📄 joystick_linuxinput.c
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*/
static HRESULT WINAPI JoystickAImpl_CreateEffect(LPDIRECTINPUTDEVICE8A iface,
REFGUID rguid,
LPCDIEFFECT lpeff,
LPDIRECTINPUTEFFECT *ppdef,
LPUNKNOWN pUnkOuter)
{
#ifdef HAVE_STRUCT_FF_EFFECT_DIRECTION
EffectListItem* new = NULL;
HRESULT retval = DI_OK;
#endif
JoystickImpl* This = (JoystickImpl*)iface;
TRACE("(this=%p,%p,%p,%p,%p)\n", This, rguid, lpeff, ppdef, pUnkOuter);
#ifndef HAVE_STRUCT_FF_EFFECT_DIRECTION
TRACE("not available (compiled w/o ff support)\n");
*ppdef = NULL;
return DI_OK;
#else
new = malloc(sizeof(EffectListItem));
new->next = This->top_effect;
This->top_effect = new;
retval = linuxinput_create_effect(&(This->joyfd), rguid, &(new->ref));
if (retval != DI_OK)
return retval;
if (lpeff != NULL)
retval = IDirectInputEffect_SetParameters(new->ref, lpeff, 0);
if (retval != DI_OK && retval != DI_DOWNLOADSKIPPED)
return retval;
*ppdef = new->ref;
if (pUnkOuter != NULL)
FIXME("Interface aggregation not implemented.\n");
return DI_OK;
#endif /* HAVE_STRUCT_FF_EFFECT_DIRECTION */
}
/*******************************************************************************
* EnumEffects - Enumerate available FF effects
*/
static HRESULT WINAPI JoystickAImpl_EnumEffects(LPDIRECTINPUTDEVICE8A iface,
LPDIENUMEFFECTSCALLBACKA lpCallback,
LPVOID pvRef,
DWORD dwEffType)
{
#ifdef HAVE_STRUCT_FF_EFFECT_DIRECTION
DIEFFECTINFOA dei; /* feif */
DWORD type = DIEFT_GETTYPE(dwEffType);
JoystickImpl* This = (JoystickImpl*)iface;
int xfd = This->joyfd;
TRACE("(this=%p,%p,%ld) type=%ld fd=%d\n", This, pvRef, dwEffType, type, xfd);
dei.dwSize = sizeof(DIEFFECTINFOA);
/* We need to return something even if we're not yet acquired */
if (xfd == -1)
IDirectInputDevice8_Acquire(iface);
if ((type == DIEFT_ALL || type == DIEFT_CONSTANTFORCE)
&& test_bit(This->ffbits, FF_CONSTANT)) {
IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_ConstantForce);
(*lpCallback)(&dei, pvRef);
}
if ((type == DIEFT_ALL || type == DIEFT_PERIODIC)
&& test_bit(This->ffbits, FF_PERIODIC)) {
if (test_bit(This->ffbits, FF_SQUARE)) {
IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_Square);
(*lpCallback)(&dei, pvRef);
}
if (test_bit(This->ffbits, FF_SINE)) {
IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_Sine);
(*lpCallback)(&dei, pvRef);
}
if (test_bit(This->ffbits, FF_TRIANGLE)) {
IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_Triangle);
(*lpCallback)(&dei, pvRef);
}
if (test_bit(This->ffbits, FF_SAW_UP)) {
IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_SawtoothUp);
(*lpCallback)(&dei, pvRef);
}
if (test_bit(This->ffbits, FF_SAW_DOWN)) {
IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_SawtoothDown);
(*lpCallback)(&dei, pvRef);
}
}
if ((type == DIEFT_ALL || type == DIEFT_RAMPFORCE)
&& test_bit(This->ffbits, FF_RAMP)) {
IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_RampForce);
(*lpCallback)(&dei, pvRef);
}
if (type == DIEFT_ALL || type == DIEFT_CONDITION) {
if (test_bit(This->ffbits, FF_SPRING)) {
IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_Spring);
(*lpCallback)(&dei, pvRef);
}
if (test_bit(This->ffbits, FF_DAMPER)) {
IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_Damper);
(*lpCallback)(&dei, pvRef);
}
if (test_bit(This->ffbits, FF_INERTIA)) {
IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_Inertia);
(*lpCallback)(&dei, pvRef);
}
if (test_bit(This->ffbits, FF_FRICTION)) {
IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_Friction);
(*lpCallback)(&dei, pvRef);
}
}
/* return to unaquired state if that's where it was */
if (xfd == -1)
IDirectInputDevice8_Unacquire(iface);
#endif
return DI_OK;
}
static HRESULT WINAPI JoystickWImpl_EnumEffects(LPDIRECTINPUTDEVICE8W iface,
LPDIENUMEFFECTSCALLBACKW lpCallback,
LPVOID pvRef,
DWORD dwEffType)
{
#ifdef HAVE_STRUCT_FF_EFFECT_DIRECTION
/* seems silly to duplicate all this code but all the structures and functions
* are actually different (A/W) */
DIEFFECTINFOW dei; /* feif */
DWORD type = DIEFT_GETTYPE(dwEffType);
JoystickImpl* This = (JoystickImpl*)iface;
int xfd = This->joyfd;
TRACE("(this=%p,%p,%ld) type=%ld fd=%d\n", This, pvRef, dwEffType, type, xfd);
dei.dwSize = sizeof(DIEFFECTINFOW);
/* We need to return something even if we're not yet acquired */
if (xfd == -1)
IDirectInputDevice8_Acquire(iface);
if ((type == DIEFT_ALL || type == DIEFT_CONSTANTFORCE)
&& test_bit(This->ffbits, FF_CONSTANT)) {
IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_ConstantForce);
(*lpCallback)(&dei, pvRef);
}
if ((type == DIEFT_ALL || type == DIEFT_PERIODIC)
&& test_bit(This->ffbits, FF_PERIODIC)) {
if (test_bit(This->ffbits, FF_SQUARE)) {
IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_Square);
(*lpCallback)(&dei, pvRef);
}
if (test_bit(This->ffbits, FF_SINE)) {
IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_Sine);
(*lpCallback)(&dei, pvRef);
}
if (test_bit(This->ffbits, FF_TRIANGLE)) {
IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_Triangle);
(*lpCallback)(&dei, pvRef);
}
if (test_bit(This->ffbits, FF_SAW_UP)) {
IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_SawtoothUp);
(*lpCallback)(&dei, pvRef);
}
if (test_bit(This->ffbits, FF_SAW_DOWN)) {
IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_SawtoothDown);
(*lpCallback)(&dei, pvRef);
}
}
if ((type == DIEFT_ALL || type == DIEFT_RAMPFORCE)
&& test_bit(This->ffbits, FF_RAMP)) {
IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_RampForce);
(*lpCallback)(&dei, pvRef);
}
if (type == DIEFT_ALL || type == DIEFT_CONDITION) {
if (test_bit(This->ffbits, FF_SPRING)) {
IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_Spring);
(*lpCallback)(&dei, pvRef);
}
if (test_bit(This->ffbits, FF_DAMPER)) {
IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_Damper);
(*lpCallback)(&dei, pvRef);
}
if (test_bit(This->ffbits, FF_INERTIA)) {
IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_Inertia);
(*lpCallback)(&dei, pvRef);
}
if (test_bit(This->ffbits, FF_FRICTION)) {
IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_Friction);
(*lpCallback)(&dei, pvRef);
}
}
/* return to unaquired state if that's where it was */
if (xfd == -1)
IDirectInputDevice8_Unacquire(iface);
#endif
return DI_OK;
}
/*******************************************************************************
* GetEffectInfo - Get information about a particular effect
*/
static HRESULT WINAPI JoystickAImpl_GetEffectInfo(LPDIRECTINPUTDEVICE8A iface,
LPDIEFFECTINFOA pdei,
REFGUID guid)
{
JoystickImpl* This = (JoystickImpl*)iface;
TRACE("(this=%p,%p,%s)\n", This, pdei, _dump_dinput_GUID(guid));
#ifdef HAVE_STRUCT_FF_EFFECT_DIRECTION
return linuxinput_get_info_A(This->joyfd, guid, pdei);
#else
return DI_OK;
#endif
}
static HRESULT WINAPI JoystickWImpl_GetEffectInfo(LPDIRECTINPUTDEVICE8W iface,
LPDIEFFECTINFOW pdei,
REFGUID guid)
{
JoystickImpl* This = (JoystickImpl*)iface;
TRACE("(this=%p,%p,%s)\n", This, pdei, _dump_dinput_GUID(guid));
#ifdef HAVE_STRUCT_FF_EFFECT_DIRECTION
return linuxinput_get_info_W(This->joyfd, guid, pdei);
#else
return DI_OK;
#endif
}
/*******************************************************************************
* GetForceFeedbackState - Get information about the device's FF state
*/
static HRESULT WINAPI JoystickAImpl_GetForceFeedbackState(
LPDIRECTINPUTDEVICE8A iface,
LPDWORD pdwOut)
{
JoystickImpl* This = (JoystickImpl*)iface;
TRACE("(this=%p,%p)\n", This, pdwOut);
(*pdwOut) = 0;
#ifdef HAVE_STRUCT_FF_EFFECT_DIRECTION
/* DIGFFS_STOPPED is the only mandatory flag to report */
if (This->ff_state == FF_STATUS_STOPPED)
(*pdwOut) |= DIGFFS_STOPPED;
#endif
return DI_OK;
}
/*******************************************************************************
* SendForceFeedbackCommand - Send a command to the device's FF system
*/
static HRESULT WINAPI JoystickAImpl_SendForceFeedbackCommand(
LPDIRECTINPUTDEVICE8A iface,
DWORD dwFlags)
{
JoystickImpl* This = (JoystickImpl*)iface;
TRACE("(this=%p,%ld)\n", This, dwFlags);
#ifdef HAVE_STRUCT_FF_EFFECT_DIRECTION
if (dwFlags == DISFFC_STOPALL) {
/* Stop all effects */
EffectListItem* itr = This->top_effect;
while (itr) {
IDirectInputEffect_Stop(itr->ref);
itr = itr->next;
}
} else if (dwFlags == DISFFC_RESET) {
/* Stop, unload, release and free all effects */
/* This returns the device to its "bare" state */
while (This->top_effect) {
EffectListItem* temp = This->top_effect;
IDirectInputEffect_Stop(temp->ref);
IDirectInputEffect_Unload(temp->ref);
IDirectInputEffect_Release(temp->ref);
This->top_effect = temp->next;
free(temp);
}
} else if (dwFlags == DISFFC_PAUSE || dwFlags == DISFFC_CONTINUE) {
FIXME("No support for Pause or Continue in linux\n");
} else if (dwFlags == DISFFC_SETACTUATORSOFF
|| dwFlags == DISFFC_SETACTUATORSON) {
FIXME("No direct actuator control in linux\n");
} else {
FIXME("Unknown Force Feedback Command!\n");
return DIERR_INVALIDPARAM;
}
return DI_OK;
#else
return DIERR_UNSUPPORTED;
#endif
}
/*******************************************************************************
* EnumCreatedEffectObjects - Enumerate all the effects that have been
* created for this device.
*/
static HRESULT WINAPI JoystickAImpl_EnumCreatedEffectObjects(
LPDIRECTINPUTDEVICE8A iface,
LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback,
LPVOID pvRef,
DWORD dwFlags)
{
/* this function is safe to call on non-ff-enabled builds */
JoystickImpl* This = (JoystickImpl*)iface;
EffectListItem* itr = This->top_effect;
TRACE("(this=%p,%p,%p,%ld)\n", This, lpCallback, pvRef, dwFlags);
if (!lpCallback)
return DIERR_INVALIDPARAM;
if (dwFlags != 0)
FIXME("Flags specified, but no flags exist yet (DX9)!");
while (itr) {
(*lpCallback)(itr->ref, pvRef);
itr = itr->next;
}
return DI_OK;
}
static const IDirectInputDevice8AVtbl JoystickAvt =
{
IDirectInputDevice2AImpl_QueryInterface,
IDirectInputDevice2AImpl_AddRef,
JoystickAImpl_Release,
JoystickAImpl_GetCapabilities,
JoystickAImpl_EnumObjects,
JoystickAImpl_GetProperty,
JoystickAImpl_SetProperty,
JoystickAImpl_Acquire,
JoystickAImpl_Unacquire,
JoystickAImpl_GetDeviceState,
JoystickAImpl_GetDeviceData,
JoystickAImpl_SetDataFormat,
JoystickAImpl_SetEventNotification,
IDirectInputDevice2AImpl_SetCooperativeLevel,
IDirectInputDevice2AImpl_GetObjectInfo,
IDirectInputDevice2AImpl_GetDeviceInfo,
IDirectInputDevice2AImpl_RunControlPanel,
IDirectInputDevice2AImpl_Initialize,
JoystickAImpl_CreateEffect,
JoystickAImpl_EnumEffects,
JoystickAImpl_GetEffectInfo,
JoystickAImpl_GetForceFeedbackState,
JoystickAImpl_SendForceFeedbackCommand,
JoystickAImpl_EnumCreatedEffectObjects,
IDirectInputDevice2AImpl_Escape,
JoystickAImpl_Poll,
IDirectInputDevice2AImpl_SendDeviceData,
IDirectInputDevice7AImpl_EnumEffectsInFile,
IDirectInputDevice7AImpl_WriteEffectToFile,
IDirectInputDevice8AImpl_BuildActionMap,
IDirectInputDevice8AImpl_SetActionMap,
IDirectInputDevice8AImpl_GetImageInfo
};
#if !defined(__STRICT_ANSI__) && defined(__GNUC__)
# define XCAST(fun) (typeof(JoystickWvt.fun))
#else
# define XCAST(fun) (void*)
#endif
static const IDirectInputDevice8WVtbl JoystickWvt =
{
IDirectInputDevice2WImpl_QueryInterface,
XCAST(AddRef)IDirectInputDevice2AImpl_AddRef,
XCAST(Release)JoystickAImpl_Release,
XCAST(GetCapabilities)JoystickAImpl_GetCapabilities,
JoystickWImpl_EnumObjects,
XCAST(GetProperty)JoystickAImpl_GetProperty,
XCAST(SetProperty)JoystickAImpl_SetProperty,
XCAST(Acquire)JoystickAImpl_Acquire,
XCAST(Unacquire)JoystickAImpl_Unacquire,
XCAST(GetDeviceState)JoystickAImpl_GetDeviceState,
XCAST(GetDeviceData)JoystickAImpl_GetDeviceData,
XCAST(SetDataFormat)JoystickAImpl_SetDataFormat,
XCAST(SetEventNotification)JoystickAImpl_SetEventNotification,
XCAST(SetCooperativeLevel)IDirectInputDevice2AImpl_SetCooperativeLevel,
IDirectInputDevice2WImpl_GetObjectInfo,
IDirectInputDevice2WImpl_GetDeviceInfo,
XCAST(RunControlPanel)IDirectInputDevice2AImpl_RunControlPanel,
XCAST(Initialize)IDirectInputDevice2AImpl_Initialize,
XCAST(CreateEffect)JoystickAImpl_CreateEffect,
JoystickWImpl_EnumEffects,
JoystickWImpl_GetEffectInfo,
XCAST(GetForceFeedbackState)JoystickAImpl_GetForceFeedbackState,
XCAST(SendForceFeedbackCommand)JoystickAImpl_SendForceFeedbackCommand,
XCAST(EnumCreatedEffectObjects)JoystickAImpl_EnumCreatedEffectObjects,
XCAST(Escape)IDirectInputDevice2AImpl_Escape,
XCAST(Poll)JoystickAImpl_Poll,
XCAST(SendDeviceData)IDirectInputDevice2AImpl_SendDeviceData,
IDirectInputDevice7WImpl_EnumEffectsInFile,
IDirectInputDevice7WImpl_WriteEffectToFile,
IDirectInputDevice8WImpl_BuildActionMap,
IDirectInputDevice8WImpl_SetActionMap,
IDirectInputDevice8WImpl_GetImageInfo
};
#undef XCAST
#else /* HAVE_CORRECT_LINUXINPUT_H */
const struct dinput_device joystick_linuxinput_device = {
"Wine Linux-input joystick driver",
NULL,
NULL,
NULL,
NULL
};
#endif /* HAVE_CORRECT_LINUXINPUT_H */
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