📄 typelib.h
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/*06*/ WORD res06; /* ?? always 9 */
/*08*/ WORD res08; /* some kind of len/offset ?? */
/*0a*/ WORD first_blk; /* 1 based index into blk entries that
corresponds to first block in file */
/*0c*/ DWORD res0c; /* always 0x000204ff */
/*10*/ DWORD res10; /* always 0x00000000 */
/*14*/ DWORD res14; /* always 0x000000c0 */
/*18*/ DWORD res18; /* always 0x46000000 */
/*1c*/ DWORD res1c; /* always 0x00000044 */
/*20*/ DWORD res20; /* always 0xffff0000 */
} SLTG_Header;
/* This gets followed by a list of block entries */
typedef struct {
/*00*/ DWORD len;
/*04*/ WORD index_string; /* offs from start of SLTG_Magic to index string */
/*06*/ WORD next;
} SLTG_BlkEntry;
/* The order of the blocks in the file is given by starting at Block
entry firt_blk and stepping through using the next pointer */
/* These then get followed by this magic */
typedef struct {
/*00*/ BYTE res00; /* always 0x01 */
/*01*/ CHAR CompObj_magic[8]; /* always "CompObj" */
/*09*/ CHAR dir_magic[4]; /* always "dir" */
} SLTG_Magic;
#define SLTG_COMPOBJ_MAGIC "CompObj"
#define SLTG_DIR_MAGIC "dir"
/* Next we have SLTG_Header.nrOfFileBlks - 2 of Index strings. These
are presumably unique to within the file and look something like
"AAAAAAAAAA" with the first character incremented from 'A' to ensure
uniqueness. I guess successive chars increment when we need to wrap
the first one. */
typedef struct {
/*00*/ CHAR string[11];
} SLTG_Index;
/* This is followed by SLTG_pad9 */
typedef struct {
/*00*/ CHAR pad[9]; /* 9 '\0's */
} SLTG_Pad9;
/* Now we have the noOfFileBlks - 1 worth of blocks. The length of
each block is given by its entry in SLTG_BlkEntry. */
/* type SLTG_NAME in rather like a BSTR except that the length in
bytes is given by the first WORD and the string contains 8bit chars */
typedef WORD SLTG_Name;
/* The main library block looks like this. This one seems to come last */
typedef struct {
/*00*/ WORD magic; /* 0x51cc */
/*02*/ WORD res02; /* 0x0003, 0x0004 */
/*04*/ WORD name; /* offset to name in name table */
/*06*/ SLTG_Name res06; /* maybe this is just WORD == 0xffff */
SLTG_Name helpstring;
SLTG_Name helpfile;
DWORD helpcontext;
WORD syskind; /* == 1 for win32, 0 for win16 */
WORD lcid; /* == 0x409, 0x809 etc */
DWORD res12; /* == 0 */
WORD libflags; /* LIBFLAG_* */
WORD maj_vers;
WORD min_vers;
GUID uuid;
} SLTG_LibBlk;
#define SLTG_LIBBLK_MAGIC 0x51cc
/* we then get 0x40 bytes worth of 0xffff or small numbers followed by
nrOfFileBlks - 2 of these */
typedef struct {
WORD small_no;
SLTG_Name index_name; /* This refers to a name in the directory */
SLTG_Name other_name; /* Another one of these weird names */
WORD res1a; /* 0xffff */
WORD name_offs; /* offset to name in name table */
WORD more_bytes; /* if this is non-zero we get this many
bytes before the next element, which seem
to reference the docstring of the type ? */
WORD res20; /* 0xffff */
DWORD helpcontext;
WORD res26; /* 0xffff */
GUID uuid;
} SLTG_OtherTypeInfo;
/* Next we get WORD 0x0003 followed by a DWORD which if we add to
0x216 gives the offset to the name table from the start of the LibBlk
struct */
typedef struct {
/*00*/ WORD magic; /* 0x0501 */
/*02*/ DWORD href_table; /* if not 0xffffffff, then byte offset from
beginning of struct to href table */
/*06*/ DWORD res06; /* 0xffffffff */
/*0a*/ DWORD elem_table; /* offset to members */
/*0e*/ DWORD res0e; /* 0xffffffff */
/*12*/ WORD major_version; /* major version number */
/*14*/ WORD minor_version; /* minor version number */
/*16*/ DWORD res16; /* 0xfffe0000 */
/*1a*/ BYTE typeflags1;/* 0x02 | top 5 bits hold l5sbs of TYPEFLAGS */
/*1b*/ BYTE typeflags2;/* TYPEFLAGS >> 5 */
/*1c*/ BYTE typeflags3;/* 0x02*/
/*1d*/ BYTE typekind; /* 0x03 == TKIND_INTERFACE etc. */
/*1e*/ DWORD res1e; /* 0x00000000 or 0xffffffff */
} SLTG_TypeInfoHeader;
#define SLTG_TIHEADER_MAGIC 0x0501
typedef struct {
/*00*/ WORD cFuncs;
/*02*/ WORD cVars;
/*04*/ WORD cImplTypes;
/*06*/ WORD res06; /* always 0000 */
/*08*/ WORD funcs_off; /* offset to functions (starting from the member header) */
/*0a*/ WORD vars_off; /* offset to vars (starting from the member header) */
/*0c*/ WORD impls_off; /* offset to implemented types (starting from the member header) */
/*0e*/ WORD funcs_bytes; /* bytes used by function data */
/*10*/ WORD vars_bytes; /* bytes used by var data */
/*12*/ WORD impls_bytes; /* bytes used by implemented type data */
/*14*/ WORD tdescalias_vt; /* for TKIND_ALIAS */
/*16*/ WORD res16; /* always ffff */
/*18*/ WORD res18; /* always 0000 */
/*1a*/ WORD res1a; /* always 0000 */
/*1c*/ WORD simple_alias; /* tdescalias_vt is a vt rather than an offset? */
/*1e*/ WORD res1e; /* always 0000 */
/*20*/ WORD cbSizeInstance;
/*22*/ WORD cbAlignment;
/*24*/ WORD res24;
/*26*/ WORD res26;
/*28*/ WORD cbSizeVft;
/*2a*/ WORD res2a; /* always ffff */
/*2c*/ WORD res2c; /* always ffff */
/*2e*/ WORD res2e; /* always ffff */
/*30*/ WORD res30; /* always ffff */
/*32*/ WORD res32;
/*34*/ WORD res34;
} SLTG_TypeInfoTail;
typedef struct {
/*00*/ WORD res00; /* 0x0001 sometimes 0x0003 ?? */
/*02*/ WORD res02; /* 0xffff */
/*04*/ BYTE res04; /* 0x01 */
/*05*/ DWORD cbExtra; /* No of bytes that follow */
} SLTG_MemberHeader;
typedef struct {
/*00*/ WORD magic; /* 0x120a */
/*02*/ WORD next; /* offset in bytes to next block from start of block
group, 0xffff if last item */
/*04*/ WORD name; /* offset to name within name table */
/*06*/ WORD value; /* offset to value from start of block group */
/*08*/ WORD res08; /* 0x56 */
/*0a*/ DWORD memid; /* memid */
/*0e*/ WORD helpcontext;/* 0xfffe == no context, 0x0001 == stored in EnumInfo struct, else offset
to value from start of block group */
/*10*/ WORD helpstring;/* offset from start of block group to string offset */
} SLTG_EnumItem;
#define SLTG_ENUMITEM_MAGIC 0x120a
typedef struct {
BYTE magic; /* 0x4c, 0xcb or 0x8b with optional SLTG_FUNCTION_FLAGS_PRESENT flag */
BYTE inv; /* high nibble is INVOKE_KIND, low nibble = 2 */
WORD next; /* byte offset from beginning of group to next fn */
WORD name; /* Offset within name table to name */
DWORD dispid; /* dispid */
WORD helpcontext; /* helpcontext (again 1 is special) */
WORD helpstring;/* helpstring offset to offset */
WORD arg_off; /* offset to args from start of block */
BYTE nacc; /* lowest 3bits are CALLCONV, rest are no of args */
BYTE retnextopt;/* if 0x80 bit set ret type follows else next WORD
is offset to ret type. No of optional args is
middle 6 bits */
WORD rettype; /* return type VT_?? or offset to ret type */
WORD vtblpos; /* position in vtbl? */
WORD funcflags; /* present if magic & 0x20 */
/* Param list starts, repeat next two as required */
#if 0
WORD name; /* offset to 2nd letter of name */
WORD+ type; /* VT_ of param */
#endif
} SLTG_Function;
#define SLTG_FUNCTION_FLAGS_PRESENT 0x20
#define SLTG_FUNCTION_MAGIC 0x4c
#define SLTG_DISPATCH_FUNCTION_MAGIC 0xcb
#define SLTG_STATIC_FUNCTION_MAGIC 0x8b
typedef struct {
/*00*/ BYTE magic; /* 0xdf */
/*01*/ BYTE res01; /* 0x00 */
/*02*/ DWORD res02; /* 0xffffffff */
/*06*/ DWORD res06; /* 0xffffffff */
/*0a*/ DWORD res0a; /* 0xffffffff */
/*0e*/ DWORD res0e; /* 0xffffffff */
/*12*/ DWORD res12; /* 0xffffffff */
/*16*/ DWORD res16; /* 0xffffffff */
/*1a*/ DWORD res1a; /* 0xffffffff */
/*1e*/ DWORD res1e; /* 0xffffffff */
/*22*/ DWORD res22; /* 0xffffffff */
/*26*/ DWORD res26; /* 0xffffffff */
/*2a*/ DWORD res2a; /* 0xffffffff */
/*2e*/ DWORD res2e; /* 0xffffffff */
/*32*/ DWORD res32; /* 0xffffffff */
/*36*/ DWORD res36; /* 0xffffffff */
/*3a*/ DWORD res3a; /* 0xffffffff */
/*3e*/ DWORD res3e; /* 0xffffffff */
/*42*/ WORD res42; /* 0xffff */
/*44*/ DWORD number; /* this is 8 times the number of refs */
/*48*/ /* Now we have number bytes (8 for each ref) of SLTG_UnknownRefInfo */
/*50*/ WORD res50; /* 0xffff */
/*52*/ BYTE res52; /* 0x01 */
/*53*/ DWORD res53; /* 0x00000000 */
/*57*/ SLTG_Name names[1];
/* Now we have number/8 SLTG_Names (first WORD is no of bytes in the ascii
* string). Strings look like "*\Rxxxx*#n". If xxxx == ffff then the
* ref refers to the nth type listed in this library (0 based). Else
* the xxxx (which maybe fewer than 4 digits) is the offset into the name
* table to a string "*\G{<guid>}#1.0#0#C:\WINNT\System32\stdole32.tlb#"
* The guid is the typelib guid; the ref again refers to the nth type of
* the imported typelib.
*/
/*xx*/ BYTE resxx; /* 0xdf */
} SLTG_RefInfo;
#define SLTG_REF_MAGIC 0xdf
typedef struct {
WORD res00; /* 0x0001 */
BYTE res02; /* 0x02 */
BYTE res03; /* 0x40 if internal ref, 0x00 if external ? */
WORD res04; /* 0xffff */
WORD res06; /* 0x0000, 0x0013 or 0xffff ?? */
} SLTG_UnknownRefInfo;
typedef struct {
WORD res00; /* 0x004a */
WORD next; /* byte offs to next interface */
WORD res04; /* 0xffff */
BYTE impltypeflags; /* IMPLTYPEFLAG_* */
BYTE res07; /* 0x80 */
WORD res08; /* 0x0012, 0x0028 ?? */
WORD ref; /* number in ref table ? */
WORD res0c; /* 0x4000 */
WORD res0e; /* 0xfffe */
WORD res10; /* 0xffff */
WORD res12; /* 0x001d */
WORD pos_in_table; /* 0x0, 0x4, ? */
} SLTG_ImplInfo;
#define SLTG_IMPL_MAGIC 0x004a
typedef struct {
BYTE magic; /* 0x0a */
BYTE flags;
WORD next;
WORD name;
WORD byte_offs; /* pos in struct, or offset to const type */
WORD type; /* if flags & 0x02 this is the type, else offset to type */
DWORD memid;
WORD helpcontext; /* ?? */
WORD helpstring; /* ?? */
WORD varflags; /* only present if magic & 0x02 */
} SLTG_Variable;
#define SLTG_VAR_MAGIC 0x0a
#define SLTG_VAR_WITH_FLAGS_MAGIC 0x2a
/* CARRAYs look like this
WORD type == VT_CARRAY
WORD offset from start of block to SAFEARRAY
WORD typeofarray
*/
#include "poppack.h"
HRESULT ITypeInfoImpl_GetInternalFuncDesc( ITypeInfo *iface, UINT index, const FUNCDESC **ppFuncDesc );
extern DWORD _invoke(FARPROC func,CALLCONV callconv, int nrargs, DWORD *args);
HRESULT TMARSHAL_DllGetClassObject(REFCLSID rclsid, REFIID iid,LPVOID *ppv);
/* The OLE Automation ProxyStub Interface Class (aka Typelib Marshaler) */
DEFINE_OLEGUID( CLSID_PSDispatch, 0x00020420, 0x0000, 0x0000 );
DEFINE_OLEGUID( CLSID_PSEnumVariant, 0x00020421, 0x0000, 0x0000 );
DEFINE_OLEGUID( CLSID_PSTypeInfo, 0x00020422, 0x0000, 0x0000 );
DEFINE_OLEGUID( CLSID_PSTypeLib, 0x00020423, 0x0000, 0x0000 );
DEFINE_OLEGUID( CLSID_PSOAInterface, 0x00020424, 0x0000, 0x0000 );
DEFINE_OLEGUID( CLSID_PSTypeComp, 0x00020425, 0x0000, 0x0000 );
/*---------------------------END--------------------------------------------*/
#endif
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