📄 gui.h
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/*
* FreeLoader
* Copyright (C) 1998-2003 Brian Palmer <brianp@sginet.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __GUI_H
#define __GUI_H
#define TUI_SCREEN_MEM 0xB8000
#define TITLE_BOX_CHAR_HEIGHT 5
///////////////////////////////////////////////////////////////////////////////////////
//
// Graphical User Interface Functions
//
///////////////////////////////////////////////////////////////////////////////////////
VOID GuiDrawBackdrop(VOID); // Fills the entire screen with a backdrop
VOID GuiFillArea(ULONG Left, ULONG Top, ULONG Right, ULONG Bottom, UCHAR FillChar, UCHAR Attr /* Color Attributes */); // Fills the area specified with FillChar and Attr
VOID GuiDrawShadow(ULONG Left, ULONG Top, ULONG Right, ULONG Bottom); // Draws a shadow on the bottom and right sides of the area specified
VOID GuiDrawBox(ULONG Left, ULONG Top, ULONG Right, ULONG Bottom, UCHAR VertStyle, UCHAR HorzStyle, BOOLEAN Fill, BOOLEAN Shadow, UCHAR Attr); // Draws a box around the area specified
VOID GuiDrawText(ULONG X, ULONG Y, PUCHAR Text, UCHAR Attr); // Draws text at coordinates specified
VOID GuiDrawStatusText(PCSTR StatusText); // Draws text at the very bottom line on the screen
VOID GuiUpdateDateTime(VOID); // Updates the date and time
VOID GuiSaveScreen(PUCHAR Buffer); // Saves the screen so that it can be restored later
VOID GuiRestoreScreen(PUCHAR Buffer); // Restores the screen from a previous save
VOID GuiMessageBox(PCSTR MessageText); // Displays a message box on the screen with an ok button
VOID GuiMessageBoxCritical(PCSTR MessageText); // Displays a message box on the screen with an ok button using no system resources
VOID GuiDrawProgressBar(ULONG Position, ULONG Range); // Draws the progress bar showing nPos percent filled
UCHAR GuiTextToColor(PCSTR ColorText); // Converts the text color into it's equivalent color value
UCHAR GuiTextToFillStyle(PCSTR FillStyleText); // Converts the text fill into it's equivalent fill value
///////////////////////////////////////////////////////////////////////////////////////
//
// Menu Functions
//
///////////////////////////////////////////////////////////////////////////////////////
BOOLEAN GuiDisplayMenu(PCSTR MenuItemList[], ULONG MenuItemCount, ULONG DefaultMenuItem, LONG MenuTimeOut, ULONG* SelectedMenuItem);
#endif // #defined __GUI_H
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