📄 buffer.c
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/* DirectSound
*
* Copyright 1998 Marcus Meissner
* Copyright 1998 Rob Riggs
* Copyright 2000-2002 TransGaming Technologies, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stdarg.h>
#define NONAMELESSSTRUCT
#define NONAMELESSUNION
#include "windef.h"
#include "winbase.h"
#include "mmsystem.h"
#include "winreg.h"
#include "winternl.h"
#include "wine/debug.h"
#include "dsound.h"
#include "dsdriver.h"
#include "dsound_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(dsound);
/*******************************************************************************
* IDirectSoundNotify
*/
static HRESULT WINAPI IDirectSoundNotifyImpl_QueryInterface(
LPDIRECTSOUNDNOTIFY iface,REFIID riid,LPVOID *ppobj
) {
IDirectSoundNotifyImpl *This = (IDirectSoundNotifyImpl *)iface;
TRACE("(%p,%s,%p)\n",This,debugstr_guid(riid),ppobj);
if (This->dsb == NULL) {
WARN("invalid parameter\n");
return E_INVALIDARG;
}
return IDirectSoundBuffer_QueryInterface((LPDIRECTSOUNDBUFFER)This->dsb, riid, ppobj);
}
static ULONG WINAPI IDirectSoundNotifyImpl_AddRef(LPDIRECTSOUNDNOTIFY iface)
{
IDirectSoundNotifyImpl *This = (IDirectSoundNotifyImpl *)iface;
ULONG ref = InterlockedIncrement(&(This->ref));
TRACE("(%p) ref was %ld\n", This, ref - 1);
return ref;
}
static ULONG WINAPI IDirectSoundNotifyImpl_Release(LPDIRECTSOUNDNOTIFY iface)
{
IDirectSoundNotifyImpl *This = (IDirectSoundNotifyImpl *)iface;
ULONG ref = InterlockedDecrement(&(This->ref));
TRACE("(%p) ref was %ld\n", This, ref + 1);
if (!ref) {
IDirectSoundBuffer_Release((LPDIRECTSOUNDBUFFER)This->dsb);
This->dsb->notify = NULL;
HeapFree(GetProcessHeap(), 0, This);
TRACE("(%p) released\n", This);
}
return ref;
}
static HRESULT WINAPI IDirectSoundNotifyImpl_SetNotificationPositions(
LPDIRECTSOUNDNOTIFY iface,DWORD howmuch,LPCDSBPOSITIONNOTIFY notify
) {
IDirectSoundNotifyImpl *This = (IDirectSoundNotifyImpl *)iface;
TRACE("(%p,0x%08lx,%p)\n",This,howmuch,notify);
if (howmuch > 0 && notify == NULL) {
WARN("invalid parameter: notify == NULL\n");
return DSERR_INVALIDPARAM;
}
if (TRACE_ON(dsound)) {
unsigned int i;
for (i=0;i<howmuch;i++)
TRACE("notify at %ld to %p\n",
notify[i].dwOffset,notify[i].hEventNotify);
}
if (This->dsb->hwnotify) {
HRESULT hres;
hres = IDsDriverNotify_SetNotificationPositions(This->dsb->hwnotify, howmuch, notify);
if (hres != DS_OK)
WARN("IDsDriverNotify_SetNotificationPositions failed\n");
return hres;
} else if (howmuch > 0) {
/* Make an internal copy of the caller-supplied array.
* Replace the existing copy if one is already present. */
if (This->dsb->notifies)
This->dsb->notifies = HeapReAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
This->dsb->notifies, howmuch * sizeof(DSBPOSITIONNOTIFY));
else
This->dsb->notifies = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
howmuch * sizeof(DSBPOSITIONNOTIFY));
if (This->dsb->notifies == NULL) {
WARN("out of memory\n");
return DSERR_OUTOFMEMORY;
}
CopyMemory(This->dsb->notifies, notify, howmuch * sizeof(DSBPOSITIONNOTIFY));
This->dsb->nrofnotifies = howmuch;
} else {
HeapFree(GetProcessHeap(), 0, This->dsb->notifies);
This->dsb->notifies = NULL;
This->dsb->nrofnotifies = 0;
}
return S_OK;
}
static const IDirectSoundNotifyVtbl dsnvt =
{
IDirectSoundNotifyImpl_QueryInterface,
IDirectSoundNotifyImpl_AddRef,
IDirectSoundNotifyImpl_Release,
IDirectSoundNotifyImpl_SetNotificationPositions,
};
HRESULT WINAPI IDirectSoundNotifyImpl_Create(
IDirectSoundBufferImpl * dsb,
IDirectSoundNotifyImpl **pdsn)
{
IDirectSoundNotifyImpl * dsn;
TRACE("(%p,%p)\n",dsb,pdsn);
dsn = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(dsn));
if (dsn == NULL) {
WARN("out of memory\n");
return DSERR_OUTOFMEMORY;
}
dsn->ref = 0;
dsn->lpVtbl = &dsnvt;
dsn->dsb = dsb;
dsb->notify = dsn;
IDirectSoundBuffer_AddRef((LPDIRECTSOUNDBUFFER)dsb);
*pdsn = dsn;
return DS_OK;
}
HRESULT WINAPI IDirectSoundNotifyImpl_Destroy(
IDirectSoundNotifyImpl *pdsn)
{
TRACE("(%p)\n",pdsn);
while (IDirectSoundNotifyImpl_Release((LPDIRECTSOUNDNOTIFY)pdsn) > 0);
return DS_OK;
}
/*******************************************************************************
* IDirectSoundBuffer
*/
static HRESULT WINAPI IDirectSoundBufferImpl_SetFormat(
LPDIRECTSOUNDBUFFER8 iface,LPCWAVEFORMATEX wfex
) {
IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface;
TRACE("(%p,%p)\n",This,wfex);
/* This method is not available on secondary buffers */
WARN("invalid call\n");
return DSERR_INVALIDCALL;
}
static HRESULT WINAPI IDirectSoundBufferImpl_SetVolume(
LPDIRECTSOUNDBUFFER8 iface,LONG vol
) {
IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface;
LONG oldVol;
HRESULT hres = DS_OK;
TRACE("(%p,%ld)\n",This,vol);
if (!(This->dsbd.dwFlags & DSBCAPS_CTRLVOLUME)) {
WARN("control unavailable: This->dsbd.dwFlags = 0x%08lx\n", This->dsbd.dwFlags);
return DSERR_CONTROLUNAVAIL;
}
if ((vol > DSBVOLUME_MAX) || (vol < DSBVOLUME_MIN)) {
WARN("invalid parameter: vol = %ld\n", vol);
return DSERR_INVALIDPARAM;
}
/* **** */
EnterCriticalSection(&(This->lock));
if (This->dsbd.dwFlags & DSBCAPS_CTRL3D) {
oldVol = This->ds3db_lVolume;
This->ds3db_lVolume = vol;
} else {
oldVol = This->volpan.lVolume;
This->volpan.lVolume = vol;
if (vol != oldVol)
DSOUND_RecalcVolPan(&(This->volpan));
}
if (vol != oldVol) {
if (This->hwbuf) {
hres = IDsDriverBuffer_SetVolumePan(This->hwbuf, &(This->volpan));
if (hres != DS_OK)
WARN("IDsDriverBuffer_SetVolumePan failed\n");
} else
DSOUND_ForceRemix(This);
}
LeaveCriticalSection(&(This->lock));
/* **** */
return hres;
}
static HRESULT WINAPI IDirectSoundBufferImpl_GetVolume(
LPDIRECTSOUNDBUFFER8 iface,LPLONG vol
) {
IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface;
TRACE("(%p,%p)\n",This,vol);
if (!(This->dsbd.dwFlags & DSBCAPS_CTRLVOLUME)) {
WARN("control unavailable\n");
return DSERR_CONTROLUNAVAIL;
}
if (vol == NULL) {
WARN("invalid parameter: vol == NULL\n");
return DSERR_INVALIDPARAM;
}
*vol = This->volpan.lVolume;
return DS_OK;
}
static HRESULT WINAPI IDirectSoundBufferImpl_SetFrequency(
LPDIRECTSOUNDBUFFER8 iface,DWORD freq
) {
IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface;
DWORD oldFreq;
TRACE("(%p,%ld)\n",This,freq);
if (!(This->dsbd.dwFlags & DSBCAPS_CTRLFREQUENCY)) {
WARN("control unavailable\n");
return DSERR_CONTROLUNAVAIL;
}
if (freq == DSBFREQUENCY_ORIGINAL)
freq = This->pwfx->nSamplesPerSec;
if ((freq < DSBFREQUENCY_MIN) || (freq > DSBFREQUENCY_MAX)) {
WARN("invalid parameter: freq = %ld\n", freq);
return DSERR_INVALIDPARAM;
}
/* **** */
EnterCriticalSection(&(This->lock));
oldFreq = This->freq;
This->freq = freq;
if (freq != oldFreq) {
This->freqAdjust = (freq << DSOUND_FREQSHIFT) / This->dsound->device->pwfx->nSamplesPerSec;
This->nAvgBytesPerSec = freq * This->pwfx->nBlockAlign;
DSOUND_RecalcFormat(This);
if (!This->hwbuf)
DSOUND_ForceRemix(This);
}
LeaveCriticalSection(&(This->lock));
/* **** */
return DS_OK;
}
static HRESULT WINAPI IDirectSoundBufferImpl_Play(
LPDIRECTSOUNDBUFFER8 iface,DWORD reserved1,DWORD reserved2,DWORD flags
) {
HRESULT hres = DS_OK;
IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface;
TRACE("(%p,%08lx,%08lx,%08lx)\n",This,reserved1,reserved2,flags);
/* **** */
EnterCriticalSection(&(This->lock));
This->playflags = flags;
if (This->state == STATE_STOPPED) {
This->leadin = TRUE;
This->startpos = This->buf_mixpos;
This->state = STATE_STARTING;
} else if (This->state == STATE_STOPPING)
This->state = STATE_PLAYING;
if (This->hwbuf) {
hres = IDsDriverBuffer_Play(This->hwbuf, 0, 0, This->playflags);
if (hres != DS_OK)
WARN("IDsDriverBuffer_Play failed\n");
else
This->state = STATE_PLAYING;
}
LeaveCriticalSection(&(This->lock));
/* **** */
return hres;
}
static HRESULT WINAPI IDirectSoundBufferImpl_Stop(LPDIRECTSOUNDBUFFER8 iface)
{
HRESULT hres = DS_OK;
IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface;
TRACE("(%p)\n",This);
/* **** */
EnterCriticalSection(&(This->lock));
if (This->state == STATE_PLAYING)
This->state = STATE_STOPPING;
else if (This->state == STATE_STARTING)
This->state = STATE_STOPPED;
if (This->hwbuf) {
hres = IDsDriverBuffer_Stop(This->hwbuf);
if (hres != DS_OK)
WARN("IDsDriverBuffer_Stop failed\n");
else
This->state = STATE_STOPPED;
}
DSOUND_CheckEvent(This, 0);
LeaveCriticalSection(&(This->lock));
/* **** */
return hres;
}
static ULONG WINAPI IDirectSoundBufferImpl_AddRef(LPDIRECTSOUNDBUFFER8 iface)
{
IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface;
ULONG ref = InterlockedIncrement(&(This->ref));
TRACE("(%p) ref was %ld\n", This, ref - 1);
return ref;
}
static ULONG WINAPI IDirectSoundBufferImpl_Release(LPDIRECTSOUNDBUFFER8 iface)
{
IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface;
ULONG ref = InterlockedDecrement(&(This->ref));
TRACE("(%p) ref was %ld\n", This, ref + 1);
if (!ref) {
DSOUND_RemoveBuffer(This->dsound, This);
This->lock.DebugInfo->Spare[0] = 0;
DeleteCriticalSection(&(This->lock));
if (This->hwbuf) {
IDsDriverBuffer_Release(This->hwbuf);
if (This->dsound->device->drvdesc.dwFlags & DSDDESC_USESYSTEMMEMORY) {
This->buffer->ref--;
if (This->buffer->ref==0) {
HeapFree(GetProcessHeap(),0,This->buffer->memory);
HeapFree(GetProcessHeap(),0,This->buffer);
}
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