj = ResourceManager.GetObject("ForceIndia", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap ForThoseAboutToRock {
            get {
                object obj = ResourceManager.GetObject("ForThoseAboutToRock", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Glock {
            get {
                object obj = ResourceManager.GetObject("Glock", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Hamilton {
            get {
                object obj = ResourceManager.GetObject("Hamilton", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Heidfeld {
            get {
                object obj = ResourceManager.GetObject("Heidfeld", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Honda {
            get {
                object obj = ResourceManager.GetObject("Honda", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Kovalainen {
            get {
                object obj = ResourceManager.GetObject("Kovalainen", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Kubica {
            get {
                object obj = ResourceManager.GetObject("Kubica", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Massa {
            get {
                object obj = ResourceManager.GetObject("Massa", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap McLaren {
            get {
                object obj = ResourceManager.GetObject("McLaren", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap MyFavouriteGame {
            get {
                object obj = ResourceManager.GetObject("MyFavouriteGame", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Nakajima {
            get {
                object obj = ResourceManager.GetObject("Nakajima", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Nevermind {
            get {
                object obj = ResourceManager.GetObject("Nevermind", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap PaulSimon {
            get {
                object obj = ResourceManager.GetObject("PaulSimon", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap PinkFloyd {
            get {
                object obj = ResourceManager.GetObject("PinkFloyd", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Piquet {
            get {
                object obj = ResourceManager.GetObject("Piquet", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Raikkonen {
            get {
                object obj = ResourceManager.GetObject("Raikkonen", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap RedBull {
            get {
                object obj = ResourceManager.GetObject("RedBull", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Renault {
            get {
                object obj = ResourceManager.GetObject("Renault", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Robyn {
            get {
                object obj = ResourceManager.GetObject("Robyn", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Robyn2 {
            get {
                object obj = ResourceManager.GetObject("Robyn2", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Rosberg {
            get {
                object obj = ResourceManager.GetObject("Rosberg", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Sato {
            get {
                object obj = ResourceManager.GetObject("Sato", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap SuperAguri {
            get {
                object obj = ResourceManager.GetObject("SuperAguri", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap SuperExtraGravity {
            get {
                object obj = ResourceManager.GetObject("SuperExtraGravity", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Sutil {
            get {
                object obj = ResourceManager.GetObject("Sutil", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap TheGraduate {
            get {
                object obj = ResourceManager.GetObject("TheGraduate", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap ToroRosso {
            get {
                object obj = ResourceManager.GetObject("ToroRosso", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Toyota {
            get {
                object obj = ResourceManager.GetObject("Toyota", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Trulli {
            get {
                object obj = ResourceManager.GetObject("Trulli", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap U218 {
            get {
                object obj = ResourceManager.GetObject("U218", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap U2Peace {
            get {
                object obj = ResourceManager.GetObject("U2Peace", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Vettel {
            get {
                object obj = ResourceManager.GetObject("Vettel", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Webber {
            get {
                object obj = ResourceManager.GetObject("Webber", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap WednesdayMorning3am {
            get {
                object obj = ResourceManager.GetObject("WednesdayMorning3am", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Williams {
            get {
                object obj = ResourceManager.GetObject("Williams", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
    }
}

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