📄 tui.h
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/*
* FreeLoader
* Copyright (C) 1998-2003 Brian Palmer <brianp@sginet.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __TUI_H
#define __TUI_H
#define TUI_SCREEN_MEM 0xB8000
#define TUI_TITLE_BOX_CHAR_HEIGHT 5
///////////////////////////////////////////////////////////////////////////////////////
//
// Textual User Interface Functions
//
///////////////////////////////////////////////////////////////////////////////////////
BOOLEAN TuiInitialize(VOID); // Initialize User-Interface
VOID TuiUnInitialize(VOID); // Un-initialize User-Interface
VOID TuiDrawBackdrop(VOID); // Fills the entire screen with a backdrop
VOID TuiFillArea(ULONG Left, ULONG Top, ULONG Right, ULONG Bottom, CHAR FillChar, UCHAR Attr /* Color Attributes */); // Fills the area specified with FillChar and Attr
VOID TuiDrawShadow(ULONG Left, ULONG Top, ULONG Right, ULONG Bottom); // Draws a shadow on the bottom and right sides of the area specified
VOID TuiDrawBox(ULONG Left, ULONG Top, ULONG Right, ULONG Bottom, UCHAR VertStyle, UCHAR HorzStyle, BOOLEAN Fill, BOOLEAN Shadow, UCHAR Attr); // Draws a box around the area specified
VOID TuiDrawText(ULONG X, ULONG Y, PCSTR Text, UCHAR Attr); // Draws text at coordinates specified
VOID TuiDrawCenteredText(ULONG Left, ULONG Top, ULONG Right, ULONG Bottom, PCSTR TextString, UCHAR Attr); // Draws centered text at the coordinates specified and clips the edges
VOID TuiDrawStatusText(PCSTR StatusText); // Draws text at the very bottom line on the screen
VOID TuiUpdateDateTime(VOID); // Updates the date and time
VOID TuiSaveScreen(PUCHAR Buffer); // Saves the screen so that it can be restored later
VOID TuiRestoreScreen(PUCHAR Buffer); // Restores the screen from a previous save
VOID TuiMessageBox(PCSTR MessageText); // Displays a message box on the screen with an ok button
VOID TuiMessageBoxCritical(PCSTR MessageText); // Displays a message box on the screen with an ok button using no system resources
VOID TuiDrawProgressBarCenter(ULONG Position, ULONG Range, PCHAR ProgressText); // Draws the progress bar showing nPos percent filled
VOID TuiDrawProgressBar(ULONG Left, ULONG Top, ULONG Right, ULONG Bottom, ULONG Position, ULONG Range, PCHAR ProgressText); // Draws the progress bar showing nPos percent filled
BOOLEAN TuiEditBox(PCSTR MessageText, PCHAR EditTextBuffer, ULONG Length);
UCHAR TuiTextToColor(PCSTR ColorText); // Converts the text color into it's equivalent color value
UCHAR TuiTextToFillStyle(PCSTR FillStyleText); // Converts the text fill into it's equivalent fill value
VOID TuiFadeInBackdrop(VOID); // Draws the backdrop and fades the screen in
VOID TuiFadeOut(VOID); // Fades the screen out
///////////////////////////////////////////////////////////////////////////////////////
//
// Menu Functions
//
///////////////////////////////////////////////////////////////////////////////////////
typedef struct
{
PCSTR *MenuItemList;
ULONG MenuItemCount;
LONG MenuTimeRemaining;
ULONG SelectedMenuItem;
ULONG Left;
ULONG Top;
ULONG Right;
ULONG Bottom;
} TUI_MENU_INFO, *PTUI_MENU_INFO;
VOID NTAPI TuiCalcMenuBoxSize(PTUI_MENU_INFO MenuInfo);
VOID NTAPI TuiDrawMenu(PTUI_MENU_INFO MenuInfo);
VOID NTAPI TuiDrawMenuBox(PTUI_MENU_INFO MenuInfo);
VOID NTAPI TuiDrawMenuItem(PTUI_MENU_INFO MenuInfo, ULONG MenuItemNumber);
ULONG NTAPI TuiProcessMenuKeyboardEvent(PTUI_MENU_INFO MenuInfo, UiMenuKeyPressFilterCallback KeyPressFilter);
BOOLEAN NTAPI TuiDisplayMenu(PCSTR MenuItemList[], ULONG MenuItemCount, ULONG DefaultMenuItem, LONG MenuTimeOut, ULONG* SelectedMenuItem, BOOLEAN CanEscape, UiMenuKeyPressFilterCallback KeyPressFilter);
/*
* Combines the foreground and background colors into a single attribute byte
*/
#define ATTR(cFore, cBack) ((cBack << 4)|cFore)
/*
* Fill styles for DrawBackdrop()
*/
#define LIGHT_FILL 0xB0
#define MEDIUM_FILL 0xB1
#define DARK_FILL 0xB2
/*
* Screen colors
*/
#define COLOR_BLACK 0
#define COLOR_BLUE 1
#define COLOR_GREEN 2
#define COLOR_CYAN 3
#define COLOR_RED 4
#define COLOR_MAGENTA 5
#define COLOR_BROWN 6
#define COLOR_GRAY 7
#define COLOR_DARKGRAY 8
#define COLOR_LIGHTBLUE 9
#define COLOR_LIGHTGREEN 10
#define COLOR_LIGHTCYAN 11
#define COLOR_LIGHTRED 12
#define COLOR_LIGHTMAGENTA 13
#define COLOR_YELLOW 14
#define COLOR_WHITE 15
/* Add COLOR_BLINK to a background to cause blinking */
#define COLOR_BLINK 8
/*
* Defines for IBM box drawing characters
*/
#define HORZ (0xc4) /* Single horizontal line */
#define D_HORZ (0xcd) /* Double horizontal line.*/
#define VERT (0xb3) /* Single vertical line */
#define D_VERT (0xba) /* Double vertical line. */
/* Definitions for corners, depending on HORIZ and VERT */
#define UL (0xda)
#define UR (0xbf) /* HORZ and VERT */
#define LL (0xc0)
#define LR (0xd9)
#define D_UL (0xc9)
#define D_UR (0xbb) /* D_HORZ and D_VERT */
#define D_LL (0xc8)
#define D_LR (0xbc)
#define HD_UL (0xd5)
#define HD_UR (0xb8) /* D_HORZ and VERT */
#define HD_LL (0xd4)
#define HD_LR (0xbe)
#define VD_UL (0xd6)
#define VD_UR (0xb7) /* HORZ and D_VERT */
#define VD_LL (0xd3)
#define VD_LR (0xbd)
#endif // #defined __TUI_H
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